Player Matchup

Discordia
Discordia
CN D4RK
Discordia
Level 106
God Stats
6W - 3L
1,768 SR
Queue Stats
250W - 240L
1,482 Elo+
Party 2
Ravana
Ravana
SIeep onU
Ravana
Level 61
God Stats
3W - 2L
1,712 SR
Queue Stats
103W - 112L
1,378 Elo+
Party 2
King Arthur
King Arthur
SYNQ T0ast
King Arthur
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 56L
1,264 Elo+
Party 2
Apollo
Apollo
Swing onU
Apollo
Level 6
God Stats
3W - 5L
1,249 SR
Queue Stats
93W - 90L
1,121 Elo+
Party 2
Sylvanus
Sylvanus
TSM Requiss
Sylvanus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 141L
1,398 Elo+
Party 2
Team Averages
Level 64
1,546 SR
1,329 Elo+

VS

Team Averages
Level 30
1,548 SR
1,425 Elo+
Izanami
Izanami
Mari0 Judah5304
Izanami
Level 7
God Stats
1W - 2L
1,667 SR
Queue Stats
1W - 3L
1,355 Elo+
Party 1
Athena
Athena
Nimick1009
Athena
Level 66
God Stats
0W - 3L
1,321 SR
Queue Stats
93W - 77L
1,390 Elo+
Party 1
Kali
Kali
Pigdude154
Kali
Level 39
God Stats
1W - 1L
1,750 SR
Queue Stats
19W - 24L
1,327 Elo+
Solo
Shiva
Shiva
Vezkie
Shiva
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
oDaevid
Merlin
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 123L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CN D4RK
Discordia
10
0 / 1 / 2
5,945
595
2,027
4,240
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
SIeep onU
Ravana
12
8 / 0 / 0
7,047
705
4,299
4,014
1,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
SYNQ T0ast
King Arthur
9
3 / 0 / 3
6,235
624
6,003
7,231
5,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Apollo
Swing onU
Apollo
9
7 / 1 / 1
5,587
559
8,085
6,365
2,012
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
TSM Requiss
Sylvanus
9
1 / 1 / 8
5,940
594
3,389
8,638
5,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 2
4,665
467
4,860
6,835
1,663
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Nimick1009
Athena
7
2 / 4 / 0
5,338
534
2,849
9,124
6,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 3 / 1
4,760
476
1,834
10,507
3,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
Vezkie
Shiva
6
0 / 7 / 0
4,254
425
2,063
9,820
3,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
oDaevid
Merlin
10
1 / 1 / 0
5,175
518
1,565
3,361
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
19
Kills
3
3
Deaths
21
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
CN D4RK
Discordia
0
1
2
1
L
0
6
2
0.17
L
Athena
Nimick1009
Athena
2
4
0
0.5
L
0
3
1
0.17
W
Ravana
SIeep onU
Ravana
8
0
0
8
W
King Arthur
SYNQ T0ast
King Arthur
3
0
3
4.5
W
Apollo
Swing onU
Apollo
7
1
1
7.5
W
Sylvanus
TSM Requiss
Sylvanus
1
1
8
5
L
Shiva
Vezkie
Shiva
0
7
0
0
L
Merlin
oDaevid
Merlin
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,803
Damage
13,171
30,488
Taken
39,647
15,976
Mitigated
15,680
10,172
Healing
6,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CN D4RK
Discordia
2,027
44
0
875
4,240
1,306
761
775
3,465
44,765
0
L
4,860
4,203
0
328
6,835
1,663
117
1,305
5,530
0
27,138
L
Athena
Nimick1009
Athena
2,849
1,168
0
1,399
9,124
6,215
0
2,084
7,040
9,951
0
L
1,834
708
0
2,844
10,507
3,410
0
1,069
9,438
0
24,072
W
Ravana
SIeep onU
Ravana
4,299
1,089
0
1,854
4,014
1,818
0
534
3,480
0
48,839
W
King Arthur
SYNQ T0ast
King Arthur
6,003
1,536
0
710
7,231
5,529
0
359
6,872
158
34,139
W
Apollo
Swing onU
Apollo
8,085
4,723
0
1,571
6,365
2,012
0
795
5,570
0
27,717
W
Sylvanus
TSM Requiss
Sylvanus
3,389
1,457
1,464
3,698
8,638
5,311
171
1,951
6,687
19,123
0
L
Shiva
Vezkie
Shiva
2,063
1,173
220
772
9,820
3,347
0
158
9,662
0
12,564
L
Merlin
oDaevid
Merlin
1,565
40
0
750
3,361
1,045
0
958
2,403
34,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,754
Gold Earned
24,192
278
Minions Killed
192
0
Camps Cleared
0
982,229
Distance Traveled
1,020,115
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,945
595
78
8
0
200,388
2
L
Izanami
4,665
467
56
6
0
186,813
0
L
Athena
5,338
534
13
1
0
193,482
0
L
Kali
4,760
476
46
5
0
211,132
0
W
Ravana
7,047
705
71
7
0
247,885
0
W
King Arthur
6,235
624
59
6
0
195,530
0
W
Apollo
5,587
559
30
3
0
162,349
0
W
Sylvanus
5,940
594
40
4
0
176,077
0
L
Shiva
4,254
425
23
2
0
221,107
0
L
Merlin
5,175
518
54
5
0
207,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role