Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
FudderShucks
Nu Wa
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 136L
1,375 Elo+
Solo
Zeus
Zeus
MauxI5649
Zeus
Level 109
God Stats
12W - 3L
1,762 SR
Queue Stats
269W - 291L
1,460 Elo+
Solo
Hercules
Hercules
XlMrBloodylX
Hercules
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
214W - 215L
1,409 Elo+
Solo
Ix Chel
Ix Chel
housekilla10
Ix Chel
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,271 Elo+
Solo
Team Averages
Level 114
1,552 SR
1,403 Elo+

VS

Team Averages
Level 111
1,618 SR
1,416 Elo+
Ullr
Ullr
Leonidas2
Ullr
Level 78
God Stats
1W - 4L
1,514 SR
Queue Stats
122W - 139L
1,441 Elo+
Solo
Nox
Nox
TheAtariKari
Nox
Level 124
God Stats
9W - 4L
1,753 SR
Queue Stats
244W - 241L
1,394 Elo+
Party 1
Pele
Pele
marcrelomejiapm8
Pele
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 124L
1,356 Elo+
Solo
Poseidon
Poseidon
meowctavius
Poseidon
Level 151
God Stats
1W - 2L
1,563 SR
Queue Stats
317W - 293L
1,498 Elo+
Party 1
Chang'e
Chang'e
shadowartist04
Chang'e
Level 153
God Stats
13W - 4L
1,758 SR
Queue Stats
572W - 602L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
2 / 1 / 9
8,426
843
8,017
5,914
2,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
2 / 2 / 8
8,585
859
7,678
6,023
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
16
5 / 1 / 5
9,775
978
13,223
6,561
3,192
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
XlMrBloodylX
Hercules
15
2 / 2 / 9
8,380
838
6,041
12,253
13,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
housekilla10
Ix Chel
13
2 / 2 / 5
7,887
789
3,207
4,905
1,768
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
0 / 2 / 4
6,800
680
2,722
6,891
2,954
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 2 / 4
6,935
694
2,960
6,599
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 4 / 3
7,484
748
4,250
8,695
3,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
meowctavius
Poseidon
15
3 / 2 / 3
8,103
810
10,835
9,023
4,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 3 / 2
6,664
666
2,633
9,716
3,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
13
Kills
7
8
Deaths
13
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
1
9
6.5
W
2
2
8
3
L
Ullr
0
2
4
1
W
Zeus
5
1
5
7.5
L
0
2
4
1
W
Hercules
XlMrBloodylX
Hercules
2
2
9
3.25
W
Ix Chel
housekilla10
Ix Chel
2
2
5
2.25
L
3
4
3
1.13
L
Poseidon
meowctavius
Poseidon
3
2
3
2.25
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,166
Damage
23,400
35,656
Taken
40,924
23,029
Mitigated
17,456
15,398
Healing
16,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,017
1,193
1,584
2,018
5,914
2,301
1,148
3,240
2,674
0
14,819
W
7,678
1,314
339
1,145
6,023
2,132
1,966
3,547
2,476
24,308
0
L
Ullr
2,722
1,176
236
769
6,891
2,954
0
5,425
1,419
0
8,831
W
Zeus
13,223
487
717
2,248
6,561
3,192
1,102
2,307
4,254
27,652
0
L
2,960
391
653
642
6,599
2,683
0
4,369
1,985
9,894
0
W
Hercules
XlMrBloodylX
Hercules
6,041
609
383
4,976
12,253
13,636
30
4,358
7,895
2,037
10,151
W
Ix Chel
housekilla10
Ix Chel
3,207
117
1,433
555
4,905
1,768
217
2,976
1,929
8,218
0
L
4,250
355
259
741
8,695
3,236
0
4,906
3,627
0
12,036
L
Poseidon
meowctavius
Poseidon
10,835
761
1,118
2,321
9,023
4,859
0
4,543
4,251
33,500
0
L
2,633
0
5,565
4,071
9,716
3,724
0
6,442
3,182
10,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,053
Gold Earned
35,986
117
Minions Killed
123
0
Camps Cleared
0
877,682
Distance Traveled
965,145
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,426
843
23
2
0
185,573
0
W
Nu Wa
8,585
859
48
5
0
181,069
1
L
Ullr
6,800
680
24
2
0
180,013
0
W
Zeus
9,775
978
24
2
0
155,006
0
L
Nox
6,935
694
18
2
0
186,960
0
W
Hercules
8,380
838
14
1
0
197,855
0
W
Ix Chel
7,887
789
8
1
0
158,179
0
L
Pele
7,484
748
19
2
0
188,438
0
L
Poseidon
8,103
810
51
5
0
210,195
0
L
Chang'e
6,664
666
11
1
0
199,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role