Player Matchup

Charon
Charon
GoldenFob1
Charon
Level 153
God Stats
1W - 0L
1,226 SR
Queue Stats
40W - 38L
1,528 Elo+
Party 3
Hun Batz
Hun Batz
MysteriousJ99
Hun Batz
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 68L
1,524 Elo+
Party 3
Loki
Loki
WHITEHAMMER HMB
Loki
Level 126
God Stats
1W - 0L
1,300 SR
Queue Stats
45W - 45L
1,520 Elo+
Party 2
Kumbhakarna
Kumbhakarna
proCal Curb
Kumbhakarna
Level 57
God Stats
1W - 0L
1,365 SR
Queue Stats
30W - 37L
1,490 Elo+
Party 3
Chang'e
Chang'e
tundrahmb
Chang'e
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 41L
1,656 Elo+
Party 2
Team Averages
Level 125
1,378 SR
1,544 Elo+

VS

Team Averages
Level 139
1,546 SR
1,541 Elo+
Chang'e
Chang'e
 
Chang'e
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
AlterEagle0
He Bo
Level 147
God Stats
7W - 3L
1,785 SR
Queue Stats
1,152W - 1,175L
1,471 Elo+
Solo
Bacchus
Bacchus
Careface21
Bacchus
Level 127
God Stats
0W - 2L
1,554 SR
Queue Stats
9W - 8L
1,778 Elo+
Party 1
Fafnir
Fafnir
SirBankcee
Fafnir
Level 120
God Stats
0W - 2L
1,302 SR
Queue Stats
147W - 155L
1,475 Elo+
Solo
Nemesis
Nemesis
Ton-Dawg
Nemesis
Level 158
God Stats
1W - 1L
1,590 SR
Queue Stats
131W - 142L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
GoldenFob1
Charon
10
1 / 1 / 3
5,780
1,156
5,662
4,180
2,494
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hun Batz
MysteriousJ99
Hun Batz
11
2 / 1 / 2
5,839
1,168
5,862
6,351
6,106
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 0 / 1
5,389
1,078
2,781
3,461
1,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
proCal Curb
Kumbhakarna
8
0 / 1 / 1
4,861
972
672
4,229
2,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
tundrahmb
Chang'e
9
1 / 1 / 1
5,158
1,032
3,674
3,239
1,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 0 / 2
5,299
1,060
5,824
4,580
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 2 / 3
5,001
1,000
2,428
3,282
1,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Careface21
Bacchus
9
0 / 1 / 1
4,870
974
2,334
5,123
5,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fafnir
SirBankcee
Fafnir
6
0 / 0 / 0
4,464
893
822
2,644
1,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
Ton-Dawg
Nemesis
9
1 / 2 / 2
4,767
953
3,890
4,988
4,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
5
Kills
4
4
Deaths
5
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
0
2
3
L
1
2
3
1.25
L
Bacchus
Careface21
Bacchus
0
1
1
0.5
W
Charon
GoldenFob1
Charon
1
1
3
2.5
W
Hun Batz
MysteriousJ99
Hun Batz
2
1
2
3
L
Fafnir
SirBankcee
Fafnir
0
0
0
0
L
Nemesis
Ton-Dawg
Nemesis
1
2
2
1
W
1
0
1
1.5
W
Kumbhakarna
proCal Curb
Kumbhakarna
0
1
1
0.5
W
Chang'e
tundrahmb
Chang'e
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,651
Damage
15,298
21,460
Taken
20,617
14,402
Mitigated
13,913
10,060
Healing
10,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,824
448
2,016
2,480
4,580
1,616
0
1,987
2,593
9,920
0
L
2,428
180
362
236
3,282
1,007
0
914
2,368
8,880
0
L
Bacchus
Careface21
Bacchus
2,334
423
434
1,838
5,123
5,338
0
2,290
2,833
4,026
0
W
Charon
GoldenFob1
Charon
5,662
300
275
396
4,180
2,494
0
1,658
2,399
11,141
0
W
Hun Batz
MysteriousJ99
Hun Batz
5,862
765
1,068
2,005
6,351
6,106
0
2,976
3,184
1,701
9,310
L
Fafnir
SirBankcee
Fafnir
822
366
0
1,390
2,644
1,841
0
1,879
765
1,110
0
L
Nemesis
Ton-Dawg
Nemesis
3,890
1,002
284
1,201
4,988
4,111
0
3,023
1,965
0
5,436
W
2,781
0
313
1,195
3,461
1,428
0
2,468
917
0
8,199
W
Kumbhakarna
proCal Curb
Kumbhakarna
672
41
518
448
4,229
2,883
0
1,912
2,275
1,093
0
W
Chang'e
tundrahmb
Chang'e
3,674
282
2,678
1,164
3,239
1,491
145
2,394
807
5,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,027
Gold Earned
24,401
44
Minions Killed
29
0
Camps Cleared
0
525,433
Distance Traveled
424,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,299
1,060
7
1
0
106,585
0
L
He Bo
5,001
1,000
11
2
0
88,569
0
L
Bacchus
4,870
974
7
1
0
95,205
0
W
Charon
5,780
1,156
8
2
0
92,465
0
W
Hun Batz
5,839
1,168
19
4
0
101,342
0
L
Fafnir
4,464
893
0
0
0
50,560
0
L
Nemesis
4,767
953
4
1
0
83,208
0
W
Loki
5,389
1,078
5
1
0
112,970
0
W
Kumbhakarna
4,861
972
3
1
0
116,282
0
W
Chang'e
5,158
1,032
9
2
0
102,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role