Player Matchup

Thor
Thor
Dain113
Thor
Level 81
God Stats
25W - 20L
1,536 SR
Queue Stats
192W - 183L
1,411 Elo+
Solo
Hou Yi
Hou Yi
FalataMutata
Hou Yi
Level 27
God Stats
2W - 0L
1,714 SR
Queue Stats
19W - 15L
1,421 Elo+
Party 2
Atlas
Atlas
INDICAmaaan zzz
Atlas
Level 147
God Stats
3W - 1L
1,749 SR
Queue Stats
55W - 59L
1,465 Elo+
Solo
Mulan
Mulan
firefire198
Mulan
Level 120
God Stats
9W - 10L
1,563 SR
Queue Stats
239W - 215L
1,544 Elo+
Party 2
Chang'e
Chang'e
jessie2217
Chang'e
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 59L
1,526 Elo+
Solo
Team Averages
Level 103
1,612 SR
1,473 Elo+

VS

Team Averages
Level 122
1,524 SR
1,490 Elo+
Nox
Nox
Antboski707
Nox
Level 127
God Stats
4W - 5L
1,633 SR
Queue Stats
621W - 608L
1,470 Elo+
Solo
Maui
Maui
DeadLeyend
Maui
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,462 Elo+
Party 1
Heimdallr
Heimdallr
Terrorising7175
Heimdallr
Level 84
God Stats
4W - 9L
1,500 SR
Queue Stats
353W - 314L
1,535 Elo+
Solo
Bakasura
Bakasura
Wanderloca
Bakasura
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Vamana
Vamana
xoHADOUKEN
Vamana
Level 109
God Stats
21W - 25L
1,488 SR
Queue Stats
666W - 720L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Dain113
Thor
11
2 / 2 / 3
6,456
538
4,176
8,640
3,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
10
2 / 2 / 1
5,905
492
6,746
10,231
4,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 7
6,345
529
6,115
9,937
7,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 0 / 2
7,816
651
7,747
10,287
8,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chang'e
jessie2217
Chang'e
14
3 / 0 / 3
7,728
644
7,146
6,157
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
5,658
472
4,298
4,668
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 2 / 5
5,773
481
3,850
11,784
9,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Terrorising7175
Heimdallr
10
3 / 2 / 2
6,444
537
6,633
8,018
3,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
Wanderloca
Bakasura
12
1 / 2 / 3
6,389
532
4,333
13,310
5,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
xoHADOUKEN
Vamana
10
0 / 3 / 0
5,031
419
5,342
11,491
6,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
10
Kills
6
6
Deaths
10
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Thor
Dain113
Thor
2
2
3
1.75
L
1
2
5
1.75
W
Hou Yi
2
2
1
1.25
W
1
2
7
2.25
L
Heimdallr
Terrorising7175
Heimdallr
3
2
2
2
L
Bakasura
Wanderloca
Bakasura
1
2
3
1.25
W
2
0
2
3
W
Chang'e
jessie2217
Chang'e
3
0
3
4.5
L
Vamana
xoHADOUKEN
Vamana
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,930
Damage
24,456
45,252
Taken
49,271
26,720
Mitigated
26,689
18,333
Healing
15,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,298
206
0
500
4,668
2,015
0
1,611
3,057
39,968
0
W
Thor
Dain113
Thor
4,176
740
60
2,376
8,640
3,944
0
1,974
6,516
0
38,212
L
3,850
1,496
0
3,540
11,784
9,357
0
4,654
7,130
16,770
0
W
Hou Yi
6,746
3,105
0
4,974
10,231
4,129
0
1,484
8,597
0
33,345
W
6,115
3,179
0
2,343
9,937
7,404
50
2,507
7,260
20,527
0
L
Heimdallr
Terrorising7175
Heimdallr
6,633
3,162
0
2,396
8,018
3,181
405
1,184
6,834
0
41,999
L
Bakasura
Wanderloca
Bakasura
4,333
3,146
0
6,966
13,310
5,521
0
3,562
9,748
0
46,794
W
7,747
1,554
0
3,230
10,287
8,669
0
0
9,707
0
62,625
W
Chang'e
jessie2217
Chang'e
7,146
588
1,584
3,766
6,157
2,574
352
2,183
3,725
67,799
0
L
Vamana
xoHADOUKEN
Vamana
5,342
2,173
0
2,281
11,491
6,615
0
2,250
9,241
0
29,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,250
Gold Earned
29,295
356
Minions Killed
280
0
Camps Cleared
0
1,246,380
Distance Traveled
1,221,908
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,658
472
67
6
0
233,381
2
W
Thor
6,456
538
64
5
0
272,354
4
L
Maui
5,773
481
18
2
0
249,863
0
W
Hou Yi
5,905
492
37
3
0
242,680
0
W
Atlas
6,345
529
24
2
0
245,966
2
L
Heimdallr
6,444
537
69
6
0
226,305
0
L
Bakasura
6,389
532
96
8
0
279,640
0
W
Mulan
7,816
651
105
9
0
233,365
1
W
Chang'e
7,728
644
126
11
0
252,015
0
L
Vamana
5,031
419
30
3
0
232,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role