Player Matchup

Sun Wukong
Sun Wukong
GetHimSoap
Sun Wukong
Level 106
God Stats
4W - 4L
1,500 SR
Queue Stats
75W - 73L
1,499 Elo+
Party 2
Hou Yi
Hou Yi
HellokittypvnkxD
Hou Yi
Level 42
God Stats
2W - 1L
1,600 SR
Queue Stats
4W - 6L
1,266 Elo+
Solo
Zhong Kui
Zhong Kui
youremoms_man247
Zhong Kui
Level 65
God Stats
15W - 15L
1,535 SR
Queue Stats
193W - 207L
1,396 Elo+
Party 2
Team Averages
Level 71
1,545 SR
1,387 Elo+

VS

Team Averages
Level 62
1,399 SR
1,381 Elo+
Lancelot
Lancelot
HolyDefender444
Lancelot
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,431 Elo+
Solo
Merlin
Merlin
Sklmpyy
Merlin
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 27L
1,383 Elo+
Party 1
Tyr
Tyr
caspr c
Tyr
Level 41
God Stats
1W - 7L
1,198 SR
Queue Stats
32W - 48L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GetHimSoap
Sun Wukong
14
8 / 0 / 9
12,169
869
12,871
12,383
10,866
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 2 / 13
11,104
793
8,027
9,502
3,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
16
12 / 2 / 8
12,855
918
20,155
13,906
14,163
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
10
0 / 9 / 3
9,214
658
7,657
15,295
7,533
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

Merlin
Sklmpyy
Merlin
12
1 / 9 / 2
9,735
695
10,273
12,911
5,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
12
3 / 4 / 0
10,418
744
11,367
18,154
17,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
22
Kills
4
4
Deaths
22
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
GetHimSoap
Sun Wukong
8
0
9
12.5
W
2
2
13
4.25
L
Lancelot
0
9
3
0.17
L
Merlin
Sklmpyy
Merlin
1
9
2
0.22
L
Tyr
3
4
0
0.75
W
Zhong Kui
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,053
Damage
29,297
35,791
Taken
46,360
28,538
Mitigated
30,194
12,423
Healing
1,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
GetHimSoap
Sun Wukong
12,871
2,791
447
2,754
12,383
10,866
466
3,626
8,200
0
44,730
W
8,027
5,003
466
3,324
9,502
3,509
966
2,560
6,575
0
39,952
L
Lancelot
7,657
1,063
0
0
15,295
7,533
0
6,682
8,613
0
37,160
L
Merlin
Sklmpyy
Merlin
10,273
1,840
0
0
12,911
5,371
0
6,511
6,400
30,476
0
L
Tyr
11,367
2,765
0
1,575
18,154
17,290
0
7,415
10,739
0
31,309
W
Zhong Kui
20,155
3,342
0
5,432
13,906
14,163
1,454
3,798
9,067
46,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,128
Gold Earned
29,367
135
Minions Killed
130
0
Camps Cleared
0
729,539
Distance Traveled
737,852
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,169
869
51
4
0
251,502
3
W
Hou Yi
11,104
793
38
3
0
232,564
1
L
Lancelot
9,214
658
50
4
0
263,190
0
L
Merlin
9,735
695
37
3
0
209,706
0
L
Tyr
10,418
744
43
3
0
264,956
0
W
Zhong Kui
12,855
918
46
3
0
245,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role