Player Matchup

The Morrigan
The Morrigan
AceJit
The Morrigan
Level 106
God Stats
1W - 1L
1,708 SR
Queue Stats
68W - 55L
1,602 Elo+
Party 2
Jormungandr
Jormungandr
BolbiStrokes
Jormungandr
Level 17
God Stats
1W - 2L
1,665 SR
Queue Stats
2W - 3L
1,592 Elo+
Party 2
Chronos
Chronos
ScuffAlex
Chronos
Level 106
God Stats
7W - 4L
1,570 SR
Queue Stats
42W - 34L
1,529 Elo+
Party 2
Ishtar
Ishtar
Yggdmillenia
Ishtar
Level 148
God Stats
6W - 7L
1,935 SR
Queue Stats
271W - 231L
1,597 Elo+
Solo
Anubis
Anubis
itsOnCite
Anubis
Level 103
God Stats
0W - 1L
1,889 SR
Queue Stats
52W - 41L
1,589 Elo+
Party 2
Team Averages
Level 96
1,753 SR
1,582 Elo+

VS

Team Averages
Level 133
1,499 SR
1,530 Elo+
Zeus
Zeus
 
Zeus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Epichubbadubs
Bacchus
Level 158
God Stats
52W - 47L
1,624 SR
Queue Stats
197W - 181L
1,512 Elo+
Solo
Rama
Rama
MidWestYeeter666
Rama
Level 155
God Stats
1W - 0L
1,209 SR
Queue Stats
66W - 48L
1,644 Elo+
Party 1
Chaac
Chaac
PanconHuevoo501
Chaac
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,487 Elo+
Solo
Thanatos
Thanatos
Xannaxez
Thanatos
Level 158
God Stats
2W - 0L
1,663 SR
Queue Stats
64W - 68L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AceJit
The Morrigan
9
0 / 4 / 0
5,545
504
1,784
9,526
2,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
BolbiStrokes
Jormungandr
9
1 / 2 / 0
5,231
476
3,540
5,542
3,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
ScuffAlex
Chronos
10
0 / 5 / 0
5,795
527
2,862
9,407
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
9
0 / 2 / 1
5,268
479
2,238
7,101
2,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Anubis
itsOnCite
Anubis
11
0 / 3 / 0
6,372
579
5,109
6,543
2,309
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
2 / 0 / 4
7,314
665
5,185
3,488
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
8
0 / 1 / 5
5,541
504
3,922
8,590
7,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 0 / 4
6,049
550
3,662
5,122
1,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 1
6,689
608
2,704
8,251
4,900
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Xannaxez
Thanatos
12
11 / 0 / 4
7,943
722
9,378
7,103
2,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
16
16
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
0
4
4
L
The Morrigan
AceJit
The Morrigan
0
4
0
0
L
Jormungandr
BolbiStrokes
Jormungandr
1
2
0
0.5
W
Bacchus
0
1
5
2.5
W
1
0
4
3
W
2
0
1
2.5
L
Chronos
ScuffAlex
Chronos
0
5
0
0
W
Thanatos
Xannaxez
Thanatos
11
0
4
13
L
Ishtar
0
2
1
0.25
L
Anubis
itsOnCite
Anubis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,533
Damage
24,851
38,119
Taken
32,554
12,860
Mitigated
18,141
10,226
Healing
18,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,185
314
0
500
3,488
1,183
726
1,168
2,320
54,744
0
L
The Morrigan
AceJit
The Morrigan
1,784
524
0
3,022
9,526
2,642
0
2,447
7,079
38,669
476
L
Jormungandr
BolbiStrokes
Jormungandr
3,540
1,344
0
993
5,542
3,250
449
1,002
4,540
28,047
0
W
Bacchus
3,922
503
763
2,718
8,590
7,466
0
3,030
5,560
19,075
0
W
3,662
3,266
0
2,454
5,122
1,756
682
1,123
3,999
0
42,486
W
2,704
517
0
4,291
8,251
4,900
0
4,889
3,362
0
43,316
L
Chronos
ScuffAlex
Chronos
2,862
1,354
0
1,051
9,407
2,277
0
3,719
5,688
43,566
0
W
Thanatos
Xannaxez
Thanatos
9,378
2,536
0
7,610
7,103
2,836
0
2,609
4,494
0
44,114
L
Ishtar
2,238
1,494
0
2,570
7,101
2,382
504
1,939
5,162
0
33,493
L
Anubis
itsOnCite
Anubis
5,109
255
0
2,590
6,543
2,309
0
0
6,543
51,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,211
Gold Earned
33,536
347
Minions Killed
347
0
Camps Cleared
0
1,029,015
Distance Traveled
1,095,646
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,314
665
98
9
0
219,808
4
L
The Morrigan
5,545
504
81
7
0
210,567
0
L
Jormungandr
5,231
476
40
4
0
228,041
0
W
Bacchus
5,541
504
31
3
0
223,239
0
W
Rama
6,049
550
60
5
0
167,214
0
W
Chaac
6,689
608
82
7
0
229,462
0
L
Chronos
5,795
527
76
7
0
226,473
0
W
Thanatos
7,943
722
76
7
0
255,923
9
L
Ishtar
5,268
479
65
6
0
200,255
0
L
Anubis
6,372
579
85
8
0
163,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role