Player Matchup

Chronos
Chronos
EKGamerPR150
Chronos
Level 79
God Stats
1W - 1L
1,814 SR
Queue Stats
52W - 53L
1,528 Elo+
Party 2
Hercules
Hercules
FireOfSin
Hercules
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 28L
1,331 Elo+
Solo
Surtr
Surtr
LillXxPRxX23
Surtr
Level 100
God Stats
20W - 9L
1,703 SR
Queue Stats
82W - 73L
1,459 Elo+
Party 2
Sol
Sol
Rezzbian1030
Sol
Level 103
God Stats
18W - 15L
1,524 SR
Queue Stats
296W - 278L
1,485 Elo+
Party 1
Nemesis
Nemesis
SN0wDom
Nemesis
Level 18
God Stats
8W - 4L
1,629 SR
Queue Stats
33W - 31L
1,501 Elo+
Party 1
Team Averages
Level 86
1,634 SR
1,461 Elo+

VS

Team Averages
Level 83
1,514 SR
1,394 Elo+
Jing Wei
Jing Wei
CATXxXVATO
Jing Wei
Level 88
God Stats
1W - 1L
1,537 SR
Queue Stats
33W - 41L
1,399 Elo+
Party 3
Chaac
Chaac
City Rampage
Chaac
Level 63
God Stats
4W - 9L
1,481 SR
Queue Stats
5W - 15L
1,191 Elo+
Party 3
Anubis
Anubis
RuiSoonMa
Anubis
Level 106
God Stats
35W - 27L
1,500 SR
Queue Stats
196W - 157L
1,484 Elo+
Solo
Loki
Loki
Santisal24
Loki
Level 56
God Stats
3W - 2L
1,597 SR
Queue Stats
34W - 36L
1,427 Elo+
Party 3
Sun Wukong
Sun Wukong
malbearto
Sun Wukong
Level 104
God Stats
3W - 3L
1,453 SR
Queue Stats
58W - 62L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
EKGamerPR150
Chronos
6
0 / 2 / 0
5,040
360
651
3,432
753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
FireOfSin
Hercules
11
2 / 1 / 4
6,351
454
5,600
13,518
7,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 3 / 1
6,596
471
7,931
13,259
8,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 3 / 1
6,748
482
8,464
12,060
3,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
SN0wDom
Nemesis
12
3 / 2 / 1
6,978
498
6,478
12,926
3,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CATXxXVATO
Jing Wei
11
1 / 4 / 2
6,329
452
4,992
9,738
3,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 1 / 1
7,289
521
4,672
9,051
6,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
RuiSoonMa
Anubis
13
2 / 2 / 1
8,493
607
12,332
10,488
5,321
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
5 / 1 / 2
8,139
581
4,817
7,538
2,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
malbearto
Sun Wukong
14
2 / 0 / 1
8,178
584
7,574
11,275
9,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
8
Kills
11
11
Deaths
8
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
CATXxXVATO
Jing Wei
1
4
2
0.5
W
1
1
1
1.5
L
Chronos
EKGamerPR150
Chronos
0
2
0
0
L
Hercules
FireOfSin
Hercules
2
1
4
4
L
0
3
1
0.17
L
3
3
1
1.17
W
Anubis
RuiSoonMa
Anubis
2
2
1
1.25
L
Nemesis
SN0wDom
Nemesis
3
2
1
1.75
W
5
1
2
6
W
Sun Wukong
malbearto
Sun Wukong
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,124
Damage
34,387
55,195
Taken
48,090
23,495
Mitigated
27,927
15,902
Healing
13,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
CATXxXVATO
Jing Wei
4,992
3,566
0
550
9,738
3,555
580
4,552
5,186
0
33,667
W
4,672
753
218
1,678
9,051
6,739
314
3,330
5,721
0
39,862
L
Chronos
EKGamerPR150
Chronos
651
98
0
850
3,432
753
0
1,422
2,010
16,781
0
L
Hercules
FireOfSin
Hercules
5,600
1,875
410
3,829
13,518
7,186
349
5,627
7,891
0
20,990
L
7,931
2,753
0
4,661
13,259
8,134
0
0
13,259
267
44,235
L
8,464
3,847
0
5,459
12,060
3,718
516
0
12,060
51,940
0
W
Anubis
RuiSoonMa
Anubis
12,332
351
0
4,841
10,488
5,321
1,635
422
10,066
73,120
0
L
Nemesis
SN0wDom
Nemesis
6,478
3,173
0
693
12,926
3,704
0
5,283
7,643
0
46,332
W
4,817
1,200
0
3,808
7,538
2,662
412
811
6,727
0
55,004
W
Sun Wukong
malbearto
Sun Wukong
7,574
1,471
0
2,524
11,275
9,650
213
239
11,036
0
58,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,713
Gold Earned
38,428
287
Minions Killed
446
0
Camps Cleared
0
1,201,091
Distance Traveled
1,416,361
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,329
452
51
4
0
295,172
0
W
Chaac
7,289
521
71
5
0
296,064
0
L
Chronos
5,040
360
36
3
0
89,998
0
L
Hercules
6,351
454
20
1
0
293,259
3
L
Surtr
6,596
471
79
6
0
277,696
4
L
Sol
6,748
482
75
5
0
241,966
1
W
Anubis
8,493
607
129
9
0
230,779
0
L
Nemesis
6,978
498
77
6
0
298,172
0
W
Loki
8,139
581
80
6
0
334,550
0
W
Sun Wukong
8,178
584
115
8
0
259,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role