Player Matchup

Set
Set
DeathHead1943
Set
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 144L
1,397 Elo+
Solo
Sol
Sol
Ekomsin
Sol
Level 62
God Stats
2W - 3L
1,471 SR
Queue Stats
104W - 145L
1,412 Elo+
Solo
Hel
Hel
FunkyMonkey9123
Hel
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,351 Elo+
Solo
King Arthur
King Arthur
SPAWN-nite78
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 91L
1,431 Elo+
Solo
Anubis
Anubis
Shaunous666
Anubis
Level 113
God Stats
1W - 6L
1,369 SR
Queue Stats
185W - 205L
1,388 Elo+
Solo
Team Averages
Level 67
1,468 SR
1,396 Elo+

VS

Team Averages
Level 72
1,554 SR
1,436 Elo+
Zhong Kui
Zhong Kui
AmP x REc0n
Zhong Kui
Level 123
God Stats
3W - 1L
1,233 SR
Queue Stats
159W - 148L
1,568 Elo+
Party 1
Hel
Hel
Bijoura
Hel
Level 65
God Stats
3W - 1L
1,647 SR
Queue Stats
74W - 80L
1,372 Elo+
Solo
Mercury
Mercury
StellaVersi0n
Mercury
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 84L
1,338 Elo+
Party 1
Ares
Ares
bils936
Ares
Level 84
God Stats
6W - 3L
1,893 SR
Queue Stats
157W - 149L
1,493 Elo+
Solo
Loki
Loki
iTzz_Solo_Shot
Loki
Level 62
God Stats
5W - 4L
1,500 SR
Queue Stats
510W - 529L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 8
9,327
666
5,956
13,696
8,903
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
18
2 / 1 / 10
9,636
688
15,028
16,261
7,857
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 3 / 8
8,214
587
6,793
7,870
3,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
SPAWN-nite78
King Arthur
14
3 / 7 / 6
8,609
615
5,923
15,157
16,046
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
17
6 / 5 / 4
10,336
738
13,871
13,074
8,641
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AmP x REc0n
Zhong Kui
18
5 / 2 / 15
10,799
771
23,670
14,630
18,882
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
19
4 / 1 / 15
10,928
781
5,046
8,518
5,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
15
1 / 5 / 14
9,544
682
8,629
13,358
6,493
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
bils936
Ares
17
5 / 3 / 14
11,255
804
11,806
20,718
27,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

18
6 / 4 / 14
10,877
777
12,322
14,325
6,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
93
14
Kills
21
21
Deaths
15
36
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AmP x REc0n
Zhong Kui
5
2
15
6.25
W
Hel
4
1
15
11.5
L
3
5
8
1.4
L
Sol
2
1
10
7
L
0
3
8
1.33
L
King Arthur
SPAWN-nite78
King Arthur
3
7
6
0.86
L
Anubis
6
5
4
1.6
W
Mercury
1
5
14
1.6
W
Ares
bils936
Ares
5
3
14
4
W
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,571
Damage
61,473
66,058
Taken
71,549
45,371
Mitigated
65,932
21,623
Healing
30,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AmP x REc0n
Zhong Kui
23,670
1,343
1,631
5,396
14,630
18,882
787
7,107
7,279
48,946
0
W
Hel
5,046
1,096
6,853
3,779
8,518
5,871
2,151
3,512
4,996
19,371
0
L
5,956
2,219
0
1,874
13,696
8,903
0
8,384
5,312
0
14,864
L
Sol
15,028
1,531
409
4,506
16,261
7,857
0
10,270
5,991
29,780
0
L
6,793
243
7,014
3,210
7,870
3,924
0
5,255
2,615
10,627
0
L
King Arthur
SPAWN-nite78
King Arthur
5,923
600
416
340
15,157
16,046
0
7,644
7,513
0
11,209
L
Anubis
13,871
128
707
3,147
13,074
8,641
0
8,969
4,105
36,189
0
W
Mercury
8,629
2,777
1,889
2,123
13,358
6,493
642
7,135
6,183
0
14,182
W
Ares
bils936
Ares
11,806
116
1,692
3,849
20,718
27,744
117
9,132
11,465
18,616
0
W
12,322
1,425
1,926
970
14,325
6,942
1,073
8,297
5,934
0
28,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,122
Gold Earned
53,403
132
Minions Killed
156
0
Camps Cleared
0
1,224,144
Distance Traveled
1,320,149
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,799
771
62
4
0
266,131
0
W
Hel
10,928
781
43
3
0
237,062
0
L
Set
9,327
666
25
2
0
219,515
0
L
Sol
9,636
688
37
3
0
288,394
0
L
Hel
8,214
587
16
1
0
238,565
0
L
King Arthur
8,609
615
11
1
0
234,644
0
L
Anubis
10,336
738
43
3
0
243,026
0
W
Mercury
9,544
682
17
1
0
289,727
0
W
Ares
11,255
804
11
1
0
264,322
0
W
Loki
10,877
777
23
2
0
262,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role