Player Matchup

Ymir
Ymir
BALLOUT10112423
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 29L
1,183 Elo+
Party 2
Apollo
Apollo
IlFoll
Apollo
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 97L
1,303 Elo+
Party 2
Hera
Hera
Immortal_sarcasm
Hera
Level 124
God Stats
150W - 100L
1,626 SR
Queue Stats
282W - 281L
1,502 Elo+
Solo
Team Averages
Level 61
1,542 SR
1,329 Elo+

VS

Team Averages
Level 104
1,450 SR
1,432 Elo+
Hercules
Hercules
BubbatheBlack65
Hercules
Level 127
God Stats
12W - 13L
1,323 SR
Queue Stats
191W - 206L
1,443 Elo+
Party 1
Ix Chel
Ix Chel
Tha_E-raticDemon
Ix Chel
Level 120
God Stats
401W - 380L
1,516 SR
Queue Stats
629W - 668L
1,410 Elo+
Solo
Guan Yu
Guan Yu
spamm0nkey
Guan Yu
Level 64
God Stats
6W - 5L
1,512 SR
Queue Stats
180W - 179L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
6,790
617
3,003
12,921
11,797
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
IlFoll
Apollo
10
0 / 6 / 1
7,082
644
6,234
9,381
3,028
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 3 / 0
7,690
699
5,767
4,164
1,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
7 / 1 / 7
9,313
847
7,798
11,763
9,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
4 / 0 / 11
8,800
800
9,527
3,866
1,548
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
spamm0nkey
Guan Yu
12
4 / 0 / 11
8,699
791
5,245
9,176
9,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
1
Kills
15
15
Deaths
1
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Hercules
7
1
7
10.5
L
Apollo
IlFoll
Apollo
0
6
1
0.08
L
1
3
0
0.33
W
4
0
11
9.5
W
Guan Yu
spamm0nkey
Guan Yu
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,004
Damage
22,570
26,466
Taken
24,805
16,382
Mitigated
20,905
294
Healing
12,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,003
915
0
0
12,921
11,797
0
4,839
8,082
7,856
0
W
Hercules
7,798
1,307
105
4,865
11,763
9,730
0
4,747
7,016
0
34,285
L
Apollo
IlFoll
Apollo
6,234
2,347
0
294
9,381
3,028
0
3,755
5,626
0
26,115
L
5,767
447
0
0
4,164
1,557
0
1,443
2,721
39,387
0
W
9,527
1,733
1,234
1,081
3,866
1,548
209
1,514
2,352
34,382
0
W
Guan Yu
spamm0nkey
Guan Yu
5,245
540
2,485
2,377
9,176
9,627
0
3,021
6,155
0
24,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,562
Gold Earned
26,812
97
Minions Killed
117
0
Camps Cleared
0
479,549
Distance Traveled
604,810
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,790
617
12
1
0
139,803
0
W
Hercules
9,313
847
50
5
0
205,994
0
L
Apollo
7,082
644
20
2
0
171,731
0
L
Hera
7,690
699
65
6
0
168,015
0
W
Ix Chel
8,800
800
39
4
0
188,016
0
W
Guan Yu
8,699
791
28
3
0
210,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role