Player Matchup

Lancelot
Lancelot
Cruzgel
Lancelot
Level 89
God Stats
1W - 1L
1,290 SR
Queue Stats
35W - 36L
1,489 Elo+
Solo
Surtr
Surtr
MysticWiId
Surtr
Level 105
God Stats
7W - 3L
1,522 SR
Queue Stats
93W - 77L
1,632 Elo+
Solo
Cernunnos
Cernunnos
SlobOnMeNob_
Cernunnos
Level 68
God Stats
5W - 2L
1,654 SR
Queue Stats
184W - 179L
1,481 Elo+
Party 1
Kukulkan
Kukulkan
WaxOnTap
Kukulkan
Level 145
God Stats
15W - 11L
1,561 SR
Queue Stats
159W - 159L
1,399 Elo+
Solo
Ymir
Ymir
jacko9274123
Ymir
Level 63
God Stats
5W - 1L
1,751 SR
Queue Stats
114W - 136L
1,444 Elo+
Party 1
Team Averages
Level 94
1,556 SR
1,489 Elo+

VS

Team Averages
Level 86
1,610 SR
1,433 Elo+
Nike
Nike
Boypizza8559
Nike
Level 108
God Stats
19W - 14L
1,612 SR
Queue Stats
267W - 256L
1,403 Elo+
Party 3
Loki
Loki
HoldMahVape
Loki
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 66L
1,486 Elo+
Party 2
Artemis
Artemis
PBFloyd
Artemis
Level 69
God Stats
25W - 14L
1,714 SR
Queue Stats
86W - 81L
1,469 Elo+
Party 2
Ah Puch
Ah Puch
Zero Perfection
Ah Puch
Level 118
God Stats
46W - 29L
1,577 SR
Queue Stats
836W - 813L
1,420 Elo+
Party 3
King Arthur
King Arthur
wickedriddler
King Arthur
Level 69
God Stats
0W - 1L
1,647 SR
Queue Stats
16W - 21L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Cruzgel
Lancelot
13
3 / 0 / 5
8,333
490
9,097
10,575
4,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
17
11 / 0 / 2
10,914
642
18,799
20,476
19,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
SlobOnMeNob_
Cernunnos
15
6 / 3 / 0
9,260
545
9,230
15,296
6,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
WaxOnTap
Kukulkan
16
4 / 4 / 4
9,843
579
9,818
11,250
5,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 0 / 11
8,798
518
6,246
14,243
14,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
8,022
472
5,959
17,439
12,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 6 / 1
6,667
392
2,974
18,616
5,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
PBFloyd
Artemis
13
2 / 4 / 1
7,856
462
9,055
11,825
4,790
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 4 / 1
8,549
503
12,304
15,104
6,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
wickedriddler
King Arthur
11
0 / 5 / 0
6,442
379
4,682
17,162
13,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
24
Kills
6
7
Deaths
24
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Lancelot
Cruzgel
Lancelot
3
0
5
5.5
L
0
6
1
0.08
W
Surtr
11
0
2
12
L
Artemis
PBFloyd
Artemis
2
4
1
0.63
W
Cernunnos
SlobOnMeNob_
Cernunnos
6
3
0
2
W
Kukulkan
WaxOnTap
Kukulkan
4
4
4
1.5
L
2
4
1
0.63
W
0
0
11
5.5
L
King Arthur
wickedriddler
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,190
Damage
34,974
71,840
Taken
80,146
50,392
Mitigated
43,663
15,279
Healing
19,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,959
354
0
4,306
17,439
12,881
0
4,158
13,281
0
39,653
W
Lancelot
Cruzgel
Lancelot
9,097
2,554
0
1,321
10,575
4,513
0
2,494
8,081
0
50,408
L
2,974
822
0
5,055
18,616
5,963
0
2,171
16,445
0
32,745
W
Surtr
18,799
5,773
0
6,367
20,476
19,925
543
1,977
18,499
1,650
87,077
L
Artemis
PBFloyd
Artemis
9,055
3,712
0
2,937
11,825
4,790
124
2,089
9,736
0
44,557
W
Cernunnos
SlobOnMeNob_
Cernunnos
9,230
3,469
0
6,110
15,296
6,439
3,128
0
15,296
0
73,195
W
Kukulkan
WaxOnTap
Kukulkan
9,818
1,414
0
201
11,250
5,046
216
6,057
5,193
76,863
0
L
12,304
68
0
6,319
15,104
6,237
0
6,964
8,140
67,587
0
W
6,246
1,406
0
1,280
14,243
14,469
293
1,776
12,467
21,629
0
L
King Arthur
wickedriddler
King Arthur
4,682
671
0
1,207
17,162
13,792
0
1,573
15,589
0
31,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,148
Gold Earned
37,536
499
Minions Killed
316
0
Camps Cleared
0
1,671,964
Distance Traveled
1,607,607
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,022
472
44
3
0
299,461
1
W
Lancelot
8,333
490
74
4
0
408,493
3
L
Loki
6,667
392
56
3
0
364,063
0
W
Surtr
10,914
642
129
8
0
361,477
4
L
Artemis
7,856
462
70
4
0
304,474
7
W
Cernunnos
9,260
545
112
7
0
294,515
0
W
Kukulkan
9,843
579
154
9
0
287,380
0
L
Ah Puch
8,549
503
103
6
0
336,456
6
W
Ymir
8,798
518
30
2
0
320,099
0
L
King Arthur
6,442
379
43
3
0
303,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role