Player Matchup

Hercules
Hercules
Gangster2127
Hercules
Level 85
God Stats
0W - 1L
1,664 SR
Queue Stats
117W - 105L
1,528 Elo+
Solo
Heimdallr
Heimdallr
GingerZombieMan
Heimdallr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,227 Elo+
Solo
Freya
Freya
MyBrussels55
Freya
Level 53
God Stats
2W - 4L
1,316 SR
Queue Stats
156W - 167L
1,436 Elo+
Solo
Pele
Pele
RaccMex
Pele
Level 64
God Stats
19W - 21L
1,636 SR
Queue Stats
189W - 174L
1,484 Elo+
Solo
Awilix
Awilix
l-_AIM-_l
Awilix
Level 43
God Stats
3W - 3L
1,782 SR
Queue Stats
19W - 32L
1,385 Elo+
Solo
Team Averages
Level 58
1,580 SR
1,412 Elo+

VS

Team Averages
Level 72
1,658 SR
1,470 Elo+
Anhur
Anhur
Banditboy32
Anhur
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,440 Elo+
Party 1
Zhong Kui
Zhong Kui
Fat Donkies
Zhong Kui
Level 77
God Stats
147W - 139L
1,532 SR
Queue Stats
169W - 165L
1,518 Elo+
Solo
Horus
Horus
ThrillToucan
Horus
Level 48
God Stats
56W - 21L
1,835 SR
Queue Stats
326W - 268L
1,427 Elo+
Solo
Thanatos
Thanatos
andy_men4710
Thanatos
Level 69
God Stats
34W - 34L
1,549 SR
Queue Stats
219W - 223L
1,514 Elo+
Solo
Agni
Agni
firearsen56
Agni
Level 127
God Stats
3W - 0L
1,876 SR
Queue Stats
32W - 28L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gangster2127
Hercules
8
0 / 3 / 1
5,209
474
4,652
9,393
5,564
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
GingerZombieMan
Heimdallr
10
0 / 4 / 0
5,761
524
3,003
10,100
3,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 0
5,589
508
2,945
6,587
1,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
RaccMex
Pele
9
1 / 2 / 0
5,355
487
2,245
9,295
5,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Awilix
l-_AIM-_l
Awilix
11
2 / 2 / 0
6,097
554
2,439
9,642
2,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,351
577
4,181
4,651
1,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Fat Donkies
Zhong Kui
10
1 / 2 / 3
6,204
564
6,861
8,128
5,663
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
3 / 0 / 5
6,340
576
4,315
10,430
4,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
andy_men4710
Thanatos
13
7 / 0 / 2
7,538
685
5,760
7,411
3,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 5
6,533
594
5,857
4,841
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
13
13
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Zhong Kui
Fat Donkies
Zhong Kui
1
2
3
1.25
L
Hercules
Gangster2127
Hercules
0
3
1
0.17
L
Heimdallr
GingerZombieMan
Heimdallr
0
4
0
0
L
0
2
0
0
L
Pele
RaccMex
Pele
1
2
0
0.5
W
3
0
5
5.5
W
Thanatos
andy_men4710
Thanatos
7
0
2
8
W
1
1
5
3.5
L
Awilix
l-_AIM-_l
Awilix
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,284
Damage
26,974
45,017
Taken
35,461
19,370
Mitigated
16,619
12,611
Healing
21,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,181
2,481
0
2,549
4,651
1,536
0
1,113
3,425
0
42,054
W
Zhong Kui
Fat Donkies
Zhong Kui
6,861
709
23
4,323
8,128
5,663
386
0
8,128
37,063
0
L
Hercules
Gangster2127
Hercules
4,652
1,301
0
2,630
9,393
5,564
72
5,279
4,114
0
23,979
L
Heimdallr
GingerZombieMan
Heimdallr
3,003
1,107
0
3,480
10,100
3,263
0
4,228
5,540
0
37,453
L
2,945
895
0
2,725
6,587
1,703
0
253
6,290
38,572
0
L
Pele
RaccMex
Pele
2,245
309
16
2,790
9,295
5,878
0
0
9,295
0
33,100
W
4,315
1,706
1,802
4,567
10,430
4,625
0
1,265
8,926
0
11,981
W
Thanatos
andy_men4710
Thanatos
5,760
1,559
0
7,337
7,411
3,159
0
140
7,271
0
59,419
W
5,857
430
0
700
4,841
1,636
0
427
4,414
40,135
0
L
Awilix
l-_AIM-_l
Awilix
2,439
701
0
970
9,642
2,962
0
2,506
7,060
0
40,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,011
Gold Earned
32,966
292
Minions Killed
307
0
Camps Cleared
0
1,118,105
Distance Traveled
1,189,410
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,351
577
76
7
0
206,377
0
W
Zhong Kui
6,204
564
57
5
0
213,408
0
L
Hercules
5,209
474
40
4
0
219,049
0
L
Heimdallr
5,761
524
65
6
0
181,579
0
L
Freya
5,589
508
72
7
0
209,539
1
L
Pele
5,355
487
44
4
0
233,830
3
W
Horus
6,340
576
14
1
0
240,545
2
W
Thanatos
7,538
685
87
8
0
265,928
0
W
Agni
6,533
594
73
7
0
263,152
0
L
Awilix
6,097
554
71
6
0
274,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role