Player Matchup

Ravana
Ravana
 
Ravana
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
JAY_DONTPLAY35
Yu Huang
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,692 Elo+
Party 1
Sun Wukong
Sun Wukong
KING_CHRIS00
Sun Wukong
Level 62
God Stats
7W - 2L
1,794 SR
Queue Stats
137W - 134L
1,443 Elo+
Party 1
Skadi
Skadi
Matalzombie
Skadi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,477 Elo+
Party 2
Ares
Ares
Shadowcloud3
Ares
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,477 Elo+
Party 2
Team Averages
Level 42
1,559 SR
1,518 Elo+

VS

Team Averages
Level 31
1,415 SR
1,389 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
HuntingHunter
Bastet
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,451 Elo+
Party 3
Nike
Nike
KermitTheSad
Nike
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
Mrgube
Izanami
Level 14
God Stats
0W - 3L
1,224 SR
Queue Stats
0W - 4L
1,140 Elo+
Party 3
Bacchus
Bacchus
yvng_clxmps
Bacchus
Level 37
God Stats
2W - 2L
1,349 SR
Queue Stats
13W - 20L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
2 / 1 / 0
5,998
600
2,319
5,509
2,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yu Huang
11
0 / 0 / 0
5,763
576
5,167
3,924
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
KING_CHRIS00
Sun Wukong
10
1 / 0 / 1
6,405
641
760
3,662
2,049
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 3 / 3
5,170
517
4,072
5,435
1,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
3 / 1 / 2
5,671
567
3,909
5,835
4,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
0 / 1 / 1
5,288
529
3,483
7,365
5,327
10
1 / 0 / 0
5,500
550
1,579
6,627
2,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 1 / 0
3,558
356
219
1,048
363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Mrgube
Izanami
8
2 / 4 / 0
4,916
492
3,836
6,315
1,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
yvng_clxmps
Bacchus
7
0 / 1 / 3
4,657
466
3,516
7,423
5,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
7
Kills
3
5
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
1
0
2
L
Zhong Kui
 
Zhong Kui
0
1
1
0.5
L
1
0
0
1
W
Yu Huang
0
0
0
0
W
Sun Wukong
KING_CHRIS00
Sun Wukong
1
0
1
1.5
L
0
1
0
0
W
1
3
3
0.83
L
Izanami
Mrgube
Izanami
2
4
0
0.5
W
3
1
2
4
L
Bacchus
yvng_clxmps
Bacchus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,227
Damage
12,633
24,365
Taken
28,778
12,244
Mitigated
15,734
5,257
Healing
10,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
2,319
566
0
1,093
5,509
2,439
0
1,095
4,414
0
46,216
L
Zhong Kui
 
Zhong Kui
3,483
130
0
4,776
7,365
5,327
0
3,191
3,840
33,722
0
L
1,579
458
0
2,068
6,627
2,118
0
1,061
5,468
0
40,248
W
Yu Huang
5,167
438
0
1,717
3,924
1,521
0
2,618
1,306
39,475
0
W
Sun Wukong
KING_CHRIS00
Sun Wukong
760
447
0
870
3,662
2,049
0
75
3,587
0
39,216
L
219
105
0
10
1,048
363
0
0
1,048
0
1,945
W
4,072
1,517
0
584
5,435
1,837
352
1,550
3,885
0
27,495
L
Izanami
Mrgube
Izanami
3,836
2,809
0
694
6,315
1,951
0
2,322
3,993
0
27,011
W
3,909
319
0
993
5,835
4,398
329
1,661
4,174
11,445
0
L
Bacchus
yvng_clxmps
Bacchus
3,516
357
0
2,641
7,423
5,975
0
2,030
5,353
13,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,007
Gold Earned
23,919
259
Minions Killed
208
0
Camps Cleared
0
963,469
Distance Traveled
831,082
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,998
600
76
8
0
204,998
0
L
Zhong Kui
5,288
529
57
6
0
184,851
0
L
Bastet
5,500
550
83
8
0
240,960
0
W
Yu Huang
5,763
576
66
7
0
180,667
0
W
Sun Wukong
6,405
641
66
7
0
183,543
0
L
Nike
3,558
356
6
1
0
40,475
0
W
Skadi
5,170
517
40
4
0
192,643
0
L
Izanami
4,916
492
44
4
0
171,566
0
W
Ares
5,671
567
11
1
0
201,618
0
L
Bacchus
4,657
466
18
2
0
193,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role