Player Matchup

Thoth
Thoth
Real_Cobobby
Thoth
Level 89
God Stats
7W - 13L
1,357 SR
Queue Stats
58W - 56L
1,511 Elo+
Party 1
Da Ji
Da Ji
Uziekalla
Da Ji
Level 64
God Stats
49W - 17L
1,630 SR
Queue Stats
124W - 110L
1,584 Elo+
Solo
Nike
Nike
b1_A-Wiggins22
Nike
Level 105
God Stats
9W - 4L
1,500 SR
Queue Stats
76W - 72L
1,517 Elo+
Party 1
Team Averages
Level 86
1,496 SR
1,537 Elo+

VS

Team Averages
Level 63
1,378 SR
1,485 Elo+
Tiamat
Tiamat
Kongelino
Tiamat
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ares
Ares
OlympianHomeless
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
Rebbitt
Apollo
Level 48
God Stats
0W - 3L
1,133 SR
Queue Stats
49W - 50L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 10
9,901
900
12,014
7,394
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Uziekalla
Da Ji
12
9 / 0 / 6
9,477
862
8,986
5,690
2,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 1 / 19
8,866
806
8,267
10,340
8,440
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kongelino
Tiamat
8
0 / 8 / 1
6,685
608
4,316
10,811
4,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 7 / 1
6,763
615
5,234
15,526
10,612
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Rebbitt
Apollo
9
1 / 5 / 0
7,179
653
2,813
7,462
2,590
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
3
20
Kills
1
1
Deaths
20
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Kongelino
Tiamat
0
8
1
0.06
L
0
7
1
0.07
W
10
0
10
15
L
Apollo
Rebbitt
Apollo
1
5
0
0.2
W
Da Ji
Uziekalla
Da Ji
9
0
6
12
W
1
1
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,267
Damage
12,363
23,424
Taken
33,799
14,177
Mitigated
17,610
2,100
Healing
382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Kongelino
Tiamat
4,316
352
0
382
10,811
4,408
124
4,693
6,118
17,898
0
L
5,234
275
0
0
15,526
10,612
63
5,430
10,096
14,953
0
W
12,014
1,029
0
850
7,394
3,155
538
4,977
2,417
41,525
0
L
Apollo
Rebbitt
Apollo
2,813
1,170
0
0
7,462
2,590
0
2,307
5,155
0
19,055
W
Da Ji
Uziekalla
Da Ji
8,986
3,316
0
410
5,690
2,582
1,070
1,474
4,216
0
30,285
W
8,267
495
0
840
10,340
8,440
310
3,526
6,814
0
32,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,244
Gold Earned
20,627
134
Minions Killed
63
0
Camps Cleared
0
593,194
Distance Traveled
482,978
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,685
608
22
2
0
143,255
1
L
Ares
6,763
615
9
1
0
173,595
0
W
Thoth
9,901
900
55
5
0
192,240
0
L
Apollo
7,179
653
32
3
0
166,128
0
W
Da Ji
9,477
862
36
3
0
181,036
0
W
Nike
8,866
806
43
4
0
219,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role