Player Matchup

Cerberus
Cerberus
Hamster9160
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,541 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Itiin
Morgan Le Fay
Level 48
God Stats
1W - 0L
1,723 SR
Queue Stats
19W - 7L
1,741 Elo+
Party 2
Lancelot
Lancelot
dantser
Lancelot
Level 105
God Stats
1W - 1L
1,187 SR
Queue Stats
39W - 32L
1,623 Elo+
Party 2
Team Averages
Level 53
1,470 SR
1,635 Elo+

VS

Team Averages
Level 40
1,453 SR
1,117 Elo+
Olorun
Olorun
Max10000009919
Olorun
Level 64
God Stats
16W - 15L
1,414 SR
Queue Stats
43W - 95L
1,159 Elo+
Party 1
Danzaburou
Danzaburou
PR Slime
Danzaburou
Level 29
God Stats
4W - 5L
1,445 SR
Queue Stats
35W - 87L
1,087 Elo+
Party 1
Surtr
Surtr
xSiTmAsTeRx
Surtr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 71L
1,107 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hamster9160
Cerberus
9
0 / 5 / 6
7,623
693
1,220
11,250
5,144
Magic Focus

Magic Focus

+20
Magical Power

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Itiin
Morgan Le Fay
13
7 / 1 / 8
10,099
918
18,478
7,179
3,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
dantser
Lancelot
14
8 / 1 / 6
10,261
933
11,954
11,543
12,943
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 2
8,873
807
8,431
12,275
5,016
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
PR Slime
Danzaburou
10
2 / 5 / 4
8,175
743
5,553
12,352
4,538
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 5
8,038
731
8,209
13,521
11,420
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
15
Kills
6
7
Deaths
15
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Hamster9160
Cerberus
0
5
6
0.6
W
Morgan Le Fay
Itiin
Morgan Le Fay
7
1
8
11
L
3
7
2
0.57
L
Danzaburou
PR Slime
Danzaburou
2
5
4
0.8
W
Lancelot
dantser
Lancelot
8
1
6
11
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,652
Damage
22,193
29,972
Taken
38,148
21,350
Mitigated
20,974
2,827
Healing
4,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Hamster9160
Cerberus
1,220
198
0
722
11,250
5,144
115
3,353
7,897
6,860
0
W
Morgan Le Fay
Itiin
Morgan Le Fay
18,478
1,104
0
848
7,179
3,263
156
1,542
5,637
55,487
0
L
8,431
5,277
416
2,191
12,275
5,016
358
6,084
5,869
28,420
0
L
Danzaburou
PR Slime
Danzaburou
5,553
2,362
0
1,297
12,352
4,538
0
7,163
4,845
0
23,360
W
Lancelot
dantser
Lancelot
11,954
3,953
0
1,257
11,543
12,943
80
4,002
7,541
0
38,277
L
8,209
3,936
0
588
13,521
11,420
0
5,783
7,384
566
21,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,983
Gold Earned
25,086
152
Minions Killed
94
0
Camps Cleared
0
531,287
Distance Traveled
582,225
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,623
693
18
2
0
137,797
2
W
Morgan Le Fay
10,099
918
83
8
0
176,993
0
L
Olorun
8,873
807
31
3
0
165,242
0
L
Danzaburou
8,175
743
32
3
0
191,071
0
W
Lancelot
10,261
933
51
5
0
216,497
5
L
Surtr
8,038
731
31
3
0
225,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role