Player Matchup

Bellona
Bellona
Bishmu
Bellona
Level 157
God Stats
8W - 8L
1,440 SR
Queue Stats
230W - 219L
1,463 Elo+
Party 4
Danzaburou
Danzaburou
HoNehNay
Danzaburou
Level 124
God Stats
5W - 0L
1,619 SR
Queue Stats
55W - 47L
1,504 Elo+
Party 1
Thoth
Thoth
MysteryFigure
Thoth
Level 160
God Stats
7W - 5L
1,667 SR
Queue Stats
77W - 71L
1,477 Elo+
Party 1
Set
Set
SchizoNiibi
Set
Level 128
God Stats
14W - 11L
1,443 SR
Queue Stats
182W - 161L
1,490 Elo+
Party 4
Cerberus
Cerberus
levi_j_s
Cerberus
Level 144
God Stats
3W - 0L
1,768 SR
Queue Stats
23W - 22L
1,500 Elo+
Party 1
Team Averages
Level 143
1,587 SR
1,487 Elo+

VS

Team Averages
Level 111
1,443 SR
1,427 Elo+
Mercury
Mercury
 
Mercury
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Martichoras
Martichoras
Compy Lock
Martichoras
Level 145
God Stats
12W - 10L
1,602 SR
Queue Stats
267W - 254L
1,464 Elo+
Party 3
Aphrodite
Aphrodite
CrissyTao
Aphrodite
Level 83
God Stats
4W - 4L
1,555 SR
Queue Stats
6W - 11L
1,375 Elo+
Party 2
Ymir
Ymir
Kingchaseyyy
Ymir
Level 85
God Stats
1W - 9L
1,292 SR
Queue Stats
227W - 246L
1,445 Elo+
Solo
Cabrakan
Cabrakan
Nate_Tao
Cabrakan
Level 106
God Stats
1W - 3L
1,264 SR
Queue Stats
6W - 13L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bishmu
Bellona
14
4 / 1 / 7
7,662
766
6,945
9,066
10,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
HoNehNay
Danzaburou
15
4 / 0 / 8
8,352
835
8,797
4,830
2,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 0 / 4
8,185
819
6,390
2,441
931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 2 / 7
7,884
788
10,489
9,694
5,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
levi_j_s
Cerberus
13
0 / 1 / 4
7,340
734
3,745
7,400
5,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
0 / 2 / 1
6,484
648
3,611
8,956
3,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Martichoras
Compy Lock
Martichoras
13
3 / 2 / 0
6,928
693
6,386
8,945
3,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Aphrodite
CrissyTao
Aphrodite
12
0 / 2 / 2
6,382
638
2,466
6,192
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
0 / 4 / 3
7,070
707
5,562
10,892
7,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
Nate_Tao
Cabrakan
12
0 / 3 / 2
6,252
625
5,207
8,674
8,459
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
13
Kills
3
4
Deaths
13
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
2
1
0.25
W
Bellona
Bishmu
Bellona
4
1
7
7.5
L
Martichoras
Compy Lock
Martichoras
3
2
0
1.5
L
Aphrodite
CrissyTao
Aphrodite
0
2
2
0.5
W
Danzaburou
HoNehNay
Danzaburou
4
0
8
8
L
0
4
3
0.38
W
1
0
4
3
L
Cabrakan
Nate_Tao
Cabrakan
0
3
2
0.33
W
4
2
7
3.75
W
Cerberus
levi_j_s
Cerberus
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,366
Damage
23,232
33,431
Taken
43,659
24,965
Mitigated
25,696
6,382
Healing
6,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,611
803
0
2,056
8,956
3,318
0
1,859
6,838
0
16,527
W
Bellona
Bishmu
Bellona
6,945
1,810
0
1,068
9,066
10,915
0
3,308
5,758
0
12,907
L
Martichoras
Compy Lock
Martichoras
6,386
2,080
0
72
8,945
3,637
0
3,340
5,470
0
21,683
L
Aphrodite
CrissyTao
Aphrodite
2,466
277
2,234
1,922
6,192
3,060
0
1,041
5,066
11,993
0
W
Danzaburou
HoNehNay
Danzaburou
8,797
3,583
209
1,021
4,830
2,148
1,563
1,595
3,235
0
27,307
L
5,562
664
0
265
10,892
7,222
0
1,618
8,949
26,198
0
W
6,390
181
0
250
2,441
931
694
422
2,019
41,558
0
L
Cabrakan
Nate_Tao
Cabrakan
5,207
809
0
318
8,674
8,459
0
2,277
6,350
11,710
0
W
10,489
4,876
0
862
9,694
5,496
0
4,094
5,600
0
25,251
W
Cerberus
levi_j_s
Cerberus
3,745
58
903
2,069
7,400
5,475
0
3,816
3,584
12,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,423
Gold Earned
33,116
228
Minions Killed
151
0
Camps Cleared
0
1,026,684
Distance Traveled
915,972
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,484
648
25
3
0
228,201
0
W
Bellona
7,662
766
15
2
0
206,873
0
L
Martichoras
6,928
693
36
4
0
161,289
0
L
Aphrodite
6,382
638
23
2
0
199,066
0
W
Danzaburou
8,352
835
45
5
0
185,110
0
L
Ymir
7,070
707
50
5
0
170,475
0
W
Thoth
8,185
819
92
9
0
209,529
0
L
Cabrakan
6,252
625
17
2
0
156,941
0
W
Set
7,884
788
37
4
0
218,170
0
W
Cerberus
7,340
734
39
4
0
207,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role