Player Matchup

Lancelot
Lancelot
AgentKenji
Lancelot
Level 73
God Stats
24W - 17L
1,610 SR
Queue Stats
168W - 168L
1,457 Elo+
Party 2
Kuzenbo
Kuzenbo
UNOTMYDADDYOK
Kuzenbo
Level 157
God Stats
7W - 3L
1,703 SR
Queue Stats
217W - 272L
1,499 Elo+
Party 3
Ra
Ra
Yinquo
Ra
Level 107
God Stats
6W - 6L
1,481 SR
Queue Stats
258W - 233L
1,488 Elo+
Party 2
Merlin
Merlin
dandingo1738
Merlin
Level 148
God Stats
12W - 13L
1,557 SR
Queue Stats
420W - 361L
1,506 Elo+
Solo
Charybdis
Charybdis
v_SageRampage_v
Charybdis
Level 67
God Stats
0W - 1L
1,506 SR
Queue Stats
32W - 24L
1,581 Elo+
Party 3
Team Averages
Level 110
1,571 SR
1,506 Elo+

VS

Team Averages
Level 132
1,521 SR
1,497 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Und3adAtlas
Ravana
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 100L
1,514 Elo+
Party 1
Baron Samedi
Baron Samedi
wulfuldisc044
Baron Samedi
Level 101
God Stats
9W - 3L
1,501 SR
Queue Stats
104W - 102L
1,509 Elo+
Party 1
Ix Chel
Ix Chel
xx Bubba92 xx
Ix Chel
Level 159
God Stats
12W - 5L
1,602 SR
Queue Stats
97W - 93L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AgentKenji
Lancelot
11
2 / 3 / 0
6,197
516
2,272
10,737
4,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Kuzenbo
9
0 / 1 / 1
5,068
422
5,001
7,506
4,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ra
12
0 / 3 / 0
7,006
584
1,557
7,154
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
12
0 / 0 / 1
7,075
590
5,200
4,575
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
v_SageRampage_v
Charybdis
9
0 / 3 / 1
5,467
456
3,111
9,350
3,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
3 / 0 / 1
8,218
685
5,849
7,249
5,441
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
 
Ah Muzen Cab
10
1 / 1 / 1
5,835
486
4,139
9,219
3,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Ravana
13
3 / 0 / 4
7,048
587
5,698
3,318
1,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
wulfuldisc044
Baron Samedi
10
2 / 0 / 4
6,822
569
6,211
5,577
3,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
11
1 / 1 / 1
6,444
537
4,078
6,818
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
10
10
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
0
1
3.5
W
Ah Muzen Cab
 
Ah Muzen Cab
1
1
1
1.5
L
Lancelot
AgentKenji
Lancelot
2
3
0
0.67
L
Kuzenbo
0
1
1
0.5
W
Ravana
3
0
4
5
L
Ra
0
3
0
0
L
Merlin
0
0
1
0.5
L
Charybdis
v_SageRampage_v
Charybdis
0
3
1
0.17
W
Baron Samedi
wulfuldisc044
Baron Samedi
2
0
4
4
W
Ix Chel
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,141
Damage
25,975
39,322
Taken
32,181
16,917
Mitigated
16,752
10,473
Healing
14,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,849
900
0
6,469
7,249
5,441
316
1,557
5,692
69,315
0
W
Ah Muzen Cab
 
Ah Muzen Cab
4,139
865
0
1,505
9,219
3,310
741
2,946
5,907
0
46,158
L
Lancelot
AgentKenji
Lancelot
2,272
744
0
2,105
10,737
4,699
0
2,315
8,422
0
48,690
L
Kuzenbo
5,001
1,279
123
808
7,506
4,479
0
1,683
5,823
20,972
0
W
Ravana
5,698
1,646
0
546
3,318
1,525
324
943
2,325
0
62,402
L
Ra
1,557
236
48
2,091
7,154
3,088
0
5,407
1,747
61,590
0
L
Merlin
5,200
286
0
1,829
4,575
1,542
0
2,360
2,215
60,603
0
L
Charybdis
v_SageRampage_v
Charybdis
3,111
1,903
0
3,469
9,350
3,109
0
4,373
4,977
0
32,342
W
Baron Samedi
wulfuldisc044
Baron Samedi
6,211
510
1,454
2,257
5,577
3,946
162
921
4,548
21,103
0
W
Ix Chel
4,078
672
142
1,911
6,818
2,530
0
4,867
1,951
53,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,813
Gold Earned
34,367
433
Minions Killed
413
0
Camps Cleared
0
1,177,182
Distance Traveled
1,239,828
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,218
685
122
10
0
236,625
5
W
Ah Muzen Cab
5,835
486
90
8
0
234,946
0
L
Lancelot
6,197
516
78
7
0
274,507
0
L
Kuzenbo
5,068
422
46
4
0
232,387
0
W
Ravana
7,048
587
92
8
0
297,804
0
L
Ra
7,006
584
118
10
0
219,839
7
L
Merlin
7,075
590
117
10
0
237,738
0
L
Charybdis
5,467
456
74
6
0
212,711
4
W
Baron Samedi
6,822
569
20
2
0
235,396
0
W
Ix Chel
6,444
537
89
7
0
235,057
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role