Player Matchup

Yemoja
Yemoja
BewitchingPixie
Yemoja
Level 109
God Stats
5W - 3L
1,641 SR
Queue Stats
71W - 63L
1,458 Elo+
Party 2
Janus
Janus
ElMonoLocoAlv21
Janus
Level 39
God Stats
9W - 14L
1,266 SR
Queue Stats
57W - 67L
1,384 Elo+
Solo
Ah Puch
Ah Puch
Forsenix
Ah Puch
Level 40
God Stats
2W - 5L
1,500 SR
Queue Stats
142W - 154L
1,418 Elo+
Solo
Medusa
Medusa
MythicalMisthios
Medusa
Level 42
God Stats
10W - 9L
1,505 SR
Queue Stats
135W - 162L
1,402 Elo+
Solo
Da Ji
Da Ji
SilverSorcerer
Da Ji
Level 134
God Stats
7W - 5L
1,614 SR
Queue Stats
73W - 62L
1,438 Elo+
Party 2
Team Averages
Level 73
1,505 SR
1,420 Elo+

VS

Team Averages
Level 89
1,635 SR
1,504 Elo+
Izanami
Izanami
ANDY4U
Izanami
Level 139
God Stats
7W - 3L
1,828 SR
Queue Stats
75W - 68L
1,517 Elo+
Party 1
Janus
Janus
E1uro
Janus
Level 94
God Stats
8W - 9L
1,621 SR
Queue Stats
48W - 40L
1,506 Elo+
Solo
Kali
Kali
ElNicoMejia
Kali
Level 96
God Stats
3W - 2L
1,464 SR
Queue Stats
148W - 130L
1,509 Elo+
Party 1
Aphrodite
Aphrodite
PauRexy
Aphrodite
Level 41
God Stats
60W - 40L
1,644 SR
Queue Stats
191W - 164L
1,510 Elo+
Party 1
Gilgamesh
Gilgamesh
salchipapasycarn
Gilgamesh
Level 76
God Stats
4W - 2L
1,620 SR
Queue Stats
253W - 245L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,643
564
2,002
6,117
3,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 4 / 1
5,453
545
1,268
5,635
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Forsenix
Ah Puch
9
0 / 3 / 1
5,544
554
5,337
7,043
2,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 0
5,207
521
4,040
6,018
1,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 0
5,738
574
4,003
7,367
3,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ANDY4U
Izanami
10
0 / 0 / 0
5,473
547
2,942
5,444
1,882
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Janus
E1uro
Janus
11
3 / 1 / 1
6,284
628
4,367
5,965
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 1 / 3
7,013
701
6,624
9,565
3,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
PauRexy
Aphrodite
9
0 / 0 / 1
5,631
563
482
2,389
1,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
11
2 / 0 / 1
6,160
616
3,992
8,760
4,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
2
Kills
9
9
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
ANDY4U
Izanami
0
0
0
0
L
0
1
1
0.5
W
Janus
E1uro
Janus
3
1
1
3.5
L
0
4
1
0.13
W
4
1
3
5.5
L
Ah Puch
Forsenix
Ah Puch
0
3
1
0.17
L
0
0
0
0
W
Aphrodite
PauRexy
Aphrodite
0
0
1
0.5
L
2
1
0
2
W
Gilgamesh
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,650
Damage
18,407
32,180
Taken
32,123
12,836
Mitigated
13,604
8,354
Healing
12,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ANDY4U
Izanami
2,942
2,331
0
1,341
5,444
1,882
854
395
5,049
0
47,673
L
2,002
516
1,629
1,313
6,117
3,695
0
1,887
4,230
20,569
0
W
Janus
E1uro
Janus
4,367
334
0
1,747
5,965
1,886
0
1,571
4,290
45,368
0
L
1,268
59
0
480
5,635
1,818
0
2,013
3,622
36,572
0
W
6,624
3,782
0
2,984
9,565
3,805
0
2,147
7,376
0
50,115
L
Ah Puch
Forsenix
Ah Puch
5,337
238
0
2,388
7,043
2,216
328
0
6,634
37,770
0
L
4,040
812
0
750
6,018
1,803
0
360
5,658
0
42,172
W
Aphrodite
PauRexy
Aphrodite
482
86
1,584
1,615
2,389
1,053
253
417
1,972
15,245
0
L
4,003
1,186
0
1,794
7,367
3,304
0
589
6,647
0
38,335
W
Gilgamesh
3,992
993
0
2,959
8,760
4,978
0
3,931
4,829
0
38,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,585
Gold Earned
30,561
288
Minions Killed
310
0
Camps Cleared
0
995,759
Distance Traveled
1,086,060
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,473
547
90
9
0
201,346
0
L
Yemoja
5,643
564
33
3
0
178,761
0
W
Janus
6,284
628
69
7
0
203,081
3
L
Janus
5,453
545
74
7
0
190,784
2
W
Kali
7,013
701
72
7
0
254,237
0
L
Ah Puch
5,544
554
55
6
0
207,199
0
L
Medusa
5,207
521
69
7
0
181,105
0
W
Aphrodite
5,631
563
21
2
0
210,726
0
L
Da Ji
5,738
574
57
6
0
237,910
2
W
Gilgamesh
6,160
616
58
6
0
216,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role