Player Matchup

Heimdallr
Heimdallr
CharLy5644
Heimdallr
Level 178
God Stats
9W - 10L
1,396 SR
Queue Stats
534W - 477L
1,579 Elo+
Party 1
Sylvanus
Sylvanus
MistakingVenus5
Sylvanus
Level 175
God Stats
36W - 16L
1,654 SR
Queue Stats
502W - 481L
1,582 Elo+
Party 1
Ne Zha
Ne Zha
U_TakeTheMoon
Ne Zha
Level 118
God Stats
2W - 5L
1,226 SR
Queue Stats
197W - 205L
1,463 Elo+
Solo
Janus
Janus
UpmostBerry8073
Janus
Level 59
God Stats
2W - 2L
1,680 SR
Queue Stats
21W - 14L
1,599 Elo+
Solo
Baron Samedi
Baron Samedi
xLuisff1x
Baron Samedi
Level 159
God Stats
3W - 2L
1,614 SR
Queue Stats
222W - 200L
1,598 Elo+
Party 1
Team Averages
Level 138
1,514 SR
1,564 Elo+

VS

Team Averages
Level 136
1,592 SR
1,550 Elo+
Zeus
Zeus
BoS Hyqe
Zeus
Level 162
God Stats
58W - 47L
1,634 SR
Queue Stats
544W - 509L
1,539 Elo+
Solo
Loki
Loki
EpicSawyer17
Loki
Level 67
God Stats
4W - 3L
1,490 SR
Queue Stats
277W - 258L
1,553 Elo+
Solo
Mulan
Mulan
InVinceSable4
Mulan
Level 153
God Stats
15W - 18L
1,501 SR
Queue Stats
301W - 281L
1,583 Elo+
Solo
Xbalanque
Xbalanque
PrudentShark
Xbalanque
Level 139
God Stats
95W - 42L
1,741 SR
Queue Stats
186W - 153L
1,570 Elo+
Solo
Aphrodite
Aphrodite
SupporTroll987
Aphrodite
Level 157
God Stats
4W - 2L
1,594 SR
Queue Stats
334W - 309L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CharLy5644
Heimdallr
5
1 / 2 / 0
3,462
692
2,387
4,224
1,412
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sylvanus
6
0 / 0 / 1
3,483
697
1,366
3,113
1,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

4
0 / 2 / 0
2,880
576
1,027
3,239
812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,305
661
782
1,091
282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
xLuisff1x
Baron Samedi
5
0 / 1 / 1
3,105
621
1,415
2,914
1,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
6
0 / 0 / 0
3,641
728
1,287
1,450
380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 0 / 0
3,883
777
162
3,290
954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

8
2 / 0 / 0
4,810
962
2,129
3,183
1,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xbalanque
PrudentShark
Xbalanque
6
2 / 1 / 1
3,927
785
3,437
4,589
1,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
SupporTroll987
Aphrodite
6
1 / 0 / 2
4,016
803
1,793
4,416
2,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
1
Kills
5
5
Deaths
1
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
0
0
0
0
L
Heimdallr
CharLy5644
Heimdallr
1
2
0
0.5
W
0
0
0
0
W
2
0
0
2
L
Sylvanus
0
0
1
0.5
W
Xbalanque
PrudentShark
Xbalanque
2
1
1
2.5
W
Aphrodite
SupporTroll987
Aphrodite
1
0
2
2
L
0
2
0
0
L
0
0
0
0
L
Baron Samedi
xLuisff1x
Baron Samedi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,977
Damage
8,808
14,581
Taken
16,928
5,544
Mitigated
5,924
5,655
Healing
9,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
1,287
46
0
463
1,450
380
0
682
686
19,423
0
L
Heimdallr
CharLy5644
Heimdallr
2,387
1,206
0
1,501
4,224
1,412
0
1,565
2,659
0
13,730
W
162
0
0
2,461
3,290
954
0
265
2,997
0
22,778
W
2,129
838
0
1,661
3,183
1,094
0
0
3,183
0
28,541
L
Sylvanus
1,366
485
240
1,409
3,113
1,569
0
224
2,827
11,041
6,213
W
Xbalanque
PrudentShark
Xbalanque
3,437
1,321
0
1,151
4,589
1,424
0
1,538
2,882
0
26,443
W
Aphrodite
SupporTroll987
Aphrodite
1,793
275
1,146
3,009
4,416
2,072
0
627
3,721
7,140
0
L
1,027
431
0
1,293
3,239
812
0
0
3,239
0
6,628
L
782
0
0
0
1,091
282
0
501
546
18,298
0
L
Baron Samedi
xLuisff1x
Baron Samedi
1,415
472
147
1,065
2,914
1,469
0
614
2,230
10,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,235
Gold Earned
20,277
119
Minions Killed
194
0
Camps Cleared
0
481,479
Distance Traveled
564,262
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
3,641
728
40
8
0
108,989
0
L
Heimdallr
3,462
692
21
4
0
98,155
2
W
Loki
3,883
777
48
10
0
141,900
0
W
Mulan
4,810
962
47
9
0
112,748
0
L
Sylvanus
3,483
697
34
7
0
123,760
0
W
Xbalanque
3,927
785
43
9
0
100,021
0
W
Aphrodite
4,016
803
16
3
0
100,604
2
L
Ne Zha
2,880
576
8
2
0
58,039
0
L
Janus
3,305
661
38
8
0
104,239
0
L
Baron Samedi
3,105
621
18
4
0
97,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role