Player Matchup

Nemesis
Nemesis
Deo azpartico
Nemesis
Level 158
God Stats
2W - 5L
1,085 SR
Queue Stats
475W - 481L
1,512 Elo+
Solo
Anubis
Anubis
LotusDracon777
Anubis
Level 82
God Stats
9W - 7L
1,465 SR
Queue Stats
76W - 70L
1,436 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
R1otStorms
Morgan Le Fay
Level 54
God Stats
3W - 1L
1,251 SR
Queue Stats
63W - 63L
1,433 Elo+
Party 1
Team Averages
Level 98
1,267 SR
1,460 Elo+

VS

Team Averages
Level 77
1,610 SR
1,422 Elo+
Kali
Kali
PHLOrichardson4
Kali
Level 42
God Stats
2W - 1L
1,584 SR
Queue Stats
48W - 50L
1,494 Elo+
Solo
Sol
Sol
TheDemonSpy
Sol
Level 129
God Stats
2W - 2L
1,608 SR
Queue Stats
19W - 32L
1,315 Elo+
Solo
Sobek
Sobek
ssaevoli
Sobek
Level 60
God Stats
8W - 8L
1,637 SR
Queue Stats
48W - 49L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
5 / 0 / 10
11,348
811
11,717
13,437
12,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
4 / 1 / 11
11,407
815
14,374
9,732
5,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
R1otStorms
Morgan Le Fay
14
9 / 4 / 8
11,889
849
17,903
12,215
5,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 2
9,993
714
8,429
16,254
5,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 5 / 1
9,965
712
11,807
11,648
2,893
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sobek
ssaevoli
Sobek
11
0 / 7 / 4
8,897
636
5,845
22,376
23,819
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
18
Kills
5
5
Deaths
18
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
5
0
10
10
W
4
1
11
9.5
L
2
6
2
0.5
W
Morgan Le Fay
R1otStorms
Morgan Le Fay
9
4
8
3.25
L
3
5
1
0.7
L
Sobek
ssaevoli
Sobek
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,994
Damage
26,081
35,384
Taken
50,278
22,808
Mitigated
32,090
8,735
Healing
7,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
11,717
4,459
0
2,541
13,437
12,418
1,304
5,276
7,216
0
34,598
W
14,374
1,047
0
4,790
9,732
5,283
1,037
5,791
3,941
57,573
0
L
8,429
3,207
0
1,304
16,254
5,378
240
10,572
5,201
0
29,488
W
Morgan Le Fay
R1otStorms
Morgan Le Fay
17,903
1,999
80
1,324
12,215
5,107
352
6,356
5,859
42,909
0
L
11,807
3,518
227
4,184
11,648
2,893
141
7,036
4,171
46,009
0
L
Sobek
ssaevoli
Sobek
5,845
372
0
2,179
22,376
23,819
176
15,020
6,687
12,762
332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,644
Gold Earned
28,855
163
Minions Killed
114
0
Camps Cleared
0
756,762
Distance Traveled
668,789
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,348
811
41
3
0
297,696
0
W
Anubis
11,407
815
79
6
0
221,409
0
L
Kali
9,993
714
49
4
0
247,927
0
W
Morgan Le Fay
11,889
849
43
3
0
237,657
0
L
Sol
9,965
712
61
4
0
183,112
2
L
Sobek
8,897
636
4
0
0
237,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role