Player Matchup

Odin
Odin
Bildudalur
Odin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 1
Zeus
Zeus
Danguy211
Zeus
Level 36
God Stats
0W - 1L
1,715 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 1
Ares
Ares
DummeKartoffel
Ares
Level 5
God Stats
0W - 1L
1,719 SR
Queue Stats
2W - 10L
1,500 Elo+
Party 1
Izanami
Izanami
Jams27
Izanami
Level 47
God Stats
0W - 1L
1,271 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 1
Chaac
Chaac
manuelitooooooo
Chaac
Level 20
God Stats
1W - 4L
1,463 SR
Queue Stats
2W - 10L
1,146 Elo+
Solo
Team Averages
Level 24
1,534 SR
1,429 Elo+

VS

Team Averages
Level 20
1,491 SR
1,370 Elo+
Tyr
Tyr
Daddyscousin
Tyr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 53L
1,500 Elo+
Solo
Kukulkan
Kukulkan
SinCityChino
Kukulkan
Level 28
God Stats
13W - 7L
1,591 SR
Queue Stats
64W - 73L
1,433 Elo+
Solo
Janus
Janus
TheeGrassyKnoll
Janus
Level 29
God Stats
7W - 13L
1,500 SR
Queue Stats
27W - 50L
1,381 Elo+
Party 2
Nemesis
Nemesis
lilvibessz
Nemesis
Level 27
God Stats
3W - 7L
1,529 SR
Queue Stats
4W - 11L
1,215 Elo+
Party 2
Set
Set
openbox69
Set
Level 2
God Stats
3W - 2L
1,334 SR
Queue Stats
28W - 33L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
5,633
704
1,657
5,887
5,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
12
1 / 5 / 0
6,498
812
3,405
6,229
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 0
5,705
713
1,493
7,269
4,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Jams27
Izanami
11
1 / 5 / 0
6,076
760
4,531
7,443
2,764
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 4 / 1
5,637
705
2,621
6,202
4,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 8
6,660
833
5,472
5,418
3,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
SinCityChino
Kukulkan
13
1 / 0 / 6
6,905
863
6,570
3,004
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 0 / 4
6,899
862
3,850
3,574
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
lilvibessz
Nemesis
12
3 / 1 / 5
6,802
850
3,640
4,581
2,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
8 / 1 / 4
7,146
893
5,586
4,853
2,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
2
Kills
19
19
Deaths
2
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
3
0
8
7
L
Zeus
1
5
0
0.2
L
0
3
0
0
L
Izanami
Jams27
Izanami
1
5
0
0.2
W
Kukulkan
SinCityChino
Kukulkan
1
0
6
4
W
4
0
4
6
W
Nemesis
lilvibessz
Nemesis
3
1
5
5.5
L
0
4
1
0.13
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,707
Damage
25,118
33,030
Taken
21,430
19,037
Mitigated
11,652
2,314
Healing
1,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,657
429
0
1,009
5,887
5,148
363
3,045
2,842
0
6,146
W
5,472
365
0
650
5,418
3,796
0
1,974
3,232
0
9,791
L
Zeus
3,405
707
0
120
6,229
2,254
608
1,801
4,428
17,859
0
L
1,493
109
0
240
7,269
4,838
0
2,579
4,690
3,599
0
L
Izanami
Jams27
Izanami
4,531
3,144
0
306
7,443
2,764
260
1,543
5,900
0
21,871
W
Kukulkan
SinCityChino
Kukulkan
6,570
1,073
0
0
3,004
1,200
0
474
2,369
33,262
0
W
3,850
423
0
500
3,574
1,481
657
268
3,220
25,008
0
W
Nemesis
lilvibessz
Nemesis
3,640
1,842
0
445
4,581
2,210
335
1,027
3,388
0
13,059
L
2,621
420
0
639
6,202
4,033
414
1,452
4,750
0
10,652
W
5,586
1,996
0
294
4,853
2,965
0
1,155
3,621
0
11,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,549
Gold Earned
34,412
105
Minions Killed
159
0
Camps Cleared
0
761,669
Distance Traveled
929,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,633
704
11
1
0
176,425
0
W
Tyr
6,660
833
15
2
0
198,956
0
L
Zeus
6,498
812
39
5
0
141,711
0
L
Ares
5,705
713
8
1
0
151,881
0
L
Izanami
6,076
760
35
4
0
156,855
0
W
Kukulkan
6,905
863
66
8
0
172,797
0
W
Janus
6,899
862
43
5
0
172,051
0
W
Nemesis
6,802
850
20
3
0
208,992
0
L
Chaac
5,637
705
12
2
0
134,797
0
W
Set
7,146
893
15
2
0
177,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role