Player Matchup

Camazotz
Camazotz
BulgyDinosaur92
Camazotz
Level 155
God Stats
4W - 6L
1,407 SR
Queue Stats
182W - 160L
1,483 Elo+
Solo
Kuzenbo
Kuzenbo
GravityHippo
Kuzenbo
Level 17
God Stats
0W - 1L
1,296 SR
Queue Stats
26W - 27L
1,388 Elo+
Party 2
Merlin
Merlin
Nyfin
Merlin
Level 157
God Stats
1W - 5L
1,421 SR
Queue Stats
317W - 319L
1,501 Elo+
Party 2
King Arthur
King Arthur
badgerlord69
King Arthur
Level 68
God Stats
0W - 2L
1,390 SR
Queue Stats
4W - 11L
1,343 Elo+
Solo
Skadi
Skadi
dark6_evill9
Skadi
Level 107
God Stats
61W - 36L
1,634 SR
Queue Stats
226W - 199L
1,548 Elo+
Solo
Team Averages
Level 101
1,430 SR
1,452 Elo+

VS

Team Averages
Level 144
1,532 SR
1,553 Elo+
Anubis
Anubis
 
Anubis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Grandmaster473
Maui
Level 141
God Stats
3W - 3L
1,500 SR
Queue Stats
33W - 29L
1,605 Elo+
Party 1
Hercules
Hercules
Nulvs
Hercules
Level 167
God Stats
15W - 18L
1,522 SR
Queue Stats
279W - 259L
1,576 Elo+
Party 1
Scylla
Scylla
Tweatledoo
Scylla
Level 122
God Stats
33W - 28L
1,637 SR
Queue Stats
343W - 319L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
13
3 / 6 / 2
7,723
483
9,271
18,528
6,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
GravityHippo
Kuzenbo
11
0 / 0 / 5
7,612
476
3,477
11,740
10,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Merlin
Nyfin
Merlin
13
3 / 5 / 0
7,974
498
8,992
10,877
3,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
badgerlord69
King Arthur
11
0 / 3 / 2
6,983
436
4,346
12,925
8,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
7 / 3 / 1
9,308
582
10,273
12,282
4,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
5 / 2 / 4
9,355
585
12,386
8,629
4,358
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
 
Ah Muzen Cab
12
0 / 5 / 4
7,202
450
8,609
15,391
5,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 7
6,540
409
3,088
10,122
6,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
Nulvs
Hercules
14
8 / 1 / 5
9,251
578
9,027
16,346
17,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
Tweatledoo
Scylla
16
4 / 1 / 6
9,126
570
13,167
10,105
3,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
13
Kills
17
17
Deaths
13
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
2
4
3.5
W
Ah Muzen Cab
 
Ah Muzen Cab
0
5
4
0.4
L
Camazotz
3
6
2
0.67
W
0
4
7
0.88
L
Kuzenbo
GravityHippo
Kuzenbo
0
0
5
2.5
W
Hercules
Nulvs
Hercules
8
1
5
10.5
L
Merlin
Nyfin
Merlin
3
5
0
0.6
W
Scylla
Tweatledoo
Scylla
4
1
6
7
L
King Arthur
badgerlord69
King Arthur
0
3
2
0.33
L
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,359
Damage
46,277
66,352
Taken
60,593
33,759
Mitigated
37,624
17,052
Healing
15,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,386
395
0
3,583
8,629
4,358
617
3,026
5,603
87,256
0
W
Ah Muzen Cab
 
Ah Muzen Cab
8,609
3,829
111
4,335
15,391
5,545
586
2,057
13,334
0
56,079
L
Camazotz
9,271
2,865
0
7,999
18,528
6,486
0
8,275
10,157
0
51,199
W
3,088
819
0
0
10,122
6,686
0
3,823
6,299
14,125
0
L
Kuzenbo
GravityHippo
Kuzenbo
3,477
1,799
2,161
3,154
11,740
10,072
12
4,748
6,921
12,991
0
W
Hercules
Nulvs
Hercules
9,027
2,705
0
3,335
16,346
17,379
24
2,927
13,419
0
50,268
L
Merlin
Nyfin
Merlin
8,992
209
0
1,216
10,877
3,765
0
7,024
3,853
74,978
0
W
Scylla
Tweatledoo
Scylla
13,167
1,420
0
4,288
10,105
3,656
0
1,337
8,768
85,060
0
L
King Arthur
badgerlord69
King Arthur
4,346
184
0
1,031
12,925
8,553
0
4,469
8,418
0
41,397
L
10,273
3,709
0
1,491
12,282
4,883
683
3,762
8,362
0
71,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,600
Gold Earned
41,474
412
Minions Killed
447
0
Camps Cleared
0
1,538,811
Distance Traveled
1,594,082
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,355
585
147
9
0
311,031
3
W
Ah Muzen Cab
7,202
450
72
5
0
307,720
0
L
Camazotz
7,723
483
70
4
0
351,145
3
W
Maui
6,540
409
27
2
0
323,111
0
L
Kuzenbo
7,612
476
14
1
0
332,062
0
W
Hercules
9,251
578
73
5
0
309,864
0
L
Merlin
7,974
498
135
8
0
316,272
5
W
Scylla
9,126
570
128
8
0
342,356
5
L
King Arthur
6,983
436
72
5
0
260,333
0
L
Skadi
9,308
582
121
8
0
278,999
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role