Player Matchup

Amaterasu
Amaterasu
Atteberry420
Amaterasu
Level 14
God Stats
0W - 4L
996 SR
Queue Stats
0W - 5L
1,010 Elo+
Party 1
Sun Wukong
Sun Wukong
BunnyAndButcher
Sun Wukong
Level 9
God Stats
0W - 2L
1,070 SR
Queue Stats
0W - 6L
1,115 Elo+
Party 1
Ravana
Ravana
CouldaHadNeezy
Ravana
Level 16
God Stats
0W - 2L
951 SR
Queue Stats
0W - 9L
991 Elo+
Party 1
Neith
Neith
Supermanswag1234
Neith
Level 16
God Stats
0W - 2L
1,190 SR
Queue Stats
0W - 5L
1,235 Elo+
Party 1
Mulan
Mulan
ianmitchell
Mulan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
991 Elo+
Party 1
Team Averages
Level 29
1,141 SR
1,068 Elo+

VS

Team Averages
Level 62
1,535 SR
1,430 Elo+
Janus
Janus
 
Janus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Jormun38
Cthulhu
Level 43
God Stats
3W - 1L
1,710 SR
Queue Stats
30W - 37L
1,186 Elo+
Solo
Heimdallr
Heimdallr
WOLFAbstract
Heimdallr
Level 28
God Stats
10W - 3L
1,559 SR
Queue Stats
99W - 89L
1,499 Elo+
Party 2
Bakasura
Bakasura
XxspacenvaderxX
Bakasura
Level 26
God Stats
9W - 7L
1,406 SR
Queue Stats
10W - 15L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Atteberry420
Amaterasu
8
0 / 7 / 1
6,070
379
1,617
14,175
8,474
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
BunnyAndButcher
Sun Wukong
12
3 / 5 / 0
7,819
489
10,742
19,178
12,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 8 / 0
6,870
429
4,318
13,995
6,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
3 / 5 / 2
7,978
499
6,389
10,338
4,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 6 / 3
7,999
500
9,384
15,537
16,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
13 / 1 / 3
10,996
687
16,651
9,620
4,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
 
Chaac
15
3 / 3 / 7
9,493
593
15,773
16,018
21,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Jormun38
Cthulhu
12
3 / 3 / 8
8,391
524
5,599
15,737
12,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
WOLFAbstract
Heimdallr
15
5 / 1 / 3
9,065
567
9,577
9,637
4,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
14
5 / 1 / 4
8,612
538
5,877
9,376
4,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
9
Kills
29
31
Deaths
9
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
13
1
3
14.5
W
Chaac
 
Chaac
3
3
7
2.17
L
Amaterasu
Atteberry420
Amaterasu
0
7
1
0.07
L
Sun Wukong
BunnyAndButcher
Sun Wukong
3
5
0
0.6
L
1
8
0
0.13
W
Cthulhu
Jormun38
Cthulhu
3
3
8
2.33
L
3
5
2
0.8
W
Heimdallr
WOLFAbstract
Heimdallr
5
1
3
6.5
W
Bakasura
5
1
4
7
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,450
Damage
53,477
73,223
Taken
60,388
48,929
Mitigated
47,716
8,925
Healing
18,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
16,651
1,275
0
2,087
9,620
4,624
369
0
9,620
110,222
0
W
Chaac
 
Chaac
15,773
2,848
0
3,764
16,018
21,554
310
0
16,018
0
72,594
L
Amaterasu
Atteberry420
Amaterasu
1,617
549
0
1,345
14,175
8,474
0
3,930
10,056
0
20,137
L
Sun Wukong
BunnyAndButcher
Sun Wukong
10,742
3,001
0
4,743
19,178
12,917
0
1,035
17,731
0
45,911
L
4,318
1,127
0
760
13,995
6,838
0
7,652
5,554
0
36,452
W
Cthulhu
Jormun38
Cthulhu
5,599
463
1,541
2,929
15,737
12,559
54
0
15,737
22,863
392
L
6,389
3,121
0
782
10,338
4,331
547
2,712
7,566
0
42,156
W
Heimdallr
WOLFAbstract
Heimdallr
9,577
3,200
0
4,294
9,637
4,642
1,126
0
9,637
0
69,184
W
Bakasura
5,877
4,257
0
3,535
9,376
4,337
0
0
9,376
0
46,841
L
9,384
2,376
0
1,295
15,537
16,369
0
5,888
9,306
0
31,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,736
Gold Earned
46,557
281
Minions Killed
494
0
Camps Cleared
0
1,681,755
Distance Traveled
1,624,094
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,996
687
175
11
0
336,321
0
W
Chaac
9,493
593
106
7
0
303,442
0
L
Amaterasu
6,070
379
30
2
0
353,078
0
L
Sun Wukong
7,819
489
77
5
0
295,927
0
L
Ravana
6,870
429
55
3
0
322,598
0
W
Cthulhu
8,391
524
26
2
0
290,618
2
L
Neith
7,978
499
75
5
0
364,960
0
W
Heimdallr
9,065
567
99
6
0
286,228
0
W
Bakasura
8,612
538
88
6
0
407,485
0
L
Mulan
7,999
500
44
3
0
345,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role