Player Matchup

Shiva
Shiva
Astequinha
Shiva
Level 97
God Stats
16W - 12L
1,672 SR
Queue Stats
359W - 346L
1,446 Elo+
Solo
Anhur
Anhur
Chef_Murloc
Anhur
Level 53
God Stats
8W - 5L
1,268 SR
Queue Stats
140W - 130L
1,409 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
IsaqueGames12
Morgan Le Fay
Level 30
God Stats
2W - 2L
1,308 SR
Queue Stats
2W - 2L
1,283 Elo+
Solo
Bakasura
Bakasura
NanunNapueda
Bakasura
Level 52
God Stats
25W - 17L
1,418 SR
Queue Stats
127W - 135L
1,349 Elo+
Party 1
Poseidon
Poseidon
tingerr
Poseidon
Level 61
God Stats
14W - 21L
1,474 SR
Queue Stats
68W - 92L
1,423 Elo+
Solo
Team Averages
Level 59
1,428 SR
1,382 Elo+

VS

Team Averages
Level 51
1,575 SR
1,385 Elo+
Ullr
Ullr
ClutchiieSZN
Ullr
Level 44
God Stats
1W - 3L
1,737 SR
Queue Stats
23W - 33L
1,372 Elo+
Solo
Atlas
Atlas
GamertagLoadin9
Atlas
Level 25
God Stats
14W - 14L
1,525 SR
Queue Stats
221W - 214L
1,467 Elo+
Party 2
Susano
Susano
Ganked2x
Susano
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,134 Elo+
Solo
Nu Wa
Nu Wa
Gregorio1313
Nu Wa
Level 68
God Stats
432W - 414L
1,526 SR
Queue Stats
432W - 415L
1,444 Elo+
Solo
Vulcan
Vulcan
iPYR0MANCER
Vulcan
Level 76
God Stats
8W - 7L
1,589 SR
Queue Stats
330W - 283L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
12
1 / 0 / 8
7,819
601
5,448
10,547
7,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
6 / 0 / 3
7,866
605
4,560
5,424
2,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
IsaqueGames12
Morgan Le Fay
12
3 / 1 / 1
7,744
596
5,558
6,557
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
NanunNapueda
Bakasura
13
3 / 0 / 2
7,511
578
4,053
11,618
5,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
tingerr
Poseidon
14
2 / 3 / 2
8,616
663
4,358
5,848
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
5,565
428
1,706
8,955
2,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 3 / 0
4,875
375
2,716
7,309
4,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
Ganked2x
Susano
6
0 / 2 / 0
4,660
358
981
5,120
1,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 3 / 0
6,574
506
5,182
7,143
2,574
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
9
0 / 2 / 0
4,809
370
2,333
5,822
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
15
Kills
2
4
Deaths
15
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Shiva
1
0
8
5
W
6
0
3
7.5
L
0
5
1
0.1
L
0
3
0
0
L
Susano
Ganked2x
Susano
0
2
0
0
L
2
3
0
0.67
W
Morgan Le Fay
IsaqueGames12
Morgan Le Fay
3
1
1
3.5
W
Bakasura
NanunNapueda
Bakasura
3
0
2
4
L
Vulcan
0
2
0
0
W
Poseidon
tingerr
Poseidon
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,977
Damage
12,918
39,994
Taken
34,349
19,610
Mitigated
13,372
14,625
Healing
4,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
5,448
445
1,175
2,749
10,547
7,739
748
2,364
8,150
980
32,573
W
4,560
2,829
0
3,359
5,424
2,188
1,180
1,741
3,607
0
48,342
L
1,706
1,040
0
927
8,955
2,384
0
244
8,546
0
29,778
L
2,716
1,351
0
954
7,309
4,743
0
145
7,111
12,603
0
L
Susano
Ganked2x
Susano
981
80
0
310
5,120
1,370
0
0
5,109
0
19,342
L
5,182
1,148
0
1,240
7,143
2,574
0
4,976
1,881
45,821
0
W
Morgan Le Fay
IsaqueGames12
Morgan Le Fay
5,558
641
0
1,240
6,557
2,561
1,238
3,054
3,449
53,730
0
W
Bakasura
NanunNapueda
Bakasura
4,053
3,287
0
5,772
11,618
5,173
173
988
10,594
0
56,437
L
Vulcan
2,333
630
0
725
5,822
2,301
0
4,486
1,336
23,581
0
W
Poseidon
tingerr
Poseidon
4,358
286
0
330
5,848
1,949
1,180
1,818
3,963
74,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,556
Gold Earned
26,483
474
Minions Killed
188
0
Camps Cleared
0
1,289,659
Distance Traveled
1,004,207
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,819
601
43
3
0
276,180
2
W
Anhur
7,866
605
79
6
0
232,300
0
L
Ullr
5,565
428
61
5
0
215,828
0
L
Atlas
4,875
375
5
0
0
187,513
0
L
Susano
4,660
358
26
2
0
209,146
0
L
Nu Wa
6,574
506
71
5
0
223,094
0
W
Morgan Le Fay
7,744
596
88
7
0
227,347
0
W
Bakasura
7,511
578
118
9
0
303,836
0
L
Vulcan
4,809
370
25
2
0
168,626
0
W
Poseidon
8,616
663
146
11
0
249,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role