Player Matchup

Thanatos
Thanatos
MajinKami
Thanatos
Level 35
God Stats
11W - 23L
1,332 SR
Queue Stats
254W - 248L
1,409 Elo+
Party 2
Medusa
Medusa
Poco0506
Medusa
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,420 Elo+
Solo
Nu Wa
Nu Wa
comegetyourjooce
Nu Wa
Level 61
God Stats
10W - 10L
1,633 SR
Queue Stats
31W - 32L
1,406 Elo+
Party 2
Vamana
Vamana
i-Shxot__
Vamana
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 72L
1,487 Elo+
Solo
Bacchus
Bacchus
its-ElementZ
Bacchus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 156L
1,386 Elo+
Party 2
Team Averages
Level 72
1,493 SR
1,422 Elo+

VS

Team Averages
Level 90
1,473 SR
1,439 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Epickirito6765
Camazotz
Level 104
God Stats
1W - 0L
1,366 SR
Queue Stats
46W - 47L
1,423 Elo+
Party 1
Anubis
Anubis
Logzler
Anubis
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 47L
1,427 Elo+
Party 1
Ra
Ra
QUILL3619
Ra
Level 121
God Stats
2W - 0L
1,277 SR
Queue Stats
47W - 46L
1,428 Elo+
Party 1
Zeus
Zeus
RPhantomxXx
Zeus
Level 90
God Stats
1W - 0L
1,723 SR
Queue Stats
41W - 43L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MajinKami
Thanatos
13
7 / 2 / 1
8,444
528
7,099
12,961
4,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Poco0506
Medusa
13
4 / 4 / 2
8,230
514
4,607
10,285
3,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 5 / 3
7,896
494
9,802
10,143
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
i-Shxot__
Vamana
14
2 / 5 / 2
8,609
538
10,402
17,819
13,452
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
its-ElementZ
Bacchus
12
0 / 0 / 9
7,745
484
6,071
11,924
12,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
2 / 2 / 2
8,422
526
10,567
12,855
7,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Camazotz
13
3 / 3 / 5
8,314
520
6,458
14,287
4,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Logzler
Anubis
11
2 / 6 / 2
7,023
439
7,752
11,207
3,918
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
7 / 1 / 3
10,004
625
10,699
10,081
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 2 / 2
7,861
491
5,441
6,963
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
30
14
Kills
16
16
Deaths
14
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
2
2
2
1.5
W
Camazotz
3
3
5
1.83
W
Anubis
Logzler
Anubis
2
6
2
0.5
L
Thanatos
MajinKami
Thanatos
7
2
1
3.75
L
Medusa
Poco0506
Medusa
4
4
2
1.25
W
7
1
3
8.5
W
2
2
2
1.5
L
1
5
3
0.5
L
Vamana
i-Shxot__
Vamana
2
5
2
0.6
L
Bacchus
its-ElementZ
Bacchus
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,981
Damage
40,917
63,132
Taken
55,393
36,825
Mitigated
22,050
18,069
Healing
14,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
10,567
1,756
321
2,887
12,855
7,268
118
1,773
11,082
57,383
341
W
Camazotz
6,458
2,056
0
4,472
14,287
4,952
216
2,693
11,594
0
41,583
W
Anubis
Logzler
Anubis
7,752
481
0
2,751
11,207
3,918
456
4,940
6,267
35,299
0
L
Thanatos
MajinKami
Thanatos
7,099
1,177
0
8,643
12,961
4,501
0
5,805
7,092
0
46,633
L
Medusa
Poco0506
Medusa
4,607
1,488
0
1,653
10,285
3,855
2,751
4,411
5,826
0
60,216
W
10,699
826
1,170
3,241
10,081
3,624
146
3,885
6,196
85,132
0
W
5,441
1,407
0
0
6,963
2,288
747
2,582
4,381
46,845
0
L
9,802
2,146
0
0
10,143
2,987
0
6,502
3,641
63,633
0
L
Vamana
i-Shxot__
Vamana
10,402
5,400
0
4,880
17,819
13,452
0
8,475
8,829
0
62,193
L
Bacchus
its-ElementZ
Bacchus
6,071
712
153
2,740
11,924
12,030
104
8,261
3,626
21,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,924
Gold Earned
41,624
400
Minions Killed
402
0
Camps Cleared
0
1,542,721
Distance Traveled
1,568,904
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,422
526
90
6
0
313,565
2
W
Camazotz
8,314
520
54
3
0
346,384
0
W
Anubis
7,023
439
47
3
0
288,540
0
L
Thanatos
8,444
528
64
4
0
361,735
0
L
Medusa
8,230
514
98
6
0
277,363
7
W
Ra
10,004
625
142
9
0
320,635
0
W
Zeus
7,861
491
69
4
0
299,780
0
L
Nu Wa
7,896
494
98
6
0
270,255
0
L
Vamana
8,609
538
106
7
0
318,182
0
L
Bacchus
7,745
484
34
2
0
315,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role