Player Matchup

Hachiman
Hachiman
Bronze III
CanadianWolfs
Hachiman
Bronze III
Level 100
God Stats
3W - 1L
1,588 SR
Queue Stats
3W - 6L
1,198 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Silver II
Marcooch
Morgan Le Fay
Silver II
Level 87
God Stats
8W - 3L
1,657 SR
Queue Stats
8W - 7L
1,405 MMR
Party 2
Ganesha
Ganesha
Bronze III
baycz
Ganesha
Bronze III
Level 104
God Stats
3W - 4L
1,440 SR
Queue Stats
4W - 4L
1,394 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 97
1,561 SR
1,332 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 157
1,528 SR
1,231 MMR
Kumbhakarna
Kumbhakarna
Silver IV
Dumke52
Kumbhakarna
Silver IV
Level 153
God Stats
51W - 45L
1,486 SR
Queue Stats
151W - 187L
797 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
S1ippyFingers1
Baron Samedi
Gold V
Level 159
God Stats
23W - 19L
1,569 SR
Queue Stats
525W - 495L
1,277 MMR
Party 1
Bellona
Bellona
Gold II
zakarul
Bellona
Gold II
Level 159
God Stats
51W - 62L
1,529 SR
Queue Stats
1,135W - 1,038L
1,620 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CanadianWolfs
Hachiman
16
8 / 6 / 10
13,671
854
16,852
15,792
6,636
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Marcooch
Morgan Le Fay
17
15 / 0 / 6
15,019
939
33,622
10,708
5,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
baycz
Ganesha
15
1 / 5 / 19
12,615
788
10,004
19,533
21,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AphroditeAchillesAnubisCharonKuzenbo

VS

Bans
HerculesMartichorasHou YiIzanamiChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dumke52
Kumbhakarna
14
2 / 8 / 7
11,239
702
3,260
23,089
23,165
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
S1ippyFingers1
Baron Samedi
14
4 / 9 / 5
11,695
731
15,956
18,990
8,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
zakarul
Bellona
14
5 / 7 / 5
12,281
768
14,815
29,519
23,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
28
24
Kills
11
11
Deaths
24
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hachiman
CanadianWolfs
Hachiman
8
6
10
2.17
L
Kumbhakarna
Dumke52
Kumbhakarna
2
8
7
0.69
W
Morgan Le Fay
Marcooch
Morgan Le Fay
15
0
6
18
L
Baron Samedi
S1ippyFingers1
Baron Samedi
4
9
5
0.72
W
Ganesha
baycz
Ganesha
1
5
19
2.1
L
Bellona
zakarul
Bellona
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,478
Damage
34,031
46,033
Taken
71,598
33,145
Mitigated
54,957
8,611
Healing
12,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
CanadianWolfs
Hachiman
16,852
10,967
0
2,342
15,792
6,636
1,910
8,551
7,241
0
46,969
L
Kumbhakarna
Dumke52
Kumbhakarna
3,260
234
0
1,488
23,089
23,165
0
12,690
10,399
10,596
0
W
Morgan Le Fay
Marcooch
Morgan Le Fay
33,622
2,696
515
3,271
10,708
5,467
669
3,886
6,822
82,107
0
L
Baron Samedi
S1ippyFingers1
Baron Samedi
15,956
618
2,149
2,643
18,990
8,284
0
11,874
7,116
53,587
0
W
Ganesha
baycz
Ganesha
10,004
1,456
0
2,483
19,533
21,042
354
6,973
12,560
32,042
0
L
Bellona
zakarul
Bellona
14,815
7,313
0
6,005
29,519
23,508
0
19,467
10,052
0
56,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,305
Gold Earned
35,215
140
Minions Killed
157
0
Camps Cleared
0
780,197
Distance Traveled
827,910
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,671
854
45
3
0
243,837
0
L
Kumbhakarna
11,239
702
15
1
0
305,064
2
W
Morgan Le Fay
15,019
939
84
5
0
289,008
0
L
Baron Samedi
11,695
731
76
5
0
238,349
1
W
Ganesha
12,615
788
11
1
0
247,352
0
L
Bellona
12,281
768
66
4
0
284,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role