Player Matchup

Nu Wa
Nu Wa
CosmicChihuahua
Nu Wa
Level 129
God Stats
5W - 10L
1,419 SR
Queue Stats
236W - 283L
1,442 Elo+
Party 3
Pele
Pele
DarkLynx24
Pele
Level 155
God Stats
1W - 3L
1,381 SR
Queue Stats
215W - 283L
1,408 Elo+
Party 3
Rama
Rama
LittleHunter45
Rama
Level 141
God Stats
5W - 11L
1,374 SR
Queue Stats
190W - 255L
1,438 Elo+
Party 3
Ganesha
Ganesha
Ssuper5969
Ganesha
Level 83
God Stats
12W - 13L
1,558 SR
Queue Stats
244W - 274L
1,476 Elo+
Party 3
Agni
Agni
pfg10x4
Agni
Level 101
God Stats
1W - 5L
1,307 SR
Queue Stats
234W - 269L
1,420 Elo+
Party 3
Team Averages
Level 122
1,408 SR
1,437 Elo+

VS

Team Averages
Level 122
1,541 SR
1,517 Elo+
Ah Puch
Ah Puch
BiGnBoomin
Ah Puch
Level 148
God Stats
1W - 0L
1,344 SR
Queue Stats
37W - 33L
1,530 Elo+
Party 1
Mercury
Mercury
HTKfrosty
Mercury
Level 144
God Stats
3W - 0L
1,787 SR
Queue Stats
28W - 24L
1,521 Elo+
Party 1
Hachiman
Hachiman
MrHeartyChunk
Hachiman
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 2L
1,679 Elo+
Party 1
Cthulhu
Cthulhu
SolOnFire
Cthulhu
Level 120
God Stats
55W - 43L
1,572 SR
Queue Stats
173W - 159L
1,428 Elo+
Party 2
Jormungandr
Jormungandr
etbg802
Jormungandr
Level 76
God Stats
13W - 12L
1,500 SR
Queue Stats
106W - 90L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 3
9,174
540
9,590
12,880
4,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 4 / 3
9,128
537
10,601
18,980
11,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 1 / 1
8,630
508
4,059
9,925
4,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ganesha
Ssuper5969
Ganesha
12
1 / 5 / 5
8,365
492
6,984
19,318
18,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Agni
pfg10x4
Agni
13
1 / 7 / 3
8,324
490
10,601
12,237
4,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BiGnBoomin
Ah Puch
15
6 / 2 / 10
9,698
570
15,247
11,653
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
HTKfrosty
Mercury
17
12 / 3 / 3
10,489
617
13,207
14,276
5,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
MrHeartyChunk
Hachiman
15
1 / 0 / 3
9,324
548
8,338
8,494
3,190
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
SolOnFire
Cthulhu
15
2 / 2 / 5
9,161
539
11,726
20,514
16,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
etbg802
Jormungandr
14
2 / 1 / 5
8,760
515
6,269
17,124
15,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
8
Kills
23
23
Deaths
8
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BiGnBoomin
Ah Puch
6
2
10
5.5
L
3
6
3
0.75
L
2
4
3
0.88
W
Mercury
HTKfrosty
Mercury
12
3
3
4.5
L
1
1
1
1.5
W
Hachiman
MrHeartyChunk
Hachiman
1
0
3
2.5
W
Cthulhu
SolOnFire
Cthulhu
2
2
5
2.25
L
Ganesha
Ssuper5969
Ganesha
1
5
5
0.7
W
Jormungandr
etbg802
Jormungandr
2
1
5
4.5
L
Agni
pfg10x4
Agni
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,835
Damage
54,787
73,340
Taken
72,061
44,530
Mitigated
44,197
11,961
Healing
21,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BiGnBoomin
Ah Puch
15,247
770
0
3,503
11,653
4,228
514
8,741
2,912
62,273
0
L
9,590
2,370
0
316
12,880
4,808
0
4,009
8,772
73,311
0
L
10,601
4,034
0
4,851
18,980
11,850
0
9,002
8,918
48
68,496
W
Mercury
HTKfrosty
Mercury
13,207
7,202
0
1,596
14,276
5,009
70
6,653
7,623
0
86,819
L
4,059
3,097
0
1,000
9,925
4,379
0
2,295
7,630
0
67,908
W
Hachiman
MrHeartyChunk
Hachiman
8,338
3,783
0
5,114
8,494
3,190
0
1,898
6,596
0
85,310
W
Cthulhu
SolOnFire
Cthulhu
11,726
1,142
273
7,316
20,514
16,105
0
3,610
16,904
60,412
0
L
Ganesha
Ssuper5969
Ganesha
6,984
697
403
3,946
19,318
18,772
0
8,646
10,568
31,930
0
W
Jormungandr
etbg802
Jormungandr
6,269
1,941
154
3,332
17,124
15,665
4
6,321
10,803
39,494
0
L
Agni
pfg10x4
Agni
10,601
918
0
1,445
12,237
4,721
633
8,027
4,210
49,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,621
Gold Earned
47,432
461
Minions Killed
526
0
Camps Cleared
0
1,689,605
Distance Traveled
1,753,281
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,698
570
96
6
0
345,679
0
L
Nu Wa
9,174
540
102
6
0
315,324
0
L
Pele
9,128
537
110
6
0
358,763
0
W
Mercury
10,489
617
111
7
0
404,934
0
L
Rama
8,630
508
140
8
0
323,100
8
W
Hachiman
9,324
548
160
9
0
328,994
5
W
Cthulhu
9,161
539
106
6
0
327,516
0
L
Ganesha
8,365
492
2
0
0
356,812
2
W
Jormungandr
8,760
515
53
3
0
346,158
0
L
Agni
8,324
490
107
6
0
335,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role