Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Amoxon
Fenrir
Level 183
God Stats
8W - 4L
1,575 SR
Queue Stats
503W - 410L
1,575 Elo+
Solo
Raijin
Raijin
RydraeIm
Raijin
Level 167
God Stats
4W - 2L
1,576 SR
Queue Stats
186W - 178L
1,582 Elo+
Solo
Baron Samedi
Baron Samedi
uriel_genial12
Baron Samedi
Level 166
God Stats
4W - 3L
1,396 SR
Queue Stats
353W - 358L
1,557 Elo+
Solo
Scylla
Scylla
Çréépy
Scylla
Level 129
God Stats
8W - 5L
1,524 SR
Queue Stats
414W - 422L
1,504 Elo+
Solo
Team Averages
Level 155
1,514 SR
1,544 Elo+

VS

Team Averages
Level 153
1,417 SR
1,580 Elo+
Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Hotpocket11
Hercules
Level 158
God Stats
2W - 3L
1,560 SR
Queue Stats
464W - 264L
1,658 Elo+
Solo
Cerberus
Cerberus
RemixedVibess
Cerberus
Level 149
God Stats
0W - 3L
1,203 SR
Queue Stats
40W - 36L
1,612 Elo+
Solo
Eset
Eset
bobdasemigreat
Eset
Level 157
God Stats
2W - 1L
1,692 SR
Queue Stats
125W - 117L
1,598 Elo+
Solo
Susano
Susano
lsosmakdflkamf
Susano
Level 147
God Stats
0W - 2L
1,129 SR
Queue Stats
56W - 57L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
0 / 2 / 6
5,354
1,071
1,604
5,539
4,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Amoxon
Fenrir
10
2 / 2 / 5
5,446
1,089
3,540
5,223
5,187
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
RydraeIm
Raijin
9
0 / 1 / 6
5,037
1,007
2,805
4,978
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
uriel_genial12
Baron Samedi
10
2 / 0 / 4
5,664
1,133
3,509
3,730
2,037
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
Çréépy
Scylla
11
4 / 0 / 3
6,063
1,213
4,312
3,340
1,240
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 1 / 0
4,305
861
202
1,131
403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Hotpocket11
Hercules
10
1 / 1 / 2
4,880
976
3,823
4,581
4,675
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
RemixedVibess
Cerberus
10
1 / 1 / 2
4,836
967
3,886
5,523
5,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 3 / 3
5,266
1,053
4,405
4,169
1,885
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 2 / 2
4,741
948
2,876
3,624
1,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
8
Kills
4
5
Deaths
8
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
2
6
1.5
L
Neith
 
Neith
0
1
0
0
W
Fenrir
Amoxon
Fenrir
2
2
5
2.25
L
Hercules
Hotpocket11
Hercules
1
1
2
2
L
Cerberus
RemixedVibess
Cerberus
1
1
2
2
W
Raijin
RydraeIm
Raijin
0
1
6
3
L
2
3
3
1.17
L
0
2
2
0.5
W
Baron Samedi
uriel_genial12
Baron Samedi
2
0
4
4
W
Scylla
Çréépy
Scylla
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,770
Damage
15,192
22,810
Taken
19,028
15,079
Mitigated
14,159
6,159
Healing
6,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
1,604
143
633
385
5,539
4,592
69
1,882
3,489
3,316
0
L
Neith
 
Neith
202
0
66
28
1,131
403
0
483
648
0
1,367
W
Fenrir
Amoxon
Fenrir
3,540
1,164
0
828
5,223
5,187
26
1,466
3,712
0
5,817
L
Hercules
Hotpocket11
Hercules
3,823
383
149
2,043
4,581
4,675
0
2,914
1,667
0
5,897
L
Cerberus
RemixedVibess
Cerberus
3,886
232
354
2,921
5,523
5,520
0
3,574
1,949
6,058
0
W
Raijin
RydraeIm
Raijin
2,805
346
145
1,662
4,978
2,023
215
2,672
2,306
6,410
0
L
4,405
933
280
296
4,169
1,885
0
2,814
1,355
11,061
0
L
2,876
305
0
60
3,624
1,676
0
2,445
1,179
0
4,502
W
Baron Samedi
uriel_genial12
Baron Samedi
3,509
244
444
1,262
3,730
2,037
0
749
2,937
7,382
0
W
Scylla
Çréépy
Scylla
4,312
331
359
441
3,340
1,240
366
1,522
1,818
13,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,564
Gold Earned
24,028
56
Minions Killed
29
0
Camps Cleared
0
492,041
Distance Traveled
369,842
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,354
1,071
0
0
0
101,782
0
L
Neith
4,305
861
2
0
0
20,395
0
W
Fenrir
5,446
1,089
11
2
0
81,391
0
L
Hercules
4,880
976
11
2
0
79,415
0
L
Cerberus
4,836
967
3
1
0
89,024
0
W
Raijin
5,037
1,007
9
2
0
80,821
0
L
Eset
5,266
1,053
9
2
0
87,745
0
L
Susano
4,741
948
4
1
0
93,263
0
W
Baron Samedi
5,664
1,133
14
3
0
102,278
0
W
Scylla
6,063
1,213
22
4
0
125,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role