Player Matchup

Shiva
Shiva
 
Shiva
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
DloSyxx
Thanatos
Level 44
God Stats
3W - 3L
1,504 SR
Queue Stats
22W - 39L
1,300 Elo+
Party 1
Scylla
Scylla
KittJot
Scylla
Level 122
God Stats
2W - 0L
1,745 SR
Queue Stats
68W - 52L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
KrisWavyy
Danzaburou
Level 29
God Stats
8W - 3L
1,627 SR
Queue Stats
26W - 39L
1,319 Elo+
Party 1
Team Averages
Level 58
1,575 SR
1,423 Elo+

VS

Team Averages
Level 43
1,547 SR
1,419 Elo+
Amaterasu
Amaterasu
NuttyTed
Amaterasu
Level 17
God Stats
4W - 2L
1,662 SR
Queue Stats
45W - 41L
1,254 Elo+
Party 2
Kuzenbo
Kuzenbo
SLU-MataPatosHD
Kuzenbo
Level 105
God Stats
1W - 1L
1,571 SR
Queue Stats
136W - 119L
1,588 Elo+
Party 3
Kali
Kali
TCuppp
Kali
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 63L
1,345 Elo+
Party 2
Anhur
Anhur
TheDjangov
Anhur
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
88W - 83L
1,570 Elo+
Party 3
Kukulkan
Kukulkan
sarusky
Kukulkan
Level 18
God Stats
3W - 5L
1,500 SR
Queue Stats
103W - 94L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
8 / 0 / 3
9,431
589
13,394
17,368
14,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jormungandr
 
Jormungandr
13
3 / 1 / 6
8,328
521
5,773
9,920
6,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
DloSyxx
Thanatos
13
5 / 3 / 3
8,393
525
7,023
15,635
6,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
KittJot
Scylla
15
10 / 0 / 6
10,050
628
17,641
8,770
3,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
KrisWavyy
Danzaburou
14
1 / 0 / 2
8,211
513
8,170
6,914
2,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
NuttyTed
Amaterasu
12
0 / 7 / 2
7,134
446
7,219
15,898
10,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 2 / 1
7,251
453
6,540
14,011
14,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
TCuppp
Kali
13
2 / 7 / 0
7,393
462
8,093
17,730
6,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
12
1 / 3 / 1
7,405
463
5,613
13,090
4,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
sarusky
Kukulkan
11
0 / 8 / 0
6,657
416
8,447
10,923
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
27
Kills
4
4
Deaths
27
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
8
0
3
9.5
W
Jormungandr
 
Jormungandr
3
1
6
6
W
Thanatos
DloSyxx
Thanatos
5
3
3
2.17
W
Scylla
KittJot
Scylla
10
0
6
13
W
Danzaburou
KrisWavyy
Danzaburou
1
0
2
2
L
Amaterasu
NuttyTed
Amaterasu
0
7
2
0.14
L
1
2
1
0.75
L
Kali
TCuppp
Kali
2
7
0
0.29
L
Anhur
1
3
1
0.5
L
Kukulkan
sarusky
Kukulkan
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,001
Damage
35,912
58,607
Taken
71,652
33,912
Mitigated
39,316
19,489
Healing
12,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
13,394
2,491
680
2,707
17,368
14,610
212
1,529
15,839
71
61,786
W
Jormungandr
 
Jormungandr
5,773
1,926
0
2,955
9,920
6,901
169
3,837
6,083
31,840
0
W
Thanatos
DloSyxx
Thanatos
7,023
1,852
0
8,590
15,635
6,145
0
2,321
13,314
19
55,192
W
Scylla
KittJot
Scylla
17,641
1,796
0
2,014
8,770
3,620
685
5,787
2,983
69,192
0
W
Danzaburou
KrisWavyy
Danzaburou
8,170
3,269
0
2,543
6,914
2,636
740
1,513
5,401
0
64,413
L
Amaterasu
NuttyTed
Amaterasu
7,219
3,424
0
2,886
15,898
10,237
0
1,070
14,788
0
44,125
L
6,540
2,769
0
2,668
14,011
14,013
0
5,253
8,643
27,666
0
L
Kali
TCuppp
Kali
8,093
4,703
0
2,464
17,730
6,684
0
4,389
13,125
0
61,366
L
Anhur
5,613
2,621
0
4,306
13,090
4,473
53
3,100
9,946
0
52,180
L
Kukulkan
sarusky
Kukulkan
8,447
2,020
0
250
10,923
3,909
0
8,899
1,646
45,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,413
Gold Earned
35,840
431
Minions Killed
372
0
Camps Cleared
0
1,525,266
Distance Traveled
1,507,777
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,431
589
69
4
0
312,382
0
W
Jormungandr
8,328
521
55
3
0
292,234
0
W
Thanatos
8,393
525
73
5
0
305,755
0
W
Scylla
10,050
628
128
8
0
326,847
0
W
Danzaburou
8,211
513
106
7
0
288,048
0
L
Amaterasu
7,134
446
69
4
0
315,912
0
L
Kuzenbo
7,251
453
42
3
0
290,068
1
L
Kali
7,393
462
79
5
0
341,954
1
L
Anhur
7,405
463
100
6
0
284,848
0
L
Kukulkan
6,657
416
82
5
0
274,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role