Player Matchup

Danzaburou
Danzaburou
AnDROC89
Danzaburou
Level 144
God Stats
4W - 3L
1,037 SR
Queue Stats
81W - 91L
1,436 Elo+
Party 1
Ao Kuang
Ao Kuang
BlackShaggy7616
Ao Kuang
Level 58
God Stats
10W - 7L
1,588 SR
Queue Stats
131W - 130L
1,423 Elo+
Solo
Atlas
Atlas
EVERYDAYIS420
Atlas
Level 39
God Stats
2W - 2L
1,343 SR
Queue Stats
23W - 29L
1,346 Elo+
Party 1
Baron Samedi
Baron Samedi
OVERyYANy12
Baron Samedi
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 112L
1,421 Elo+
Solo
Surtr
Surtr
thesensiking
Surtr
Level 60
God Stats
17W - 10L
1,512 SR
Queue Stats
125W - 140L
1,364 Elo+
Party 1
Team Averages
Level 73
1,396 SR
1,398 Elo+

VS

Team Averages
Level 92
1,504 SR
1,411 Elo+
Chernobog
Chernobog
ETERNALFIREO7
Chernobog
Level 145
God Stats
0W - 1L
1,446 SR
Queue Stats
22W - 29L
1,386 Elo+
Party 2
Janus
Janus
Love420Always
Janus
Level 63
God Stats
10W - 9L
1,494 SR
Queue Stats
25W - 41L
1,357 Elo+
Party 2
Chaac
Chaac
SrEdwin007
Chaac
Level 61
God Stats
33W - 20L
1,653 SR
Queue Stats
152W - 121L
1,493 Elo+
Solo
Kukulkan
Kukulkan
catch-bld-drip69
Kukulkan
Level 64
God Stats
135W - 123L
1,487 SR
Queue Stats
505W - 521L
1,447 Elo+
Solo
Charon
Charon
savi0r117
Charon
Level 127
God Stats
2W - 2L
1,438 SR
Queue Stats
28W - 37L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AnDROC89
Danzaburou
15
1 / 1 / 6
9,518
1,190
6,135
8,406
3,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
16
12 / 3 / 2
11,795
1,474
18,278
12,560
6,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 1 / 5
9,264
1,158
5,030
7,255
5,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
OVERyYANy12
Baron Samedi
15
1 / 0 / 10
9,267
1,158
6,323
5,389
2,626
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 1 / 5
8,663
1,083
3,429
9,084
6,932
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

320

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ETERNALFIREO7
Chernobog
14
3 / 6 / 3
9,250
1,156
13,952
13,342
6,753
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 2 / 3
8,115
1,014
7,190
4,871
1,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
14
0 / 3 / 3
8,104
1,013
3,436
9,653
9,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 1 / 1
7,663
958
2,378
1,966
688
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon
savi0r117
Charon
15
3 / 3 / 3
10,587
1,323
10,164
14,846
19,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
15
Kills
6
6
Deaths
15
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AnDROC89
Danzaburou
1
1
6
4
W
Ao Kuang
12
3
2
4.33
L
Chernobog
ETERNALFIREO7
Chernobog
3
6
3
0.75
W
0
1
5
2.5
L
0
2
3
0.75
W
Baron Samedi
OVERyYANy12
Baron Samedi
1
0
10
6
L
Chaac
0
3
3
0.5
L
0
1
1
0.5
L
Charon
savi0r117
Charon
3
3
3
1.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,195
Damage
37,120
42,694
Taken
44,678
25,093
Mitigated
38,162
9,458
Healing
4,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AnDROC89
Danzaburou
6,135
2,768
0
1,293
8,406
3,660
0
4,590
3,574
0
26,258
W
Ao Kuang
18,278
5,923
0
3,827
12,560
6,116
0
5,016
7,399
29,884
0
L
Chernobog
ETERNALFIREO7
Chernobog
13,952
8,199
0
1,167
13,342
6,753
0
11,193
1,549
0
27,354
W
5,030
1,769
0
1,188
7,255
5,759
0
3,562
3,414
19,961
0
L
7,190
34
0
0
4,871
1,949
0
3,891
680
25,520
0
W
Baron Samedi
OVERyYANy12
Baron Samedi
6,323
708
1,052
1,307
5,389
2,626
0
3,751
1,545
15,860
0
L
Chaac
3,436
322
0
1,331
9,653
9,689
0
6,454
3,199
0
14,072
L
2,378
165
0
0
1,966
688
0
1,656
160
8,966
97
L
Charon
savi0r117
Charon
10,164
1,325
0
1,565
14,846
19,083
0
8,228
6,318
22,516
602
W
3,429
1,050
0
791
9,084
6,932
0
4,164
4,843
118
7,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,507
Gold Earned
43,719
176
Minions Killed
144
9
Camps Cleared
3
740,009
Distance Traveled
686,261
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,518
1,190
59
7
6
153,488
0
W
Ao Kuang
11,795
1,474
34
4
3
132,376
0
L
Chernobog
9,250
1,156
33
4
0
146,030
0
W
Atlas
9,264
1,158
25
3
0
136,345
0
L
Janus
8,115
1,014
52
7
0
130,354
0
W
Baron Samedi
9,267
1,158
39
5
0
152,894
0
L
Chaac
8,104
1,013
20
3
0
172,716
0
L
Kukulkan
7,663
958
22
3
2
86,439
0
L
Charon
10,587
1,323
17
2
1
150,722
0
W
Surtr
8,663
1,083
19
2
0
164,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role