Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Mackl3mor3
Anubis
Level 69
God Stats
16W - 35L
1,266 SR
Queue Stats
85W - 167L
1,305 Elo+
Party 2
Terra
Terra
MasterToto10
Terra
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
169W - 153L
1,510 Elo+
Solo
Xbalanque
Xbalanque
Mrkiwi34
Xbalanque
Level 44
God Stats
5W - 10L
1,132 SR
Queue Stats
53W - 86L
1,393 Elo+
Party 2
Lancelot
Lancelot
sebas3173
Lancelot
Level 86
God Stats
15W - 16L
1,437 SR
Queue Stats
130W - 209L
1,381 Elo+
Party 2
Team Averages
Level 74
1,367 SR
1,418 Elo+

VS

Team Averages
Level 93
1,436 SR
1,459 Elo+
Tiamat
Tiamat
ChefBaba
Tiamat
Level 107
God Stats
1W - 3L
1,438 SR
Queue Stats
463W - 585L
1,425 Elo+
Party 1
Athena
Athena
PineappleTV_832
Athena
Level 28
God Stats
0W - 2L
1,192 SR
Queue Stats
74W - 86L
1,469 Elo+
Party 1
Sun Wukong
Sun Wukong
Rising Origin
Sun Wukong
Level 103
God Stats
13W - 12L
1,648 SR
Queue Stats
222W - 210L
1,457 Elo+
Solo
Thor
Thor
Rosete92
Thor
Level 103
God Stats
39W - 38L
1,510 SR
Queue Stats
468W - 428L
1,439 Elo+
Solo
Ullr
Ullr
cGxColt45
Ullr
Level 124
God Stats
0W - 4L
1,391 SR
Queue Stats
184W - 242L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
3 / 0 / 3
8,548
611
8,173
12,428
9,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Mackl3mor3
Anubis
12
2 / 4 / 2
7,328
523
4,976
10,335
4,807
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 0 / 3
6,878
491
4,537
8,935
6,472
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
Mrkiwi34
Xbalanque
12
2 / 1 / 4
7,332
524
10,282
7,879
3,266
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
sebas3173
Lancelot
13
1 / 1 / 2
7,501
536
4,565
12,765
5,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ChefBaba
Tiamat
12
2 / 1 / 3
7,046
503
6,449
7,202
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 2 / 1
6,246
446
1,204
11,503
8,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Rising Origin
Sun Wukong
13
1 / 1 / 0
7,331
524
6,775
11,394
12,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
11
2 / 2 / 3
7,010
501
8,669
11,695
4,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ullr
11
1 / 2 / 1
7,050
504
6,373
10,801
4,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
8
Kills
6
6
Deaths
8
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
0
3
4.5
L
Tiamat
ChefBaba
Tiamat
2
1
3
3.5
W
Anubis
Mackl3mor3
Anubis
2
4
2
0.75
W
0
0
3
1.5
W
Xbalanque
Mrkiwi34
Xbalanque
2
1
4
4
L
0
2
1
0.25
L
Sun Wukong
Rising Origin
Sun Wukong
1
1
0
1
L
Thor
2
2
3
1.75
L
Ullr
1
2
1
0.75
W
Lancelot
sebas3173
Lancelot
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,533
Damage
29,470
52,342
Taken
52,595
29,577
Mitigated
33,420
18,929
Healing
10,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,173
2,133
0
4,259
12,428
9,487
358
1,566
10,701
0
61,104
L
Tiamat
ChefBaba
Tiamat
6,449
489
0
2,971
7,202
3,954
0
2,613
4,589
44,518
0
W
Anubis
Mackl3mor3
Anubis
4,976
396
0
3,259
10,335
4,807
524
2,411
7,735
46,173
0
W
4,537
327
642
1,288
8,935
6,472
0
1,773
7,009
18,923
0
W
Xbalanque
Mrkiwi34
Xbalanque
10,282
4,521
0
3,668
7,879
3,266
2,439
714
7,075
0
53,634
L
1,204
213
0
2,546
11,503
8,122
0
3,092
8,411
15,174
0
L
Sun Wukong
Rising Origin
Sun Wukong
6,775
939
0
2,026
11,394
12,306
0
557
10,837
2,310
53,229
L
Thor
8,669
1,845
0
625
11,695
4,637
0
1,411
10,284
0
47,994
L
Ullr
6,373
1,804
0
1,906
10,801
4,401
44
1,840
8,961
0
47,499
W
Lancelot
sebas3173
Lancelot
4,565
982
0
5,813
12,765
5,545
134
1,408
11,327
0
62,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,587
Gold Earned
34,683
417
Minions Killed
339
0
Camps Cleared
0
1,539,490
Distance Traveled
1,401,770
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,548
611
114
8
0
269,787
4
L
Tiamat
7,046
503
88
6
0
288,190
0
W
Anubis
7,328
523
85
6
0
266,981
1
W
Terra
6,878
491
27
2
0
346,942
2
W
Xbalanque
7,332
524
93
7
0
283,390
5
L
Athena
6,246
446
25
2
0
297,005
0
L
Sun Wukong
7,331
524
84
6
0
275,119
0
L
Thor
7,010
501
64
5
0
289,236
5
L
Ullr
7,050
504
78
6
0
252,220
2
W
Lancelot
7,501
536
98
7
0
372,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role