Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Havlkk
Jormungandr
Level 59
God Stats
3W - 3L
1,808 SR
Queue Stats
80W - 117L
1,502 Elo+
Party 2
Fafnir
Fafnir
Necrofantasian
Fafnir
Level 209
God Stats
24W - 29L
1,588 SR
Queue Stats
242W - 258L
1,509 Elo+
Party 2
Hou Yi
Hou Yi
PolarBearMikeSUX
Hou Yi
Level 80
God Stats
2W - 2L
1,687 SR
Queue Stats
8W - 8L
1,502 Elo+
Party 2
Janus
Janus
Sc0utM4n
Janus
Level 127
God Stats
8W - 3L
1,657 SR
Queue Stats
532W - 492L
1,516 Elo+
Solo
Team Averages
Level 124
1,648 SR
1,506 Elo+

VS

Team Averages
Level 115
1,622 SR
1,607 Elo+
Surtr
Surtr
Cesar_Vr
Surtr
Level 125
God Stats
20W - 15L
1,639 SR
Queue Stats
91W - 85L
1,520 Elo+
Party 3
Anubis
Anubis
SirLlamaIV
Anubis
Level 169
God Stats
4W - 4L
1,549 SR
Queue Stats
188W - 184L
1,588 Elo+
Party 1
Kukulkan
Kukulkan
Zaxiem
Kukulkan
Level 135
God Stats
7W - 5L
1,594 SR
Queue Stats
95W - 77L
1,606 Elo+
Party 1
Ishtar
Ishtar
constipatedzdog
Ishtar
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,697 Elo+
Party 3
Charon
Charon
xYesChefx
Charon
Level 127
God Stats
11W - 5L
1,827 SR
Queue Stats
273W - 268L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
1 / 0 / 2
5,162
574
955
5,651
2,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
Havlkk
Jormungandr
10
0 / 1 / 1
5,593
621
5,917
8,910
5,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 5
5,668
630
1,301
5,817
4,964
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
7 / 0 / 0
6,710
746
7,251
4,503
1,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
Sc0utM4n
Janus
10
2 / 2 / 1
5,368
596
1,590
4,060
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Cesar_Vr
Surtr
10
1 / 1 / 0
5,524
614
3,675
9,285
4,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
SirLlamaIV
Anubis
9
1 / 2 / 2
5,148
572
6,545
5,418
2,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Zaxiem
Kukulkan
8
1 / 1 / 1
4,955
551
1,364
2,845
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 4 / 0
3,838
426
1,278
5,317
1,696
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charon
xYesChefx
Charon
6
0 / 2 / 0
4,069
452
2,501
5,452
3,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
10
Kills
3
3
Deaths
10
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
0
2
2
L
Surtr
Cesar_Vr
Surtr
1
1
0
1
W
Jormungandr
Havlkk
Jormungandr
0
1
1
0.5
W
0
0
5
2.5
W
7
0
0
7
W
Janus
Sc0utM4n
Janus
2
2
1
1.25
L
Anubis
SirLlamaIV
Anubis
1
2
2
1
L
Kukulkan
Zaxiem
Kukulkan
1
1
1
1.5
L
0
4
0
0
L
Charon
xYesChefx
Charon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,014
Damage
15,363
28,941
Taken
28,317
14,780
Mitigated
13,414
8,862
Healing
6,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
955
334
0
527
5,651
2,097
0
198
5,453
0
34,111
L
Surtr
Cesar_Vr
Surtr
3,675
1,167
0
3,776
9,285
4,918
40
5,993
3,292
340
38,279
W
Jormungandr
Havlkk
Jormungandr
5,917
1,583
0
2,930
8,910
5,193
0
2,275
6,635
44,312
0
W
1,301
180
0
2,477
5,817
4,964
0
2,456
3,361
10,658
0
W
7,251
3,307
0
2,118
4,503
1,512
1,013
2,885
1,618
0
47,449
W
Janus
Sc0utM4n
Janus
1,590
393
0
810
4,060
1,014
0
2,691
1,369
32,797
0
L
Anubis
SirLlamaIV
Anubis
6,545
223
0
263
5,418
2,365
0
1,257
4,161
44,182
0
L
Kukulkan
Zaxiem
Kukulkan
1,364
530
0
450
2,845
998
132
808
2,037
31,743
0
L
1,278
1,230
0
470
5,317
1,696
0
228
5,089
0
10,148
L
Charon
xYesChefx
Charon
2,501
583
0
1,602
5,452
3,437
184
522
4,930
13,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,501
Gold Earned
23,534
309
Minions Killed
235
0
Camps Cleared
0
933,095
Distance Traveled
809,723
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,162
574
58
6
0
191,506
0
L
Surtr
5,524
614
83
9
0
184,730
0
W
Jormungandr
5,593
621
85
9
0
191,350
0
W
Fafnir
5,668
630
5
1
0
197,576
8
W
Hou Yi
6,710
746
92
10
0
168,649
0
W
Janus
5,368
596
69
8
0
184,014
0
L
Anubis
5,148
572
64
7
0
173,176
2
L
Kukulkan
4,955
551
60
7
0
147,242
1
L
Ishtar
3,838
426
17
2
0
140,137
0
L
Charon
4,069
452
11
1
0
164,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role