Player Matchup

Athena
Athena
C0LE
Athena
Level 129
God Stats
6W - 5L
1,645 SR
Queue Stats
471W - 416L
1,548 Elo+
Party 1
Anhur
Anhur
HeresWonderwall
Anhur
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
355W - 307L
1,577 Elo+
Party 1
Kukulkan
Kukulkan
LordBroScience
Kukulkan
Level 99
God Stats
105W - 118L
1,532 SR
Queue Stats
730W - 837L
1,492 Elo+
Solo
Bastet
Bastet
THANOSWJT
Bastet
Level 67
God Stats
4W - 2L
1,391 SR
Queue Stats
19W - 21L
1,486 Elo+
Solo
Odin
Odin
jerdpen
Odin
Level 43
God Stats
3W - 0L
1,779 SR
Queue Stats
30W - 24L
1,506 Elo+
Party 1
Team Averages
Level 79
1,569 SR
1,522 Elo+

VS

Team Averages
Level 76
1,530 SR
1,212 Elo+
Medusa
Medusa
EvilDescendant
Medusa
Level 85
God Stats
0W - 1L
1,585 SR
Queue Stats
0W - 3L
1,149 Elo+
Party 2
Thanatos
Thanatos
Im Ignored
Thanatos
Level 85
God Stats
0W - 1L
1,584 SR
Queue Stats
0W - 4L
1,145 Elo+
Party 2
Khepri
Khepri
Kakuzu45
Khepri
Level 116
God Stats
0W - 1L
1,582 SR
Queue Stats
0W - 4L
1,145 Elo+
Party 2
Baba Yaga
Baba Yaga
PoggingGaming69
Baba Yaga
Level 48
God Stats
5W - 2L
1,671 SR
Queue Stats
113W - 104L
1,472 Elo+
Solo
Tyr
Tyr
THABEN48
Tyr
Level 46
God Stats
0W - 2L
1,228 SR
Queue Stats
0W - 3L
1,149 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
C0LE
Athena
14
2 / 1 / 12
7,731
773
9,731
11,908
9,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 1 / 7
8,255
826
3,601
7,490
2,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
15
5 / 0 / 5
7,980
798
8,215
3,810
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
THANOSWJT
Bastet
14
3 / 0 / 9
7,933
793
8,168
8,569
3,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odin
jerdpen
Odin
15
4 / 0 / 11
8,167
817
7,258
9,128
6,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,075
708
6,437
9,456
3,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
Im Ignored
Thanatos
12
0 / 5 / 1
6,655
666
5,005
9,691
4,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
Kakuzu45
Khepri
13
0 / 1 / 2
7,355
736
2,804
7,232
7,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
PoggingGaming69
Baba Yaga
15
1 / 1 / 1
8,207
821
13,555
5,398
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 6 / 2
6,749
675
2,383
13,245
11,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
9
17
Kills
2
2
Deaths
17
44
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
C0LE
Athena
2
1
12
8
L
1
4
1
0.38
W
3
1
7
6.5
L
Thanatos
Im Ignored
Thanatos
0
5
1
0.1
L
Khepri
Kakuzu45
Khepri
0
1
2
1
W
Kukulkan
5
0
5
7.5
L
Baba Yaga
PoggingGaming69
Baba Yaga
1
1
1
1.5
L
0
6
2
0.17
W
Bastet
THANOSWJT
Bastet
3
0
9
7.5
W
Odin
jerdpen
Odin
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,973
Damage
30,184
40,905
Taken
45,022
23,840
Mitigated
29,074
8,736
Healing
6,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
C0LE
Athena
9,731
2,326
0
2,883
11,908
9,050
61
4,592
7,316
22,610
0
L
6,437
1,962
0
292
9,456
3,923
0
5,665
3,466
58
23,021
W
3,601
1,529
0
2,716
7,490
2,793
192
1,944
5,546
0
33,162
L
Thanatos
Im Ignored
Thanatos
5,005
870
0
2,287
9,691
4,003
0
3,059
6,471
0
14,129
L
Khepri
Kakuzu45
Khepri
2,804
213
0
531
7,232
7,002
0
4,210
2,889
9,938
0
W
Kukulkan
8,215
436
0
773
3,810
1,559
0
1,171
2,639
22,361
0
L
Baba Yaga
PoggingGaming69
Baba Yaga
13,555
300
64
1,733
5,398
2,984
458
958
4,319
45,426
0
L
2,383
695
0
1,771
13,245
11,162
665
3,618
9,356
0
12,247
W
Bastet
THANOSWJT
Bastet
8,168
2,529
0
1,614
8,569
3,498
557
3,240
5,329
0
21,055
W
Odin
jerdpen
Odin
7,258
2,047
0
750
9,128
6,940
0
5,470
3,658
1,755
13,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,066
Gold Earned
36,041
183
Minions Killed
180
0
Camps Cleared
0
1,201,763
Distance Traveled
1,024,173
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,731
773
31
3
0
247,490
2
L
Medusa
7,075
708
43
4
0
201,125
0
W
Anhur
8,255
826
69
7
0
207,640
0
L
Thanatos
6,655
666
19
2
0
210,207
0
L
Khepri
7,355
736
19
2
0
219,998
0
W
Kukulkan
7,980
798
34
3
0
240,179
0
L
Baba Yaga
8,207
821
86
9
0
210,824
0
L
Tyr
6,749
675
13
1
0
182,019
0
W
Bastet
7,933
793
26
3
0
269,275
0
W
Odin
8,167
817
23
2
0
237,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role