Player Matchup

Geb
Geb
DainBramage21
Geb
Level 128
God Stats
10W - 2L
1,749 SR
Queue Stats
95W - 115L
1,447 Elo+
Party 1
Yu Huang
Yu Huang
RockyKiller3572
Yu Huang
Level 105
God Stats
1W - 2L
1,620 SR
Queue Stats
147W - 115L
1,408 Elo+
Party 3
King Arthur
King Arthur
ajb30
King Arthur
Level 103
God Stats
15W - 17L
1,456 SR
Queue Stats
279W - 258L
1,525 Elo+
Solo
Izanami
Izanami
dandanXD69
Izanami
Level 107
God Stats
12W - 7L
1,927 SR
Queue Stats
127W - 100L
1,546 Elo+
Party 3
Bastet
Bastet
joseph121
Bastet
Level 88
God Stats
4W - 3L
1,621 SR
Queue Stats
396W - 391L
1,519 Elo+
Party 1
Team Averages
Level 106
1,674 SR
1,489 Elo+

VS

Team Averages
Level 115
1,648 SR
1,451 Elo+
Anhur
Anhur
Chocolisto
Anhur
Level 148
God Stats
4W - 0L
1,734 SR
Queue Stats
48W - 50L
1,463 Elo+
Party 2
Geb
Geb
D4NN137
Geb
Level 126
God Stats
1W - 0L
1,792 SR
Queue Stats
33W - 36L
1,478 Elo+
Party 2
Charybdis
Charybdis
DangelliXXL
Charybdis
Level 107
God Stats
4W - 6L
1,495 SR
Queue Stats
182W - 168L
1,449 Elo+
Party 2
Susano
Susano
DiamondMṻsic
Susano
Level 38
God Stats
3W - 0L
1,771 SR
Queue Stats
15W - 12L
1,445 Elo+
Party 2
Vulcan
Vulcan
nesquikcrack
Vulcan
Level 157
God Stats
1W - 1L
1,448 SR
Queue Stats
42W - 49L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 5
8,084
735
9,197
14,218
9,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
15
4 / 4 / 3
8,674
789
10,033
9,859
3,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
ajb30
King Arthur
12
0 / 4 / 3
7,349
668
7,118
15,623
10,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

Izanami
dandanXD69
Izanami
14
0 / 1 / 1
7,836
712
4,265
7,961
2,863
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
joseph121
Bastet
14
2 / 2 / 1
7,895
718
7,772
12,166
4,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
3 / 0 / 9
8,630
785
5,863
9,835
4,275
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Geb
14
1 / 2 / 9
7,728
703
6,529
13,329
12,006
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
DangelliXXL
Charybdis
15
2 / 0 / 7
8,442
767
5,165
8,294
3,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 3 / 6
9,267
842
12,792
12,202
6,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
15
3 / 2 / 4
8,432
767
19,034
7,442
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
6
Kills
14
14
Deaths
7
13
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Anhur
3
0
9
7.5
W
Geb
1
2
9
2.75
L
0
3
5
0.83
W
Charybdis
DangelliXXL
Charybdis
2
0
7
5.5
W
5
3
6
2.67
L
Yu Huang
4
4
3
1.38
L
King Arthur
ajb30
King Arthur
0
4
3
0.38
L
Izanami
dandanXD69
Izanami
0
1
1
0.5
L
Bastet
joseph121
Bastet
2
2
1
1.25
W
Vulcan
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,385
Damage
49,383
59,827
Taken
51,102
31,109
Mitigated
29,312
8,529
Healing
8,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
5,863
3,837
0
1,865
9,835
4,275
2,480
4,085
5,750
0
24,047
W
Geb
6,529
195
0
500
13,329
12,006
213
4,358
8,971
16,752
0
L
9,197
251
1,443
2,742
14,218
9,877
0
6,143
8,075
17,290
0
W
Charybdis
DangelliXXL
Charybdis
5,165
2,050
0
2,406
8,294
3,706
2,239
3,327
4,967
0
31,641
W
12,792
3,035
0
3,849
12,202
6,046
294
4,927
7,275
0
37,287
L
Yu Huang
10,033
806
0
10
9,859
3,773
0
4,503
5,356
30,760
0
L
King Arthur
ajb30
King Arthur
7,118
194
0
1,751
15,623
10,309
0
6,424
9,199
0
22,448
L
Izanami
dandanXD69
Izanami
4,265
1,766
0
903
7,961
2,863
0
4,163
3,798
0
32,094
L
Bastet
joseph121
Bastet
7,772
1,928
0
1,680
12,166
4,287
0
4,330
7,836
0
30,145
W
Vulcan
19,034
9,537
0
230
7,442
3,279
888
2,533
4,909
41,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,838
Gold Earned
42,499
207
Minions Killed
244
0
Camps Cleared
0
1,145,174
Distance Traveled
1,265,585
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,630
785
53
5
0
233,068
0
W
Geb
7,728
703
18
2
0
252,903
0
L
Geb
8,084
735
11
1
0
219,849
0
W
Charybdis
8,442
767
52
5
0
234,809
0
W
Susano
9,267
842
59
5
0
276,033
0
L
Yu Huang
8,674
789
53
5
0
203,763
0
L
King Arthur
7,349
668
32
3
0
245,454
0
L
Izanami
7,836
712
71
6
0
212,974
2
L
Bastet
7,895
718
40
4
0
263,134
0
W
Vulcan
8,432
767
62
6
0
268,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role