Player Matchup

Guan Yu
Guan Yu
Alexxuki
Guan Yu
Level 122
God Stats
1W - 2L
1,291 SR
Queue Stats
73W - 89L
1,407 Elo+
Party 1
Osiris
Osiris
DADEASE1997
Osiris
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 47L
1,439 Elo+
Party 2
Fafnir
Fafnir
Doc Karp
Fafnir
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 39L
1,403 Elo+
Solo
Vulcan
Vulcan
Mystic_Impetus
Vulcan
Level 65
God Stats
3W - 0L
1,578 SR
Queue Stats
43W - 45L
1,437 Elo+
Party 2
Izanami
Izanami
candywhite914
Izanami
Level 89
God Stats
4W - 1L
1,473 SR
Queue Stats
42W - 52L
1,327 Elo+
Party 1
Team Averages
Level 85
1,468 SR
1,402 Elo+

VS

Team Averages
Level 62
1,543 SR
1,383 Elo+
Chang'e
Chang'e
Lol_Kitty50791
Chang'e
Level 45
God Stats
3W - 3L
1,531 SR
Queue Stats
162W - 205L
1,372 Elo+
Solo
Achilles
Achilles
SENYOR_LECHE_
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,365 Elo+
Solo
Bellona
Bellona
Young-diabetic
Bellona
Level 127
God Stats
3W - 1L
1,715 SR
Queue Stats
254W - 270L
1,427 Elo+
Solo
Amaterasu
Amaterasu
catsRus453
Amaterasu
Level 23
God Stats
0W - 2L
1,235 SR
Queue Stats
32W - 39L
1,331 Elo+
Solo
Ravana
Ravana
starcakess
Ravana
Level 89
God Stats
1W - 1L
1,735 SR
Queue Stats
255W - 266L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alexxuki
Guan Yu
20
4 / 7 / 15
13,713
722
20,836
37,467
52,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Osiris
20
5 / 4 / 18
12,477
657
13,683
25,231
30,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
Doc Karp
Fafnir
16
2 / 4 / 14
12,208
643
8,273
21,450
33,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

20
5 / 1 / 18
14,047
739
49,842
20,671
12,743
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
20
13 / 9 / 9
14,794
779
35,377
21,971
11,114
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 13
12,679
667
23,822
30,925
17,465
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
SENYOR_LECHE_
Achilles
19
6 / 6 / 12
12,398
653
24,967
30,216
37,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
3 / 9 / 11
11,197
589
16,335
28,078
24,287
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
catsRus453
Amaterasu
20
5 / 3 / 11
12,229
644
16,875
36,369
37,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ravana
starcakess
Ravana
20
5 / 5 / 9
12,354
650
18,501
23,460
11,889
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
81
29
Kills
25
25
Deaths
29
74
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Alexxuki
Guan Yu
4
7
15
1.64
W
Osiris
5
4
18
3.5
W
Fafnir
Doc Karp
Fafnir
2
4
14
2.25
L
6
6
13
2.08
W
5
1
18
14
L
Achilles
SENYOR_LECHE_
Achilles
6
6
12
2
L
3
9
11
0.94
W
Izanami
13
9
9
1.94
L
Amaterasu
catsRus453
Amaterasu
5
3
11
3.5
L
Ravana
starcakess
Ravana
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,011
Damage
100,500
126,790
Taken
149,048
139,761
Mitigated
128,490
51,560
Healing
70,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Alexxuki
Guan Yu
20,836
3,534
20,515
16,222
37,467
52,470
692
6,374
29,833
0
32,980
W
Osiris
13,683
4,762
1,519
3,250
25,231
30,118
2,938
5,551
18,816
0
18,051
W
Fafnir
Doc Karp
Fafnir
8,273
2,206
3,076
3,294
21,450
33,316
284
4,488
16,026
14,102
836
L
23,822
3,932
19,686
14,539
30,925
17,465
2,095
13,064
17,505
58,640
0
W
49,842
25,009
468
1,791
20,671
12,743
1,455
4,931
15,218
97,480
0
L
Achilles
SENYOR_LECHE_
Achilles
24,967
7,217
1,061
6,558
30,216
37,389
366
12,830
16,845
0
34,608
L
16,335
3,775
403
2,086
28,078
24,287
981
8,690
18,758
0
30,761
W
Izanami
35,377
24,474
438
987
21,971
11,114
3,485
2,478
18,453
0
66,724
L
Amaterasu
catsRus453
Amaterasu
16,875
5,575
825
14,633
36,369
37,460
0
13,621
22,498
0
36,995
L
Ravana
starcakess
Ravana
18,501
6,096
5,121
5,941
23,460
11,889
369
9,074
14,163
0
37,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,239
Gold Earned
60,857
185
Minions Killed
195
0
Camps Cleared
0
1,748,414
Distance Traveled
1,753,195
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,713
722
27
1
0
392,260
0
W
Osiris
12,477
657
6
0
0
372,671
0
W
Fafnir
12,208
643
6
0
0
268,162
0
L
Chang'e
12,679
667
68
4
0
334,439
0
W
Vulcan
14,047
739
83
4
0
445,991
0
L
Achilles
12,398
653
20
1
0
333,176
0
L
Bellona
11,197
589
26
1
0
308,953
0
W
Izanami
14,794
779
63
3
0
269,330
0
L
Amaterasu
12,229
644
25
1
0
422,062
0
L
Ravana
12,354
650
56
3
0
354,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role