Player Matchup

He Bo
He Bo
 
He Bo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Arkantoses
Medusa
Level 143
God Stats
2W - 2L
1,745 SR
Queue Stats
123W - 80L
1,670 Elo+
Party 1
Ishtar
Ishtar
ImVeohsDrama
Ishtar
Level 129
God Stats
2W - 0L
1,661 SR
Queue Stats
71W - 57L
1,634 Elo+
Party 1
Bacchus
Bacchus
ShadowEmber11
Bacchus
Level 144
God Stats
1W - 0L
1,513 SR
Queue Stats
119W - 82L
1,635 Elo+
Party 1
Maui
Maui
xTHE5TORMx
Maui
Level 66
God Stats
2W - 0L
1,672 SR
Queue Stats
42W - 33L
1,623 Elo+
Party 1
Team Averages
Level 122
1,618 SR
1,613 Elo+

VS

Team Averages
Level 100
1,595 SR
1,579 Elo+
Hun Batz
Hun Batz
Burndum
Hun Batz
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 86L
1,575 Elo+
Party 2
Vulcan
Vulcan
GodlyRare
Vulcan
Level 116
God Stats
99W - 75L
1,564 SR
Queue Stats
229W - 199L
1,590 Elo+
Party 2
Sun Wukong
Sun Wukong
MightySchmeckle
Sun Wukong
Level 146
God Stats
22W - 13L
1,689 SR
Queue Stats
702W - 627L
1,603 Elo+
Solo
Cupid
Cupid
SFGEMINIS
Cupid
Level 79
God Stats
3W - 2L
1,500 SR
Queue Stats
171W - 141L
1,565 Elo+
Solo
Ganesha
Ganesha
morebois
Ganesha
Level 59
God Stats
8W - 7L
1,722 SR
Queue Stats
82W - 74L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
12 / 1 / 0
8,335
834
9,634
5,719
2,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Arkantoses
Medusa
10
0 / 0 / 4
5,949
595
4,274
6,995
2,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ishtar
10
0 / 0 / 2
5,404
540
4,108
6,244
2,210
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
11
0 / 2 / 1
5,942
594
3,923
9,100
6,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 0 / 0
4,919
492
971
7,578
5,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Burndum
Hun Batz
10
0 / 5 / 1
5,714
571
3,334
9,910
3,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
GodlyRare
Vulcan
11
1 / 3 / 0
6,463
646
6,247
6,230
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
MightySchmeckle
Sun Wukong
12
2 / 1 / 0
6,806
681
5,459
9,024
4,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cupid
SFGEMINIS
Cupid
9
0 / 1 / 0
5,661
566
4,529
6,113
2,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
morebois
Ganesha
8
0 / 2 / 1
5,320
532
2,188
7,465
4,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
12
Kills
3
3
Deaths
12
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
12
1
0
12
W
Medusa
Arkantoses
Medusa
0
0
4
2
L
Hun Batz
Burndum
Hun Batz
0
5
1
0.1
L
Vulcan
GodlyRare
Vulcan
1
3
0
0.33
W
Ishtar
0
0
2
1
L
Sun Wukong
MightySchmeckle
Sun Wukong
2
1
0
2
L
Cupid
SFGEMINIS
Cupid
0
1
0
0
W
Bacchus
0
2
1
0.25
L
Ganesha
morebois
Ganesha
0
2
1
0.25
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,910
Damage
21,757
35,636
Taken
38,742
18,155
Mitigated
17,608
14,128
Healing
10,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,634
871
0
3,555
5,719
2,379
0
1,612
4,035
69,960
0
W
Medusa
Arkantoses
Medusa
4,274
1,786
0
2,036
6,995
2,269
0
2,356
4,479
0
48,897
L
Hun Batz
Burndum
Hun Batz
3,334
816
0
3,378
9,910
3,562
0
2,605
7,305
0
47,613
L
Vulcan
GodlyRare
Vulcan
6,247
2,351
0
280
6,230
2,480
0
2,560
3,670
51,335
0
W
Ishtar
4,108
2,311
0
3,695
6,244
2,210
0
1,071
5,173
0
37,331
L
Sun Wukong
MightySchmeckle
Sun Wukong
5,459
1,647
0
2,084
9,024
4,685
0
5,367
3,181
0
54,008
L
Cupid
SFGEMINIS
Cupid
4,529
3,248
144
2,879
6,113
2,049
0
1,226
4,887
0
41,398
W
Bacchus
3,923
219
0
3,399
9,100
6,202
0
0
9,100
36,972
0
L
Ganesha
morebois
Ganesha
2,188
32
0
1,883
7,465
4,832
0
2,294
5,171
15,298
0
W
971
255
0
1,443
7,578
5,095
0
3,034
4,414
10,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,549
Gold Earned
29,964
363
Minions Killed
373
0
Camps Cleared
0
1,058,442
Distance Traveled
1,099,294
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,335
834
116
12
0
238,012
0
W
Medusa
5,949
595
79
8
0
213,857
4
L
Hun Batz
5,714
571
78
8
0
236,427
2
L
Vulcan
6,463
646
102
10
0
239,496
4
W
Ishtar
5,404
540
66
7
0
189,418
0
L
Sun Wukong
6,806
681
97
10
0
203,235
2
L
Cupid
5,661
566
95
10
0
196,520
2
W
Bacchus
5,942
594
83
8
0
194,780
2
L
Ganesha
5,320
532
1
0
0
223,616
1
W
Maui
4,919
492
19
2
0
222,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role