Player Matchup

Anubis
Anubis
Gold IV
BarlosCuh
Anubis
Gold IV
Level 98
God Stats
15W - 10L
1,620 SR
Queue Stats
25W - 31L
1,527 MMR
Party 1
Xing Tian
Xing Tian
Silver II
Tribal1497
Xing Tian
Silver II
Level 93
God Stats
5W - 4L
1,822 SR
Queue Stats
15W - 20L
1,290 MMR
Party 1
Cernunnos
Cernunnos
Gold II
papadesalcedo
Cernunnos
Gold II
Level 90
God Stats
40W - 44L
1,509 SR
Queue Stats
145W - 165L
1,011 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 94
1,650 SR
1,276 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 70
1,293 SR
968 MMR
Merlin
Merlin
Silver V
ltsDj
Merlin
Silver V
Level 68
God Stats
10W - 23L
1,456 SR
Queue Stats
44W - 60L
1,043 MMR
Solo
King Arthur
King Arthur
Bronze I
medinagjohny
King Arthur
Bronze I
Level 77
God Stats
2W - 4L
1,243 SR
Queue Stats
5W - 17L
967 MMR
Party 2
Neith
Neith
Bronze II
obeysplix
Neith
Bronze II
Level 64
God Stats
0W - 1L
1,180 SR
Queue Stats
5W - 17L
895 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BarlosCuh
Anubis
15
6 / 1 / 7
12,151
810
19,294
13,694
7,700
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Tribal1497
Xing Tian
13
0 / 0 / 11
10,367
691
4,122
13,284
15,906
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
papadesalcedo
Cernunnos
16
9 / 1 / 5
12,588
839
15,486
11,016
5,302
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AtlasSurtrHeraCharonMorgan Le Fay

VS

Bans
Nu WaMartichorasDanzaburouAh Muzen CabArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ltsDj
Merlin
13
1 / 5 / 1
10,268
685
11,176
11,311
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
medinagjohny
King Arthur
12
0 / 4 / 2
9,402
627
7,789
17,356
9,136
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
obeysplix
Neith
11
1 / 6 / 1
9,870
658
6,453
14,170
4,351
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
15
Kills
2
2
Deaths
15
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
BarlosCuh
Anubis
6
1
7
9.5
W
Xing Tian
Tribal1497
Xing Tian
0
0
11
5.5
L
Merlin
ltsDj
Merlin
1
5
1
0.3
L
King Arthur
medinagjohny
King Arthur
0
4
2
0.25
L
Neith
obeysplix
Neith
1
6
1
0.25
W
Cernunnos
papadesalcedo
Cernunnos
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,902
Damage
25,418
37,994
Taken
42,837
28,908
Mitigated
17,155
15,048
Healing
5,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BarlosCuh
Anubis
19,294
420
0
8,490
13,694
7,700
295
5,005
8,689
88,282
0
W
Xing Tian
Tribal1497
Xing Tian
4,122
522
105
2,042
13,284
15,906
65
3,256
10,028
18,071
0
L
Merlin
ltsDj
Merlin
11,176
677
0
1,369
11,311
3,668
272
6,637
4,674
56,072
0
L
King Arthur
medinagjohny
King Arthur
7,789
1,035
0
3,064
17,356
9,136
0
10,878
6,478
0
22,685
L
Neith
obeysplix
Neith
6,453
2,078
0
1,020
14,170
4,351
0
6,481
7,689
0
24,421
W
Cernunnos
papadesalcedo
Cernunnos
15,486
10,116
0
4,411
11,016
5,302
2,723
3,304
7,712
0
51,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,106
Gold Earned
29,540
171
Minions Killed
145
0
Camps Cleared
0
801,933
Distance Traveled
697,212
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,151
810
101
7
0
244,082
3
W
Xing Tian
10,367
691
15
1
0
275,019
2
L
Merlin
10,268
685
89
6
0
225,312
0
L
King Arthur
9,402
627
23
2
0
266,962
5
L
Neith
9,870
658
33
2
0
204,938
2
W
Cernunnos
12,588
839
55
4
0
282,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role