Player Matchup

Athena
Athena
AyYoDovah
Athena
Level 109
God Stats
6W - 3L
1,126 SR
Queue Stats
61W - 58L
1,287 Elo+
Party 1
Thor
Thor
DJAnarchy13
Thor
Level 154
God Stats
3W - 1L
1,534 SR
Queue Stats
152W - 127L
1,534 Elo+
Party 1
Odin
Odin
Ki3hl
Odin
Level 108
God Stats
37W - 26L
1,668 SR
Queue Stats
334W - 281L
1,516 Elo+
Party 2
Discordia
Discordia
My Arctic Abyss
Discordia
Level 104
God Stats
3W - 0L
1,716 SR
Queue Stats
416W - 385L
1,432 Elo+
Party 2
Chernobog
Chernobog
kenpachicaboose
Chernobog
Level 155
God Stats
13W - 5L
1,700 SR
Queue Stats
188W - 153L
1,549 Elo+
Party 1
Team Averages
Level 126
1,549 SR
1,464 Elo+

VS

Team Averages
Level 126
1,510 SR
1,494 Elo+
Danzaburou
Danzaburou
DelaVega000
Danzaburou
Level 148
God Stats
33W - 22L
1,575 SR
Queue Stats
427W - 430L
1,546 Elo+
Party 3
Loki
Loki
LokiFromDaWard
Loki
Level 94
God Stats
10W - 11L
1,569 SR
Queue Stats
296W - 290L
1,487 Elo+
Solo
Geb
Geb
ManOfTheYearr
Geb
Level 198
God Stats
44W - 51L
1,569 SR
Queue Stats
209W - 229L
1,532 Elo+
Party 3
King Arthur
King Arthur
TmrubberDuck
King Arthur
Level 86
God Stats
6W - 16L
1,336 SR
Queue Stats
58W - 72L
1,476 Elo+
Party 4
Ix Chel
Ix Chel
WAChack1347
Ix Chel
Level 102
God Stats
2W - 4L
1,504 SR
Queue Stats
42W - 57L
1,431 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AyYoDovah
Athena
11
4 / 0 / 7
6,718
448
5,809
8,219
5,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
3 / 0 / 3
8,203
547
3,984
6,649
3,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Odin
Ki3hl
Odin
15
3 / 0 / 4
8,272
551
6,247
6,619
2,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
My Arctic Abyss
Discordia
12
5 / 5 / 1
7,468
498
5,341
10,238
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chernobog
kenpachicaboose
Chernobog
13
4 / 0 / 5
8,404
560
13,950
11,332
5,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DelaVega000
Danzaburou
11
0 / 4 / 0
6,393
426
7,210
11,907
4,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 3 / 0
7,386
492
3,938
11,119
6,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 1
6,566
438
6,743
14,171
10,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
TmrubberDuck
King Arthur
11
1 / 4 / 1
6,417
428
2,125
12,420
5,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ix Chel
WAChack1347
Ix Chel
11
1 / 5 / 2
6,966
464
3,676
9,062
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
19
Kills
5
5
Deaths
19
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Athena
AyYoDovah
Athena
4
0
7
7.5
W
3
0
3
4.5
L
Danzaburou
DelaVega000
Danzaburou
0
4
0
0
W
Odin
Ki3hl
Odin
3
0
4
5
L
3
3
0
1
L
0
3
1
0.17
W
Discordia
My Arctic Abyss
Discordia
5
5
1
1.1
L
King Arthur
TmrubberDuck
King Arthur
1
4
1
0.38
L
Ix Chel
WAChack1347
Ix Chel
1
5
2
0.4
W
Chernobog
kenpachicaboose
Chernobog
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,331
Damage
23,692
43,057
Taken
58,679
20,387
Mitigated
30,755
13,008
Healing
15,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AyYoDovah
Athena
5,809
1,575
352
1,612
8,219
5,145
0
2,109
5,865
12,640
0
W
3,984
709
0
1,539
6,649
3,441
0
965
5,583
0
50,280
L
Danzaburou
DelaVega000
Danzaburou
7,210
3,327
0
4,339
11,907
4,696
0
2,106
9,423
0
51,897
W
Odin
Ki3hl
Odin
6,247
1,465
0
1,307
6,619
2,968
0
1,326
5,293
0
70,390
L
3,938
916
0
2,500
11,119
6,784
0
425
10,666
0
41,962
L
6,743
630
0
3,746
14,171
10,492
0
2,399
11,498
35,496
0
W
Discordia
My Arctic Abyss
Discordia
5,341
44
0
2,438
10,238
3,733
0
3,043
7,195
39,649
0
L
King Arthur
TmrubberDuck
King Arthur
2,125
25
0
3,550
12,420
5,296
0
1,663
10,679
0
36,059
L
Ix Chel
WAChack1347
Ix Chel
3,676
184
117
1,087
9,062
3,487
0
3,745
5,263
46,117
0
W
Chernobog
kenpachicaboose
Chernobog
13,950
9,064
0
5,760
11,332
5,100
1,786
2,532
8,702
0
74,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,065
Gold Earned
33,728
392
Minions Killed
332
0
Camps Cleared
0
1,548,766
Distance Traveled
1,414,838
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,718
448
17
1
0
340,784
5
W
Thor
8,203
547
96
6
0
305,839
2
L
Danzaburou
6,393
426
67
4
0
259,997
0
W
Odin
8,272
551
97
6
0
356,256
0
L
Loki
7,386
492
78
5
0
287,963
0
L
Geb
6,566
438
47
3
0
305,741
0
W
Discordia
7,468
498
58
4
0
255,513
2
L
King Arthur
6,417
428
61
4
0
306,136
0
L
Ix Chel
6,966
464
79
5
0
255,001
4
W
Chernobog
8,404
560
124
8
0
290,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role