Player Matchup

Odin
Odin
Biased_Yoona
Odin
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 56L
1,327 Elo+
Party 2
Freya
Freya
JesusGetBuddah
Freya
Level 107
God Stats
1W - 1L
1,247 SR
Queue Stats
8W - 9L
1,363 Elo+
Party 2
Bacchus
Bacchus
MTRDX
Bacchus
Level 53
God Stats
3W - 0L
1,500 SR
Queue Stats
143W - 164L
1,387 Elo+
Solo
Merlin
Merlin
Minca94
Merlin
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 136L
1,402 Elo+
Party 2
Raijin
Raijin
OmegaRed422
Raijin
Level 127
God Stats
3W - 2L
1,843 SR
Queue Stats
266W - 287L
1,454 Elo+
Solo
Team Averages
Level 96
1,518 SR
1,387 Elo+

VS

Team Averages
Level 102
1,513 SR
1,431 Elo+
Ah Puch
Ah Puch
ForsakenWolf74
Ah Puch
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,518 Elo+
Party 1
Atlas
Atlas
JOKO13
Atlas
Level 159
God Stats
25W - 9L
1,781 SR
Queue Stats
611W - 660L
1,492 Elo+
Party 1
Nox
Nox
LMJSHANTY
Nox
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 263L
1,377 Elo+
Solo
Fenrir
Fenrir
Sithi Siver
Fenrir
Level 59
God Stats
2W - 5L
1,500 SR
Queue Stats
206W - 248L
1,330 Elo+
Solo
Thor
Thor
SizableSkadoosh
Thor
Level 116
God Stats
0W - 2L
1,285 SR
Queue Stats
61W - 84L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 10
7,577
758
7,520
7,476
8,361
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
4 / 1 / 9
8,471
847
5,361
6,239
2,963
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
MTRDX
Bacchus
15
4 / 2 / 9
8,982
898
6,043
10,932
14,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Merlin
Minca94
Merlin
16
7 / 1 / 7
8,859
886
8,130
4,789
2,127
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
12
1 / 3 / 9
7,531
753
10,406
9,394
4,135
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
7,772
777
7,681
7,242
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Atlas
JOKO13
Atlas
13
1 / 3 / 4
7,864
786
10,581
11,530
11,536
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

15
0 / 2 / 4
7,854
785
2,241
5,209
2,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
12
2 / 5 / 4
7,342
734
6,980
10,351
4,502
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 3 / 2
6,762
676
3,557
7,386
3,071
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
16
Kills
7
8
Deaths
16
44
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
1
10
5
L
3
3
2
1.33
L
Atlas
JOKO13
Atlas
1
3
4
1
W
4
1
9
8.5
L
0
2
4
1
W
Bacchus
MTRDX
Bacchus
4
2
9
4.25
W
Merlin
Minca94
Merlin
7
1
7
10.5
W
Raijin
1
3
9
1.83
L
Fenrir
2
5
4
0.8
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,460
Damage
31,040
38,830
Taken
41,718
32,474
Mitigated
24,430
15,442
Healing
11,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,520
712
2,074
1,854
7,476
8,361
132
3,168
4,308
0
11,838
L
7,681
412
23
1,580
7,242
2,896
0
4,987
2,255
13,245
0
L
Atlas
JOKO13
Atlas
10,581
4,791
864
2,479
11,530
11,536
0
8,451
3,079
23,225
0
W
5,361
1,821
1,922
1,958
6,239
2,963
541
3,826
2,413
20,050
0
L
2,241
235
202
518
5,209
2,425
0
3,405
1,804
19,278
0
W
Bacchus
MTRDX
Bacchus
6,043
1,112
1,500
3,043
10,932
14,888
155
5,601
5,331
11,316
0
W
Merlin
Minca94
Merlin
8,130
810
1,149
792
4,789
2,127
680
2,469
2,320
25,230
0
W
Raijin
10,406
1,572
0
1,150
9,394
4,135
0
5,439
3,955
16,957
0
L
Fenrir
6,980
2,268
566
2,448
10,351
4,502
0
8,326
2,025
0
8,880
L
3,557
546
1,738
793
7,386
3,071
0
4,771
2,615
0
7,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,420
Gold Earned
37,594
133
Minions Killed
97
0
Camps Cleared
0
982,743
Distance Traveled
901,594
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,577
758
18
2
0
221,707
0
L
Ah Puch
7,772
777
22
2
0
186,008
0
L
Atlas
7,864
786
22
2
0
161,650
0
W
Freya
8,471
847
39
4
0
208,620
0
L
Nox
7,854
785
43
4
0
202,123
0
W
Bacchus
8,982
898
16
2
0
202,989
0
W
Merlin
8,859
886
41
4
0
171,963
0
W
Raijin
7,531
753
19
2
0
177,464
0
L
Fenrir
7,342
734
4
0
0
187,163
0
L
Thor
6,762
676
6
1
0
164,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role