Player Matchup

Pele
Pele
MightyMyla
Pele
Level 109
God Stats
1W - 2L
1,378 SR
Queue Stats
66W - 51L
1,645 Elo+
Party 1
Thoth
Thoth
QueenImpala
Thoth
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 33L
1,615 Elo+
Party 1
Sobek
Sobek
SpineLine
Sobek
Level 127
God Stats
4W - 1L
1,595 SR
Queue Stats
62W - 50L
1,637 Elo+
Party 1
Sol
Sol
Tobyisagoodboy08
Sol
Level 148
God Stats
3W - 3L
1,731 SR
Queue Stats
215W - 224L
1,492 Elo+
Solo
Kuzenbo
Kuzenbo
diregega7
Kuzenbo
Level 170
God Stats
7W - 8L
1,575 SR
Queue Stats
750W - 738L
1,464 Elo+
Solo
Team Averages
Level 137
1,556 SR
1,571 Elo+

VS

Team Averages
Level 123
1,575 SR
1,526 Elo+
Hachiman
Hachiman
DaddyRayRMFT
Hachiman
Level 145
God Stats
2W - 2L
1,376 SR
Queue Stats
144W - 146L
1,467 Elo+
Party 2
Cernunnos
Cernunnos
FFouz
Cernunnos
Level 159
God Stats
4W - 0L
1,762 SR
Queue Stats
167W - 153L
1,633 Elo+
Party 2
Baba Yaga
Baba Yaga
Headbuster73
Baba Yaga
Level 64
God Stats
3W - 1L
1,480 SR
Queue Stats
61W - 65L
1,482 Elo+
Party 2
Ganesha
Ganesha
IN TH3 HAUS
Ganesha
Level 118
God Stats
9W - 4L
1,558 SR
Queue Stats
118W - 120L
1,451 Elo+
Party 2
Sol
Sol
RednckGrrl
Sol
Level 127
God Stats
9W - 9L
1,698 SR
Queue Stats
654W - 669L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 3
8,992
817
11,248
10,167
5,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 5 / 5
8,073
734
6,304
9,919
4,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
SpineLine
Sobek
14
0 / 4 / 6
7,324
666
5,610
14,055
11,688
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

14
3 / 5 / 4
8,072
734
9,421
10,310
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
diregega7
Kuzenbo
15
2 / 5 / 5
9,281
844
6,871
15,791
23,000
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DaddyRayRMFT
Hachiman
17
3 / 1 / 10
9,451
859
10,486
7,846
4,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
FFouz
Cernunnos
16
8 / 3 / 10
10,151
923
13,680
12,153
7,135
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
Headbuster73
Baba Yaga
16
4 / 2 / 9
9,511
865
10,446
9,886
5,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
IN TH3 HAUS
Ganesha
15
0 / 4 / 19
9,765
888
5,981
16,870
19,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
7 / 2 / 8
10,424
948
14,160
9,354
4,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
78
12
Kills
22
22
Deaths
12
23
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DaddyRayRMFT
Hachiman
3
1
10
8
W
Cernunnos
FFouz
Cernunnos
8
3
10
4.33
W
Baba Yaga
Headbuster73
Baba Yaga
4
2
9
4.25
W
Ganesha
IN TH3 HAUS
Ganesha
0
4
19
2.38
L
5
3
3
2.17
L
2
5
5
0.9
W
7
2
8
5.5
L
Sobek
SpineLine
Sobek
0
4
6
0.75
L
3
5
4
1
L
Kuzenbo
diregega7
Kuzenbo
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,454
Damage
54,753
60,242
Taken
56,109
48,521
Mitigated
41,293
15,852
Healing
18,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DaddyRayRMFT
Hachiman
10,486
2,329
997
2,018
7,846
4,291
1,965
4,611
3,235
0
24,819
W
Cernunnos
FFouz
Cernunnos
13,680
6,328
851
3,122
12,153
7,135
2,436
6,694
5,459
0
31,213
W
Baba Yaga
Headbuster73
Baba Yaga
10,446
737
722
1,871
9,886
5,603
92
4,532
5,354
22,251
0
W
Ganesha
IN TH3 HAUS
Ganesha
5,981
188
470
3,865
16,870
19,653
0
8,649
8,221
10,904
0
L
11,248
1,950
0
1,424
10,167
5,082
0
5,137
5,030
0
23,598
L
6,304
382
308
1,422
9,919
4,633
0
4,615
5,304
17,422
0
W
14,160
2,522
838
3,418
9,354
4,611
3,827
3,720
5,634
33,600
0
L
Sobek
SpineLine
Sobek
5,610
244
1,355
2,720
14,055
11,688
0
8,794
5,261
9,751
0
L
9,421
1,000
1,073
1,392
10,310
4,118
0
5,063
5,247
17,040
0
L
Kuzenbo
diregega7
Kuzenbo
6,871
1,883
2,764
3,394
15,791
23,000
55
6,978
8,813
15,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,742
Gold Earned
49,302
97
Minions Killed
145
0
Camps Cleared
0
962,852
Distance Traveled
1,062,447
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,451
859
36
3
0
218,700
0
W
Cernunnos
10,151
923
47
4
0
183,540
1
W
Baba Yaga
9,511
865
24
2
0
220,264
0
W
Ganesha
9,765
888
0
0
0
228,649
0
L
Pele
8,992
817
22
2
0
202,363
0
L
Thoth
8,073
734
32
3
0
197,413
0
W
Sol
10,424
948
38
3
0
211,294
0
L
Sobek
7,324
666
4
0
0
200,138
0
L
Sol
8,072
734
15
1
0
172,048
0
L
Kuzenbo
9,281
844
24
2
0
190,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role