Player Matchup

Hercules
Hercules
El_Venado24
Hercules
Level 73
God Stats
8W - 17L
1,447 SR
Queue Stats
169W - 150L
1,477 Elo+
Solo
Bacchus
Bacchus
ItIsMoez
Bacchus
Level 105
God Stats
14W - 14L
1,682 SR
Queue Stats
46W - 39L
1,510 Elo+
Party 2
Raijin
Raijin
ItIsRaz
Raijin
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,539 Elo+
Party 2
Nu Wa
Nu Wa
Necoji
Nu Wa
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,372 Elo+
Solo
Xbalanque
Xbalanque
ReelSlimShadyy
Xbalanque
Level 107
God Stats
1W - 0L
1,741 SR
Queue Stats
3W - 4L
1,514 Elo+
Solo
Team Averages
Level 88
1,574 SR
1,482 Elo+

VS

Team Averages
Level 124
1,437 SR
1,451 Elo+
Janus
Janus
Dуѕтσρια
Janus
Level 157
God Stats
90W - 95L
1,583 SR
Queue Stats
167W - 178L
1,507 Elo+
Party 1
Cliodhna
Cliodhna
Silversiphon
Cliodhna
Level 179
God Stats
2W - 6L
1,202 SR
Queue Stats
70W - 83L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
TheXMaki
Sun Wukong
Level 103
God Stats
1W - 1L
1,726 SR
Queue Stats
97W - 83L
1,494 Elo+
Solo
Scylla
Scylla
YOGUI1228
Scylla
Level 28
God Stats
27W - 18L
1,593 SR
Queue Stats
38W - 47L
1,308 Elo+
Party 1
Medusa
Medusa
sumoner15
Medusa
Level 155
God Stats
1W - 6L
1,081 SR
Queue Stats
217W - 222L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
El_Venado24
Hercules
13
1 / 0 / 2
7,067
707
3,780
4,689
3,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
ItIsMoez
Bacchus
11
0 / 0 / 0
6,593
659
1,483
5,699
5,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Raijin
ItIsRaz
Raijin
15
0 / 0 / 1
8,186
819
2,776
3,572
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
Necoji
Nu Wa
14
2 / 1 / 0
7,406
741
4,095
2,376
877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
ReelSlimShadyy
Xbalanque
14
1 / 1 / 2
7,393
739
8,764
6,878
2,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 1
7,559
756
4,005
4,008
1,696
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
Silversiphon
Cliodhna
12
1 / 0 / 1
6,729
673
1,786
4,087
2,374
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
TheXMaki
Sun Wukong
13
1 / 1 / 0
6,755
676
4,386
6,220
4,741
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
YOGUI1228
Scylla
12
0 / 0 / 1
6,538
654
3,322
4,739
1,757
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
sumoner15
Medusa
13
0 / 2 / 1
6,763
676
3,430
6,451
3,006
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
4
Kills
2
2
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Hercules
El_Venado24
Hercules
1
0
2
2
W
Bacchus
ItIsMoez
Bacchus
0
0
0
0
W
Raijin
ItIsRaz
Raijin
0
0
1
0.5
W
Nu Wa
Necoji
Nu Wa
2
1
0
2
W
Xbalanque
ReelSlimShadyy
Xbalanque
1
1
2
2
L
Cliodhna
Silversiphon
Cliodhna
1
0
1
1.5
L
Sun Wukong
TheXMaki
Sun Wukong
1
1
0
1
L
Scylla
YOGUI1228
Scylla
0
0
1
0.5
L
Medusa
sumoner15
Medusa
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,898
Damage
16,929
23,214
Taken
25,505
14,215
Mitigated
13,574
7,071
Healing
2,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,005
92
0
138
4,008
1,696
0
1,525
2,414
37,668
0
W
Hercules
El_Venado24
Hercules
3,780
452
0
2,528
4,689
3,632
60
1,586
3,103
0
15,559
W
Bacchus
ItIsMoez
Bacchus
1,483
60
130
1,039
5,699
5,337
0
1,969
3,730
2,500
0
W
Raijin
ItIsRaz
Raijin
2,776
84
0
1,405
3,572
1,495
920
933
2,639
35,808
0
W
Nu Wa
Necoji
Nu Wa
4,095
1,396
0
250
2,376
877
385
1,351
1,025
20,723
0
W
Xbalanque
ReelSlimShadyy
Xbalanque
8,764
1,668
0
1,719
6,878
2,874
1,063
1,488
5,390
0
30,890
L
Cliodhna
Silversiphon
Cliodhna
1,786
0
0
578
4,087
2,374
0
1,214
2,851
0
9,039
L
Sun Wukong
TheXMaki
Sun Wukong
4,386
590
0
1,683
6,220
4,741
0
1,909
4,078
0
18,045
L
Scylla
YOGUI1228
Scylla
3,322
268
0
0
4,739
1,757
0
1,048
3,560
16,919
0
L
Medusa
sumoner15
Medusa
3,430
767
0
261
6,451
3,006
0
2,466
3,850
0
26,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,645
Gold Earned
34,344
240
Minions Killed
212
0
Camps Cleared
0
1,022,945
Distance Traveled
1,045,594
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,559
756
80
8
0
214,296
3
W
Hercules
7,067
707
29
3
0
219,459
0
W
Bacchus
6,593
659
1
0
0
196,506
4
W
Raijin
8,186
819
112
11
0
172,593
0
W
Nu Wa
7,406
741
47
5
0
203,840
2
W
Xbalanque
7,393
739
51
5
0
230,547
0
L
Cliodhna
6,729
673
17
2
0
199,276
0
L
Sun Wukong
6,755
676
28
3
0
220,944
0
L
Scylla
6,538
654
36
4
0
201,081
0
L
Medusa
6,763
676
51
5
0
209,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role