Player Matchup

Skadi
Skadi
DrownInYourTears
Skadi
Level 121
God Stats
151W - 78L
1,728 SR
Queue Stats
274W - 233L
1,550 Elo+
Solo
Hel
Hel
HAZY NOVA
Hel
Level 97
God Stats
4W - 3L
1,473 SR
Queue Stats
57W - 46L
1,507 Elo+
Party 1
Surtr
Surtr
Suchasham7
Surtr
Level 111
God Stats
1W - 0L
1,497 SR
Queue Stats
6W - 13L
1,319 Elo+
Solo
Khepri
Khepri
Sweet3bonyMeat
Khepri
Level 113
God Stats
2W - 2L
1,548 SR
Queue Stats
28W - 30L
1,529 Elo+
Party 1
Freya
Freya
tetsmaster777
Freya
Level 125
God Stats
2W - 0L
1,754 SR
Queue Stats
53W - 48L
1,540 Elo+
Party 1
Team Averages
Level 113
1,600 SR
1,489 Elo+

VS

Team Averages
Level 137
1,598 SR
1,471 Elo+
Kumbhakarna
Kumbhakarna
BIGTED8106
Kumbhakarna
Level 148
God Stats
1W - 3L
1,520 SR
Queue Stats
238W - 232L
1,446 Elo+
Party 2
Merlin
Merlin
BigDog249
Merlin
Level 99
God Stats
11W - 16L
1,503 SR
Queue Stats
219W - 211L
1,444 Elo+
Party 2
Susano
Susano
Gman731
Susano
Level 145
God Stats
6W - 1L
1,870 SR
Queue Stats
228W - 224L
1,443 Elo+
Party 2
Sylvanus
Sylvanus
Yunako-
Sylvanus
Level 149
God Stats
213W - 180L
1,554 SR
Queue Stats
238W - 208L
1,541 Elo+
Solo
Danzaburou
Danzaburou
otaku544
Danzaburou
Level 146
God Stats
3W - 3L
1,542 SR
Queue Stats
331W - 334L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 2
9,824
655
7,793
9,896
4,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 0 / 3
8,176
545
8,902
8,279
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
14
2 / 0 / 2
8,702
580
9,499
12,541
8,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 0 / 3
7,939
529
4,521
9,117
7,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
4 / 0 / 0
10,155
677
9,187
7,451
3,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BIGTED8106
Kumbhakarna
13
0 / 1 / 1
7,253
484
7,357
14,470
13,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
BigDog249
Merlin
13
0 / 2 / 0
6,390
426
4,987
7,441
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
Gman731
Susano
13
1 / 2 / 0
7,249
483
5,233
14,056
6,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Yunako-
Sylvanus
11
0 / 1 / 0
6,760
451
4,803
13,828
9,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
otaku544
Danzaburou
10
0 / 4 / 0
6,224
415
4,853
9,046
3,663
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
10
Kills
1
1
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BIGTED8106
Kumbhakarna
0
1
1
0.5
L
Merlin
BigDog249
Merlin
0
2
0
0
W
4
1
2
5
L
Susano
Gman731
Susano
1
2
0
0.5
W
0
0
3
1.5
W
Surtr
2
0
2
3
W
0
0
3
1.5
L
Sylvanus
Yunako-
Sylvanus
0
1
0
0
L
Danzaburou
otaku544
Danzaburou
0
4
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,902
Damage
27,233
47,284
Taken
58,841
27,452
Mitigated
35,683
22,285
Healing
16,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BIGTED8106
Kumbhakarna
7,357
856
0
1,750
14,470
13,178
108
2,515
11,019
49,017
284
L
Merlin
BigDog249
Merlin
4,987
341
0
669
7,441
2,837
0
3,524
3,917
49,761
0
W
7,793
3,058
0
1,238
9,896
4,271
1,878
1,699
8,163
0
92,142
L
Susano
Gman731
Susano
5,233
465
0
2,607
14,056
6,097
0
2,245
11,632
0
71,227
W
8,902
281
3,308
5,212
8,279
3,559
1,210
4,723
3,540
66,379
0
W
Surtr
9,499
3,643
0
4,890
12,541
8,776
78
4,935
7,108
1,109
56,408
W
4,521
60
503
3,000
9,117
7,160
0
4,023
5,038
21,727
0
L
Sylvanus
Yunako-
Sylvanus
4,803
758
3,520
6,221
13,828
9,908
0
6,890
6,794
25,796
0
L
Danzaburou
otaku544
Danzaburou
4,853
3,272
0
2,057
9,046
3,663
0
7,188
1,548
0
39,978
W
9,187
2,710
0
4,134
7,451
3,686
3,171
947
6,456
82,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,796
Gold Earned
33,876
535
Minions Killed
383
0
Camps Cleared
0
1,569,445
Distance Traveled
1,433,783
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,253
484
87
6
0
318,620
0
L
Merlin
6,390
426
86
6
0
284,582
0
W
Skadi
9,824
655
147
10
0
312,846
0
L
Susano
7,249
483
97
6
0
359,571
10
W
Hel
8,176
545
126
8
0
321,114
0
W
Surtr
8,702
580
89
6
0
302,949
4
W
Khepri
7,939
529
17
1
0
321,258
0
L
Sylvanus
6,760
451
40
3
0
288,014
8
L
Danzaburou
6,224
415
73
5
0
182,996
0
W
Freya
10,155
677
156
10
0
311,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role