Player Matchup

Fenrir
Fenrir
CrAzyCaJuN1732
Fenrir
Level 106
God Stats
14W - 14L
1,537 SR
Queue Stats
431W - 429L
1,489 Elo+
Solo
Mulan
Mulan
Firekid1151
Mulan
Level 49
God Stats
53W - 39L
1,465 SR
Queue Stats
191W - 174L
1,395 Elo+
Party 2
Scylla
Scylla
ObliviousOT
Scylla
Level 68
God Stats
17W - 16L
1,627 SR
Queue Stats
198W - 169L
1,423 Elo+
Party 2
Horus
Horus
dups-family
Horus
Level 63
God Stats
18W - 10L
1,477 SR
Queue Stats
175W - 170L
1,371 Elo+
Party 1
Medusa
Medusa
ukoG_3JSS
Medusa
Level 66
God Stats
10W - 8L
1,166 SR
Queue Stats
53W - 47L
1,394 Elo+
Party 1
Team Averages
Level 70
1,454 SR
1,414 Elo+

VS

Team Averages
Level 66
1,471 SR
1,393 Elo+
Ratatoskr
Ratatoskr
FerVJ99
Ratatoskr
Level 80
God Stats
3W - 9L
1,307 SR
Queue Stats
70W - 84L
1,367 Elo+
Solo
Ymir
Ymir
Jabibi911
Ymir
Level 49
God Stats
11W - 16L
1,433 SR
Queue Stats
44W - 52L
1,367 Elo+
Solo
Agni
Agni
LoeBundy-
Agni
Level 49
God Stats
3W - 9L
1,217 SR
Queue Stats
64W - 66L
1,448 Elo+
Solo
Artemis
Artemis
MonseShine
Artemis
Level 65
God Stats
5W - 5L
1,667 SR
Queue Stats
159W - 167L
1,408 Elo+
Solo
Nike
Nike
Sunny5555
Nike
Level 85
God Stats
1W - 1L
1,733 SR
Queue Stats
24W - 35L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 2
9,302
581
7,364
12,602
6,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 6 / 1
8,707
544
12,681
17,835
13,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
14
2 / 2 / 3
8,333
521
7,699
8,932
3,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 0 / 6
8,549
534
5,946
11,765
11,509
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
ukoG_3JSS
Medusa
14
3 / 0 / 5
8,297
519
5,991
5,391
2,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
FerVJ99
Ratatoskr
10
1 / 4 / 0
6,941
434
3,045
10,574
3,968
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
11
0 / 3 / 1
7,139
446
5,053
14,938
11,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
14
2 / 5 / 0
7,516
470
8,844
11,347
3,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
MonseShine
Artemis
12
0 / 4 / 0
7,201
450
3,400
7,373
2,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
13
5 / 3 / 0
8,059
504
8,985
15,436
12,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
19
Kills
8
8
Deaths
19
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
8
0
2
9
L
Ratatoskr
FerVJ99
Ratatoskr
1
4
0
0.25
W
3
6
1
0.58
L
Ymir
0
3
1
0.17
L
Agni
2
5
0
0.4
L
Artemis
MonseShine
Artemis
0
4
0
0
W
Scylla
2
2
3
1.75
L
Nike
5
3
0
1.67
W
3
0
6
6
W
Medusa
ukoG_3JSS
Medusa
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,681
Damage
29,327
56,525
Taken
59,668
37,072
Mitigated
34,471
12,776
Healing
9,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,364
1,271
0
3,379
12,602
6,166
0
1,721
10,775
0
73,980
L
Ratatoskr
FerVJ99
Ratatoskr
3,045
1,476
0
2,979
10,574
3,968
0
386
10,108
0
46,942
W
12,681
3,079
0
3,615
17,835
13,390
0
0
17,835
0
67,383
L
Ymir
5,053
468
0
1,092
14,938
11,857
453
1,012
13,819
35,830
0
L
Agni
8,844
645
0
2,901
11,347
3,949
132
5,678
5,233
52,924
0
L
Artemis
MonseShine
Artemis
3,400
948
0
1,172
7,373
2,255
713
0
7,373
0
42,824
W
Scylla
7,699
99
0
625
8,932
3,395
0
5,824
2,612
63,207
0
L
Nike
8,985
2,438
0
1,280
15,436
12,442
31
0
15,436
0
48,913
W
5,946
2,672
542
4,165
11,765
11,509
208
3,499
8,150
0
34,490
W
Medusa
ukoG_3JSS
Medusa
5,991
2,234
0
450
5,391
2,612
722
2,121
3,256
0
68,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,188
Gold Earned
36,856
469
Minions Killed
354
0
Camps Cleared
0
1,562,151
Distance Traveled
1,376,564
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,302
581
102
6
0
356,187
0
L
Ratatoskr
6,941
434
76
5
0
293,115
1
W
Mulan
8,707
544
97
6
0
265,083
2
L
Ymir
7,139
446
47
3
0
292,065
0
L
Agni
7,516
470
77
5
0
291,189
0
L
Artemis
7,201
450
78
5
0
285,572
6
W
Scylla
8,333
521
107
7
0
278,206
2
L
Nike
8,059
504
76
5
0
214,623
4
W
Horus
8,549
534
38
2
0
347,904
2
W
Medusa
8,297
519
125
8
0
314,771
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role