Player Matchup

Arachne
Arachne
ApTiller
Arachne
Level 109
God Stats
8W - 5L
1,596 SR
Queue Stats
146W - 165L
1,487 Elo+
Party 1
Danzaburou
Danzaburou
Bushlight02
Danzaburou
Level 121
God Stats
7W - 10L
1,331 SR
Queue Stats
73W - 78L
1,552 Elo+
Party 1
Mulan
Mulan
Eurixtu
Mulan
Level 129
God Stats
4W - 1L
1,759 SR
Queue Stats
14W - 15L
1,488 Elo+
Solo
Ganesha
Ganesha
Ridd1eMeThi5
Ganesha
Level 102
God Stats
2W - 1L
1,518 SR
Queue Stats
10W - 16L
1,428 Elo+
Party 1
Janus
Janus
olimpia4
Janus
Level 64
God Stats
8W - 6L
1,585 SR
Queue Stats
71W - 71L
1,530 Elo+
Solo
Team Averages
Level 105
1,558 SR
1,497 Elo+

VS

Team Averages
Level 110
1,583 SR
1,516 Elo+
Hades
Hades
FlamingDragon643
Hades
Level 57
God Stats
7W - 9L
1,696 SR
Queue Stats
100W - 103L
1,516 Elo+
Solo
Horus
Horus
ImJust-JJ
Horus
Level 129
God Stats
11W - 8L
1,571 SR
Queue Stats
180W - 187L
1,531 Elo+
Party 2
Merlin
Merlin
KrutonKrusader
Merlin
Level 107
God Stats
14W - 15L
1,514 SR
Queue Stats
540W - 587L
1,480 Elo+
Party 2
Osiris
Osiris
TETArizona
Osiris
Level 106
God Stats
4W - 9L
1,396 SR
Queue Stats
97W - 108L
1,495 Elo+
Solo
Medusa
Medusa
Tzaphqiel_D-A-L
Medusa
Level 149
God Stats
1W - 2L
1,737 SR
Queue Stats
470W - 464L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ApTiller
Arachne
19
11 / 0 / 5
12,095
605
15,107
22,109
11,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
Bushlight02
Danzaburou
17
1 / 1 / 3
11,127
556
9,084
11,716
6,088
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
Eurixtu
Mulan
17
8 / 2 / 4
11,606
580
23,798
20,627
22,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ganesha
Ridd1eMeThi5
Ganesha
15
0 / 2 / 15
9,986
499
5,447
17,513
18,278
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
olimpia4
Janus
17
6 / 0 / 7
11,169
558
17,179
10,343
4,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 0
9,055
453
13,998
20,681
11,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
ImJust-JJ
Horus
11
0 / 5 / 4
8,355
418
6,741
22,190
22,746
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 6 / 1
8,805
440
12,062
13,000
5,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
TETArizona
Osiris
12
1 / 5 / 1
8,214
411
6,666
20,920
16,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 5 / 0
8,814
441
7,694
15,139
6,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
26
Kills
5
5
Deaths
26
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
ApTiller
Arachne
11
0
5
13.5
W
Danzaburou
Bushlight02
Danzaburou
1
1
3
2.5
W
Mulan
Eurixtu
Mulan
8
2
4
5
L
2
5
0
0.4
L
Horus
ImJust-JJ
Horus
0
5
4
0.4
L
1
6
1
0.25
W
Ganesha
Ridd1eMeThi5
Ganesha
0
2
15
3.75
L
Osiris
TETArizona
Osiris
1
5
1
0.3
L
1
5
0
0.2
W
Janus
olimpia4
Janus
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,615
Damage
47,161
82,308
Taken
91,930
62,433
Mitigated
61,614
28,194
Healing
23,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ApTiller
Arachne
15,107
10,774
0
10,109
22,109
11,250
880
7,588
14,516
0
121,391
W
Danzaburou
Bushlight02
Danzaburou
9,084
4,040
0
5,822
11,716
6,088
62
1,214
10,483
0
106,289
W
Mulan
Eurixtu
Mulan
23,798
3,284
0
8,705
20,627
22,116
696
6,205
14,338
0
78,393
L
13,998
1,130
575
8,333
20,681
11,438
0
4,688
15,558
85,592
0
L
Horus
ImJust-JJ
Horus
6,741
2,281
3,576
5,223
22,190
22,746
0
8,182
13,638
0
19,498
L
12,062
267
0
1,388
13,000
5,012
0
4,126
8,206
75,028
0
W
Ganesha
Ridd1eMeThi5
Ganesha
5,447
232
0
3,308
17,513
18,278
0
7,502
9,987
21,805
0
L
Osiris
TETArizona
Osiris
6,666
2,361
0
3,779
20,920
16,108
0
2,520
17,177
0
48,082
L
7,694
2,620
0
750
15,139
6,310
0
1,925
13,078
0
69,929
W
Janus
olimpia4
Janus
17,179
1,231
0
250
10,343
4,701
288
4,848
5,441
98,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,983
Gold Earned
43,243
608
Minions Killed
487
0
Camps Cleared
0
2,059,587
Distance Traveled
1,775,151
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,095
605
154
8
0
489,744
0
W
Danzaburou
11,127
556
163
8
0
371,352
6
W
Mulan
11,606
580
122
6
0
369,594
2
L
Hades
9,055
453
131
7
0
384,687
0
L
Horus
8,355
418
16
1
0
388,065
5
L
Merlin
8,805
440
132
7
0
351,243
3
W
Ganesha
9,986
499
1
0
0
406,418
0
L
Osiris
8,214
411
70
4
0
299,087
2
L
Medusa
8,814
441
138
7
0
352,069
2
W
Janus
11,169
558
168
8
0
422,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role