Player Matchup

Charon
Charon
Commando-1011
Charon
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 56L
1,392 Elo+
Party 2
Anubis
Anubis
Daddy_Dignard
Anubis
Level 54
God Stats
5W - 10L
1,428 SR
Queue Stats
100W - 100L
1,470 Elo+
Party 2
Izanami
Izanami
ParrieDog
Izanami
Level 99
God Stats
19W - 13L
1,409 SR
Queue Stats
54W - 45L
1,293 Elo+
Solo
Fenrir
Fenrir
ReRunRiversdale
Fenrir
Level 130
God Stats
41W - 27L
1,567 SR
Queue Stats
198W - 198L
1,463 Elo+
Solo
Chaac
Chaac
archangel-3473
Chaac
Level 115
God Stats
4W - 3L
1,794 SR
Queue Stats
169W - 165L
1,394 Elo+
Solo
Team Averages
Level 93
1,539 SR
1,403 Elo+

VS

Team Averages
Level 104
1,488 SR
1,486 Elo+
Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Akuser
Merlin
Level 107
God Stats
9W - 11L
1,465 SR
Queue Stats
208W - 237L
1,499 Elo+
Solo
Ymir
Ymir
HoldMahVape
Ymir
Level 63
God Stats
10W - 8L
1,477 SR
Queue Stats
72W - 66L
1,466 Elo+
Party 1
Bastet
Bastet
Jake_eldemoledor
Bastet
Level 122
God Stats
7W - 13L
1,496 SR
Queue Stats
342W - 334L
1,511 Elo+
Solo
Mulan
Mulan
PBFloyd
Mulan
Level 69
God Stats
33W - 40L
1,500 SR
Queue Stats
86W - 81L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 4
6,486
463
4,948
10,400
8,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 6 / 2
7,776
555
4,052
11,382
4,275
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
ParrieDog
Izanami
11
1 / 6 / 2
6,582
470
7,926
11,093
3,776
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

13
5 / 6 / 2
7,888
563
7,202
15,059
6,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 1 / 3
7,335
524
6,216
17,467
12,601
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
12 / 1 / 2
8,934
638
14,513
11,538
3,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
Akuser
Merlin
14
6 / 4 / 3
9,023
645
10,204
8,934
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 2 / 11
8,017
573
4,754
11,234
9,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
5 / 2 / 4
8,665
619
8,515
11,467
4,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
PBFloyd
Mulan
12
0 / 2 / 1
7,691
549
8,425
11,711
6,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
9
Kills
23
24
Deaths
11
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
12
1
2
13
W
Merlin
Akuser
Merlin
6
4
3
1.88
L
0
5
4
0.4
L
3
6
2
0.67
W
0
2
11
2.75
W
5
2
4
3.5
W
Mulan
PBFloyd
Mulan
0
2
1
0.25
L
Izanami
ParrieDog
Izanami
1
6
2
0.33
L
5
6
2
1
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,344
Damage
46,411
65,401
Taken
54,884
35,354
Mitigated
26,862
15,600
Healing
19,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,513
6,814
374
7,372
11,538
3,579
5,294
2,905
8,633
64,337
0
W
Merlin
Akuser
Merlin
10,204
759
0
1,970
8,934
2,896
3,070
2,929
6,005
63,007
0
L
4,948
749
21
1,495
10,400
8,697
0
7,564
2,836
21,558
0
L
4,052
167
0
2,227
11,382
4,275
0
6,008
5,374
40,068
0
W
4,754
1,318
237
2,274
11,234
9,597
1,083
2,345
8,889
26,629
233
W
8,515
2,316
0
3,751
11,467
4,143
1,559
260
11,207
0
54,929
W
Mulan
PBFloyd
Mulan
8,425
1,712
0
3,791
11,711
6,647
0
561
11,150
0
48,556
L
Izanami
ParrieDog
Izanami
7,926
5,466
0
1,050
11,093
3,776
0
8,918
2,175
0
37,568
L
7,202
1,788
0
1,038
15,059
6,005
35
5,028
10,031
0
43,724
L
6,216
1,552
90
9,679
17,467
12,601
0
1,720
15,747
0
46,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,067
Gold Earned
42,330
304
Minions Killed
396
0
Camps Cleared
0
1,244,916
Distance Traveled
1,321,157
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,934
638
100
7
0
249,740
5
W
Merlin
9,023
645
106
8
0
240,314
0
L
Charon
6,486
463
15
1
0
264,318
4
L
Anubis
7,776
555
68
5
0
233,309
0
W
Ymir
8,017
573
36
3
0
247,524
0
W
Bastet
8,665
619
72
5
0
321,848
0
W
Mulan
7,691
549
82
6
0
261,731
4
L
Izanami
6,582
470
87
6
0
250,439
0
L
Fenrir
7,888
563
61
4
0
245,946
0
L
Chaac
7,335
524
73
5
0
250,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role