Player Matchup

Shiva
Shiva
Bronze III
Doc_Birdy
Shiva
Bronze III
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,394 MMR
Solo
Janus
Janus
Gold IV
J3 SHIESTY
Janus
Gold IV
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,486 MMR
Party 1
Fenrir
Fenrir
Silver I
TyRoofeuis
Fenrir
Silver I
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 118L
1,281 MMR
Party 1
Sylvanus
Sylvanus
Gold V
VIVAVIAZUS
Sylvanus
Gold V
Level 190
God Stats
538W - 528L
1,578 SR
Queue Stats
699W - 706L
1,385 MMR
Solo
Danzaburou
Danzaburou
Silver III
jodine322
Danzaburou
Silver III
Level 74
God Stats
0W - 1L
1,431 SR
Queue Stats
8W - 15L
1,390 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,502 SR
1,387 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,512 SR
1,434 MMR
Apollo
Apollo
Gold V
 
Apollo
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold III
 
Thoth
Gold III
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold V
Dark Taquero
Thor
Gold V
Level 90
God Stats
9W - 10L
1,515 SR
Queue Stats
83W - 94L
1,389 MMR
Solo
Yu Huang
Yu Huang
Gold III
alexito388
Yu Huang
Gold III
Level 150
God Stats
2W - 0L
1,462 SR
Queue Stats
102W - 107L
1,395 MMR
Solo
Chang'e
Chang'e
Gold V
native818outlaw
Chang'e
Gold V
Level 54
God Stats
173W - 168L
1,581 SR
Queue Stats
454W - 475L
1,389 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Doc_Birdy
Shiva
17
0 / 1 / 1
10,255
513
7,054
21,771
13,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
12
0 / 4 / 2
7,920
396
9,218
12,294
3,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
TyRoofeuis
Fenrir
16
7 / 5 / 0
10,357
518
10,150
20,188
9,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
VIVAVIAZUS
Sylvanus
15
1 / 5 / 3
8,628
431
10,953
20,211
12,180
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
jodine322
Danzaburou
16
1 / 3 / 2
10,607
530
6,540
14,087
6,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
BastetIx ChelAo KuangIzanami

VS

Bans
FreyaCharonAgniRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
3 / 3 / 5
10,629
531
7,242
14,353
6,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
 
Thoth
16
4 / 2 / 5
10,121
506
15,609
14,134
4,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 3 / 4
9,828
491
9,362
16,743
6,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yu Huang
alexito388
Yu Huang
19
1 / 1 / 2
11,853
593
12,920
11,600
4,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 0 / 3
9,926
496
14,728
15,203
5,755
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
9
Kills
18
18
Deaths
9
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
3
5
1.83
W
Thoth
 
Thoth
4
2
5
3.25
W
7
3
4
3
L
Shiva
Doc_Birdy
Shiva
0
1
1
0.5
L
Janus
0
4
2
0.25
L
Fenrir
TyRoofeuis
Fenrir
7
5
0
1.4
L
Sylvanus
VIVAVIAZUS
Sylvanus
1
5
3
0.5
W
Yu Huang
alexito388
Yu Huang
1
1
2
2
L
Danzaburou
jodine322
Danzaburou
1
3
2
0.67
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,915
Damage
59,861
88,551
Taken
72,033
44,519
Mitigated
28,023
24,028
Healing
27,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,242
4,941
0
5,468
14,353
6,301
0
2,875
11,478
0
86,732
W
Thoth
 
Thoth
15,609
219
0
4,395
14,134
4,960
0
7,250
6,385
74,116
0
W
9,362
2,036
0
751
16,743
6,249
0
4,584
12,077
0
58,125
L
Shiva
Doc_Birdy
Shiva
7,054
997
147
7,648
21,771
13,779
520
11,796
9,975
0
82,400
L
Janus
9,218
583
0
1,890
12,294
3,174
0
8,692
3,602
54,939
0
L
Fenrir
TyRoofeuis
Fenrir
10,150
3,269
0
2,880
20,188
9,166
0
6,065
14,123
0
75,199
L
Sylvanus
VIVAVIAZUS
Sylvanus
10,953
4,350
863
5,743
20,211
12,180
0
12,226
7,985
47,582
14,109
W
Yu Huang
alexito388
Yu Huang
12,920
1,501
0
4,014
11,600
4,758
0
47
11,553
104,243
0
L
Danzaburou
jodine322
Danzaburou
6,540
3,419
0
4,857
14,087
6,220
1,105
4,478
9,609
0
83,956
W
14,728
1,560
2,000
10,784
15,203
5,755
796
6,687
8,356
97,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,767
Gold Earned
52,357
574
Minions Killed
633
0
Camps Cleared
0
1,872,192
Distance Traveled
1,954,835
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,629
531
134
7
0
404,711
7
W
Thoth
10,121
506
107
5
0
378,352
0
W
Thor
9,828
491
61
3
0
406,193
0
L
Shiva
10,255
513
131
7
0
412,538
0
L
Janus
7,920
396
96
5
0
303,722
3
L
Fenrir
10,357
518
108
5
0
400,436
2
L
Sylvanus
8,628
431
92
5
0
367,397
5
W
Yu Huang
11,853
593
201
10
0
343,806
0
L
Danzaburou
10,607
530
147
7
0
388,099
1
W
Chang'e
9,926
496
130
7
0
421,773
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role