Player Matchup

Bellona
Bellona
MVP2R3AL
Bellona
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 83L
1,304 Elo+
Party 1
Anhur
Anhur
ReliableComb657
Anhur
Level 80
God Stats
7W - 14L
1,315 SR
Queue Stats
105W - 109L
1,434 Elo+
Solo
Ix Chel
Ix Chel
TaeHaDuh55
Ix Chel
Level 98
God Stats
24W - 18L
1,512 SR
Queue Stats
369W - 349L
1,492 Elo+
Solo
Ymir
Ymir
ToastButta
Ymir
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 101L
1,384 Elo+
Party 1
Bastet
Bastet
killerzeebra
Bastet
Level 80
God Stats
12W - 6L
1,791 SR
Queue Stats
83W - 73L
1,480 Elo+
Solo
Team Averages
Level 78
1,524 SR
1,419 Elo+

VS

Team Averages
Level 84
1,479 SR
1,455 Elo+
Janus
Janus
ElSeveen
Janus
Level 83
God Stats
12W - 13L
1,470 SR
Queue Stats
547W - 509L
1,472 Elo+
Solo
King Arthur
King Arthur
SillentPuppet
King Arthur
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 46L
1,405 Elo+
Party 2
Thanatos
Thanatos
TSKToxxyNox
Thanatos
Level 69
God Stats
1W - 2L
1,537 SR
Queue Stats
247W - 232L
1,523 Elo+
Solo
Izanami
Izanami
aalexjahirr
Izanami
Level 68
God Stats
18W - 17L
1,653 SR
Queue Stats
33W - 41L
1,469 Elo+
Solo
Charon
Charon
prentice
Charon
Level 123
God Stats
1W - 4L
1,234 SR
Queue Stats
38W - 35L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MVP2R3AL
Bellona
15
3 / 1 / 0
8,970
641
4,369
7,846
4,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 1 / 4
7,738
553
7,234
11,153
4,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
TaeHaDuh55
Ix Chel
14
4 / 0 / 1
8,333
595
5,075
7,751
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

11
2 / 1 / 1
7,481
534
2,297
9,150
7,677
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
13
2 / 1 / 6
7,736
553
7,712
8,257
2,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ElSeveen
Janus
12
0 / 3 / 0
7,262
519
3,553
8,006
3,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
SillentPuppet
King Arthur
3
0 / 1 / 1
4,835
345
100
1,650
969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
TSKToxxyNox
Thanatos
13
2 / 2 / 0
7,223
516
3,548
11,393
4,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
aalexjahirr
Izanami
12
2 / 5 / 0
7,414
530
6,654
8,852
2,718
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charon
prentice
Charon
11
0 / 2 / 3
7,107
508
7,769
9,621
5,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
13
Kills
4
4
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
ElSeveen
Janus
0
3
0
0
W
Bellona
MVP2R3AL
Bellona
3
1
0
3
W
2
1
4
4
L
King Arthur
SillentPuppet
King Arthur
0
1
1
0.5
L
Thanatos
TSKToxxyNox
Thanatos
2
2
0
1
W
Ix Chel
TaeHaDuh55
Ix Chel
4
0
1
4.5
W
2
1
1
2.5
L
Izanami
aalexjahirr
Izanami
2
5
0
0.4
W
Bastet
2
1
6
5
L
Charon
prentice
Charon
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,687
Damage
21,624
44,157
Taken
39,522
22,454
Mitigated
17,550
16,045
Healing
8,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
ElSeveen
Janus
3,553
82
0
750
8,006
3,094
486
3,117
4,889
57,915
0
W
Bellona
MVP2R3AL
Bellona
4,369
843
0
3,927
7,846
4,953
2,630
350
7,496
0
62,068
W
7,234
4,258
0
4,270
11,153
4,593
1,240
3,784
7,369
0
56,770
L
King Arthur
SillentPuppet
King Arthur
100
32
0
190
1,650
969
0
0
1,650
0
1,633
L
Thanatos
TSKToxxyNox
Thanatos
3,548
849
0
5,574
11,393
4,982
0
1,187
10,206
0
44,028
W
Ix Chel
TaeHaDuh55
Ix Chel
5,075
542
216
3,097
7,751
2,472
369
2,249
5,282
58,501
0
W
2,297
443
0
1,811
9,150
7,677
100
1,744
7,406
21,914
0
L
Izanami
aalexjahirr
Izanami
6,654
4,770
0
161
8,852
2,718
511
1,763
7,089
0
53,149
W
Bastet
7,712
3,180
395
2,329
8,257
2,759
102
2,853
5,282
0
45,301
L
Charon
prentice
Charon
7,769
1,655
0
1,360
9,621
5,787
105
1,305
8,316
34,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,258
Gold Earned
33,841
387
Minions Killed
310
0
Camps Cleared
0
1,354,163
Distance Traveled
1,121,969
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,262
519
105
8
0
271,237
2
W
Bellona
8,970
641
109
8
0
274,860
3
W
Anhur
7,738
553
82
6
0
254,315
3
L
King Arthur
4,835
345
4
0
0
52,447
0
L
Thanatos
7,223
516
69
5
0
285,301
0
W
Ix Chel
8,333
595
94
7
0
259,675
2
W
Ymir
7,481
534
25
2
0
248,461
0
L
Izanami
7,414
530
89
6
0
242,414
0
W
Bastet
7,736
553
77
6
0
316,852
0
L
Charon
7,107
508
43
3
0
270,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role