Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
DarkerDagger
Charybdis
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 119L
1,689 Elo+
Party 1
Thoth
Thoth
KingVix
Thoth
Level 131
God Stats
1W - 3L
1,170 SR
Queue Stats
57W - 54L
1,528 Elo+
Party 3
Cliodhna
Cliodhna
LonePalmPlanet
Cliodhna
Level 129
God Stats
0W - 2L
1,320 SR
Queue Stats
159W - 129L
1,678 Elo+
Party 1
Shiva
Shiva
pyeonggangg
Shiva
Level 108
God Stats
21W - 21L
1,625 SR
Queue Stats
611W - 558L
1,483 Elo+
Party 3
Team Averages
Level 134
1,423 SR
1,576 Elo+

VS

Team Averages
Level 141
1,654 SR
1,548 Elo+
Danzaburou
Danzaburou
King0fgam3s
Danzaburou
Level 155
God Stats
13W - 14L
1,498 SR
Queue Stats
68W - 69L
1,529 Elo+
Party 2
Ganesha
Ganesha
MYC0USINVINNIE
Ganesha
Level 155
God Stats
4W - 1L
1,672 SR
Queue Stats
15W - 16L
1,490 Elo+
Party 2
Freya
Freya
SilentSamsung
Freya
Level 129
God Stats
2W - 0L
1,819 SR
Queue Stats
86W - 78L
1,593 Elo+
Party 2
Nemesis
Nemesis
Zyrdax
Nemesis
Level 149
God Stats
3W - 2L
1,541 SR
Queue Stats
102W - 108L
1,545 Elo+
Party 2
Mulan
Mulan
sxdszn
Mulan
Level 119
God Stats
1W - 1L
1,738 SR
Queue Stats
61W - 54L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 3 / 1
5,303
530
3,205
10,522
9,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
DarkerDagger
Charybdis
10
2 / 1 / 0
5,829
583
5,857
6,425
2,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
KingVix
Thoth
9
0 / 1 / 0
5,373
537
5,037
3,542
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
10
0 / 0 / 1
5,576
558
1,548
6,792
2,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 0
5,769
577
4,393
10,498
4,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
King0fgam3s
Danzaburou
9
0 / 1 / 1
4,788
479
3,888
5,487
2,032
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 4
5,395
540
1,697
6,293
4,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 0 / 1
6,300
630
2,958
6,626
2,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Zyrdax
Nemesis
10
2 / 1 / 1
5,662
566
3,306
6,827
2,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
sxdszn
Mulan
11
2 / 0 / 0
6,433
643
7,997
8,182
8,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
7
7
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
1
0.17
L
Charybdis
DarkerDagger
Charybdis
2
1
0
2
W
Danzaburou
King0fgam3s
Danzaburou
0
1
1
0.5
L
Thoth
KingVix
Thoth
0
1
0
0
L
Cliodhna
0
0
1
0.5
W
0
0
4
2
W
3
0
1
3.5
W
Nemesis
Zyrdax
Nemesis
2
1
1
2.5
L
0
2
0
0
W
Mulan
sxdszn
Mulan
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,040
Damage
19,846
37,779
Taken
33,415
19,224
Mitigated
19,393
11,622
Healing
13,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,205
343
0
2,597
10,522
9,388
0
2,227
8,295
15,395
0
L
Charybdis
DarkerDagger
Charybdis
5,857
3,240
0
3,695
6,425
2,098
814
636
5,789
0
45,957
W
Danzaburou
King0fgam3s
Danzaburou
3,888
1,484
0
2,713
5,487
2,032
0
1,045
4,442
0
32,724
L
Thoth
KingVix
Thoth
5,037
358
0
270
3,542
1,073
0
1,586
1,956
40,736
0
L
Cliodhna
1,548
94
0
1,837
6,792
2,207
0
206
6,550
0
43,896
W
1,697
50
0
2,033
6,293
4,446
0
2,546
3,747
15,534
0
W
2,958
943
0
3,684
6,626
2,476
0
4,231
2,395
42,415
0
W
Nemesis
Zyrdax
Nemesis
3,306
1,261
0
899
6,827
2,329
0
420
6,407
0
44,096
L
4,393
1,108
0
3,223
10,498
4,458
0
0
9,769
0
37,138
W
Mulan
sxdszn
Mulan
7,997
1,358
0
4,313
8,182
8,110
0
0
8,182
0
43,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,850
Gold Earned
28,578
323
Minions Killed
323
0
Camps Cleared
0
996,041
Distance Traveled
1,028,138
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,303
530
16
2
0
195,063
1
L
Charybdis
5,829
583
85
9
0
169,441
0
W
Danzaburou
4,788
479
71
7
0
177,185
2
L
Thoth
5,373
537
73
7
0
190,529
0
L
Cliodhna
5,576
558
74
7
0
248,907
2
W
Ganesha
5,395
540
2
0
0
215,227
0
W
Freya
6,300
630
94
9
0
197,088
0
W
Nemesis
5,662
566
69
7
0
235,645
0
L
Shiva
5,769
577
75
8
0
192,101
4
W
Mulan
6,433
643
87
9
0
202,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role