Player Matchup

Jormungandr
Jormungandr
NoxiousNebula
Jormungandr
Level 126
God Stats
3W - 2L
1,570 SR
Queue Stats
101W - 106L
1,558 Elo+
Solo
Sol
Sol
TheJulioEffect
Sol
Level 186
God Stats
5W - 4L
1,745 SR
Queue Stats
971W - 989L
1,552 Elo+
Solo
Kali
Kali
TicklishFish
Kali
Level 148
God Stats
2W - 1L
1,731 SR
Queue Stats
474W - 463L
1,582 Elo+
Solo
Chaac
Chaac
x 215 Trappin
Chaac
Level 145
God Stats
0W - 2L
1,204 SR
Queue Stats
99W - 92L
1,569 Elo+
Party 1
Ymir
Ymir
x215 SnAcKiN
Ymir
Level 158
God Stats
0W - 3L
1,233 SR
Queue Stats
189W - 190L
1,559 Elo+
Party 1
Team Averages
Level 153
1,497 SR
1,564 Elo+

VS

Team Averages
Level 139
1,512 SR
1,561 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Absurd Memes
Bellona
Level 153
God Stats
2W - 2L
1,271 SR
Queue Stats
418W - 387L
1,529 Elo+
Solo
Anubis
Anubis
MightyBeowulf12
Anubis
Level 144
God Stats
1W - 3L
1,687 SR
Queue Stats
314W - 322L
1,506 Elo+
Solo
Ullr
Ullr
Stǒrm
Ullr
Level 160
God Stats
1W - 0L
1,608 SR
Queue Stats
7W - 4L
1,718 Elo+
Solo
Danzaburou
Danzaburou
chillself
Danzaburou
Level 129
God Stats
6W - 1L
1,494 SR
Queue Stats
353W - 351L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
NoxiousNebula
Jormungandr
19
6 / 4 / 7
10,170
848
10,855
14,311
18,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
6 / 3 / 6
9,919
827
20,771
10,874
5,558
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

16
4 / 4 / 7
9,779
815
9,281
16,982
15,395
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

1
0 / 0 / 0
3,044
254
0
0
0
14
1 / 6 / 3
8,058
672
4,394
15,696
16,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
1 / 2 / 11
10,431
869
9,372
15,848
20,031
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
Absurd Memes
Bellona
18
2 / 2 / 14
10,027
836
7,249
17,977
20,083
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 6 / 8
9,033
753
8,287
9,846
5,516
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
Stǒrm
Ullr
18
9 / 5 / 4
11,388
949
16,555
12,910
6,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
chillself
Danzaburou
18
4 / 4 / 7
11,515
960
11,662
13,102
7,141
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
61
17
Kills
17
17
Deaths
19
23
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
2
11
3.25
W
Bellona
Absurd Memes
Bellona
2
2
14
4.5
W
1
6
8
0.83
L
Jormungandr
NoxiousNebula
Jormungandr
6
4
7
2.38
W
Ullr
Stǒrm
Ullr
9
5
4
2.2
L
6
3
6
3
L
4
4
7
1.88
W
Danzaburou
chillself
Danzaburou
4
4
7
1.88
L
0
0
0
0
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,301
Damage
53,125
57,863
Taken
69,683
56,319
Mitigated
59,465
14,112
Healing
26,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
9,372
774
451
6,714
15,848
20,031
457
6,271
9,188
19,267
0
W
Bellona
Absurd Memes
Bellona
7,249
1,565
3,029
6,334
17,977
20,083
896
8,848
8,662
0
14,824
W
8,287
114
1,373
1,417
9,846
5,516
680
5,865
3,734
17,489
0
L
Jormungandr
NoxiousNebula
Jormungandr
10,855
804
616
1,509
14,311
18,663
0
3,970
10,173
30,355
485
W
Ullr
Stǒrm
Ullr
16,555
6,946
516
1,989
12,910
6,694
2,084
4,640
8,103
0
30,579
L
20,771
3,301
537
2,967
10,874
5,558
0
1,905
8,670
37,743
0
L
9,281
3,048
1,339
5,256
16,982
15,395
0
5,327
11,407
0
13,932
W
Danzaburou
chillself
Danzaburou
11,662
5,349
1,233
3,935
13,102
7,141
4,703
8,287
4,461
0
31,994
L
0
0
0
0
0
0
0
0
0
0
0
L
4,394
240
754
1,134
15,696
16,703
0
6,457
8,976
10,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,970
Gold Earned
52,394
117
Minions Killed
145
0
Camps Cleared
0
825,452
Distance Traveled
1,191,400
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,431
869
25
2
0
249,775
0
W
Bellona
10,027
836
16
1
0
272,320
0
W
Anubis
9,033
753
26
2
0
215,599
0
L
Jormungandr
10,170
848
52
4
0
216,327
0
W
Ullr
11,388
949
33
3
0
236,485
0
L
Sol
9,919
827
44
4
0
215,958
0
L
Kali
9,779
815
12
1
0
225,177
0
W
Danzaburou
11,515
960
45
4
0
217,221
0
L
Chaac
3,044
254
0
0
0
0
0
L
Ymir
8,058
672
9
1
0
167,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role