Player Matchup

Janus
Janus
Hugo_PsYcHo-RJ
Janus
Level 127
God Stats
14W - 12L
1,600 SR
Queue Stats
277W - 276L
1,464 Elo+
Solo
Izanami
Izanami
IGOR_PERONI
Izanami
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 102L
1,556 Elo+
Party 1
Ymir
Ymir
MuRamBiToH
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 64L
1,500 Elo+
Party 1
Arachne
Arachne
NoSsyllaH
Arachne
Level 7
God Stats
4W - 6L
1,500 SR
Queue Stats
104W - 132L
1,500 Elo+
Party 1
Bellona
Bellona
VNandoH
Bellona
Level 2
God Stats
2W - 13L
1,500 SR
Queue Stats
77W - 135L
1,500 Elo+
Party 1
Team Averages
Level 49
1,520 SR
1,504 Elo+

VS

Team Averages
Level 130
1,522 SR
1,467 Elo+
Ullr
Ullr
 
Ullr
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ALEDRAKO
Sun Wukong
Level 180
God Stats
17W - 11L
1,629 SR
Queue Stats
312W - 295L
1,571 Elo+
Solo
Cabrakan
Cabrakan
hsparanhos
Cabrakan
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,294 Elo+
Party 2
Ao Kuang
Ao Kuang
hydekel
Ao Kuang
Level 127
God Stats
6W - 4L
1,479 SR
Queue Stats
309W - 304L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
7,052
415
3,951
8,943
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
IGOR_PERONI
Izanami
12
1 / 1 / 0
7,123
419
5,623
5,757
2,231
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 1
7,236
426
1,462
7,546
7,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
NoSsyllaH
Arachne
14
4 / 2 / 1
8,076
475
5,646
13,901
5,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
VNandoH
Bellona
12
0 / 4 / 1
6,432
378
2,094
9,724
7,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
2 / 0 / 0
9,997
588
5,771
8,815
3,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
 
Thoth
14
2 / 4 / 1
8,790
517
7,295
8,565
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
ALEDRAKO
Sun Wukong
17
6 / 0 / 0
11,342
667
10,760
11,589
6,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cabrakan
hsparanhos
Cabrakan
12
0 / 1 / 5
7,919
466
3,854
7,928
7,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ao Kuang
hydekel
Ao Kuang
17
1 / 1 / 1
9,838
579
3,570
14,583
6,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
5
Kills
11
11
Deaths
6
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
0
0
2
W
Thoth
 
Thoth
2
4
1
0.63
W
Sun Wukong
ALEDRAKO
Sun Wukong
6
0
0
6
L
0
3
3
0.5
L
Izanami
IGOR_PERONI
Izanami
1
1
0
1
L
0
1
1
0.5
L
Arachne
NoSsyllaH
Arachne
4
2
1
2.25
L
Bellona
VNandoH
Bellona
0
4
1
0.13
W
Cabrakan
hsparanhos
Cabrakan
0
1
5
2.5
W
Ao Kuang
hydekel
Ao Kuang
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,776
Damage
31,250
45,871
Taken
51,480
26,116
Mitigated
27,630
8,989
Healing
16,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,771
2,696
0
5,859
8,815
3,963
495
1,121
7,694
0
81,449
W
Thoth
 
Thoth
7,295
318
0
1,118
8,565
2,928
742
2,652
5,703
62,695
0
W
Sun Wukong
ALEDRAKO
Sun Wukong
10,760
1,744
0
6,113
11,589
6,769
1,193
335
11,212
0
103,288
L
3,951
161
0
880
8,943
2,871
0
6,073
2,870
37,167
0
L
Izanami
IGOR_PERONI
Izanami
5,623
4,497
0
1,058
5,757
2,231
657
2,222
3,535
0
60,601
L
1,462
216
0
2,528
7,546
7,860
108
738
6,808
18,744
0
L
Arachne
NoSsyllaH
Arachne
5,646
4,383
0
3,777
13,901
5,159
0
4,720
9,181
0
58,808
L
Bellona
VNandoH
Bellona
2,094
639
0
746
9,724
7,995
0
966
8,758
0
19,274
W
Cabrakan
hsparanhos
Cabrakan
3,854
675
0
2,112
7,928
7,386
324
994
6,875
17,492
0
W
Ao Kuang
hydekel
Ao Kuang
3,570
504
0
1,315
14,583
6,584
0
0
14,583
120,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,919
Gold Earned
47,886
311
Minions Killed
628
0
Camps Cleared
0
1,552,104
Distance Traveled
1,624,087
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,997
588
151
9
0
302,783
1
W
Thoth
8,790
517
113
7
0
287,415
0
W
Sun Wukong
11,342
667
176
10
0
335,716
0
L
Janus
7,052
415
61
4
0
237,217
1
L
Izanami
7,123
419
107
6
0
308,975
0
L
Ymir
7,236
426
17
1
0
317,007
0
L
Arachne
8,076
475
93
5
0
368,894
5
L
Bellona
6,432
378
33
2
0
320,011
0
W
Cabrakan
7,919
466
26
2
0
334,431
5
W
Ao Kuang
9,838
579
162
10
0
363,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role