Player Matchup

Anubis
Anubis
 
Anubis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Skadi
Skadi
Andresk14
Skadi
Level 89
God Stats
12W - 11L
1,645 SR
Queue Stats
341W - 338L
1,527 Elo+
Solo
Pele
Pele
OoMarkikioO
Pele
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
120W - 124L
1,789 Elo+
Party 2
Atlas
Atlas
YungLongergo
Atlas
Level 157
God Stats
2W - 0L
1,663 SR
Queue Stats
137W - 130L
1,479 Elo+
Party 4
Nemesis
Nemesis
mrkyito10
Nemesis
Level 111
God Stats
3W - 6L
1,127 SR
Queue Stats
440W - 399L
1,615 Elo+
Party 2
Team Averages
Level 127
1,487 SR
1,582 Elo+

VS

Team Averages
Level 119
1,698 SR
1,562 Elo+
Khepri
Khepri
CyberBullyPro
Khepri
Level 102
God Stats
9W - 5L
1,743 SR
Queue Stats
283W - 206L
1,623 Elo+
Party 1
Kukulkan
Kukulkan
Jah-Ramen
Kukulkan
Level 138
God Stats
13W - 5L
1,742 SR
Queue Stats
266W - 226L
1,545 Elo+
Party 3
Hun Batz
Hun Batz
Kosmiic
Hun Batz
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
144W - 114L
1,510 Elo+
Solo
Artemis
Artemis
Stubbys
Artemis
Level 99
God Stats
18W - 7L
2,003 SR
Queue Stats
220W - 191L
1,583 Elo+
Party 1
Guan Yu
Guan Yu
casperGGEZ
Guan Yu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 225L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 2 / 4
6,645
554
7,493
7,912
3,874
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
Andresk14
Skadi
11
0 / 1 / 1
6,211
518
3,227
6,084
1,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 0 / 2
7,422
619
6,148
7,924
5,474
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

10
3 / 2 / 2
6,522
544
4,463
9,180
7,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
mrkyito10
Nemesis
13
6 / 3 / 5
7,899
658
7,637
8,229
2,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 5
5,780
482
1,680
9,395
5,328
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
Jah-Ramen
Kukulkan
11
2 / 2 / 3
6,673
556
3,976
6,063
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Kosmiic
Hun Batz
10
3 / 4 / 2
6,166
514
6,154
11,293
3,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Stubbys
Artemis
10
2 / 1 / 0
5,921
493
4,874
5,267
1,943
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
casperGGEZ
Guan Yu
9
0 / 3 / 2
5,368
447
3,929
10,453
7,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
12
Kills
8
8
Deaths
12
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
2
4
1.5
W
Skadi
Andresk14
Skadi
0
1
1
0.5
L
1
2
5
1.75
L
Kukulkan
Jah-Ramen
Kukulkan
2
2
3
1.75
L
Hun Batz
Kosmiic
Hun Batz
3
4
2
1
W
2
0
2
3
L
Artemis
Stubbys
Artemis
2
1
0
2
W
3
2
2
2
L
Guan Yu
casperGGEZ
Guan Yu
0
3
2
0.33
W
Nemesis
mrkyito10
Nemesis
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,968
Damage
20,613
39,329
Taken
42,471
21,183
Mitigated
20,189
10,358
Healing
9,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,493
235
0
4,983
7,912
3,874
0
1,991
5,921
65,447
0
W
Skadi
Andresk14
Skadi
3,227
1,369
0
1,300
6,084
1,868
0
329
5,755
0
45,336
L
1,680
158
1,070
2,082
9,395
5,328
0
2,318
7,077
13,286
0
L
Kukulkan
Jah-Ramen
Kukulkan
3,976
437
0
1,550
6,063
2,035
0
2,995
3,068
50,096
0
L
Hun Batz
Kosmiic
Hun Batz
6,154
1,620
0
1,121
11,293
3,419
0
4,653
6,640
0
41,269
W
6,148
2,253
0
1,577
7,924
5,474
257
123
7,801
0
59,681
L
Artemis
Stubbys
Artemis
4,874
2,913
0
2,344
5,267
1,943
0
382
4,885
0
38,797
W
4,463
1,812
0
1,792
9,180
7,132
0
1,852
7,328
17,296
0
L
Guan Yu
casperGGEZ
Guan Yu
3,929
698
54
1,744
10,453
7,464
0
1,608
8,845
281
30,206
W
Nemesis
mrkyito10
Nemesis
7,637
4,025
0
706
8,229
2,835
0
1,465
6,764
0
50,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,699
Gold Earned
29,908
377
Minions Killed
301
0
Camps Cleared
0
1,207,655
Distance Traveled
1,174,317
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,645
554
105
9
0
219,708
0
W
Skadi
6,211
518
74
6
0
219,286
0
L
Khepri
5,780
482
13
1
0
231,221
0
L
Kukulkan
6,673
556
88
7
0
227,564
0
L
Hun Batz
6,166
514
63
5
0
260,425
1
W
Pele
7,422
619
94
8
0
210,423
1
L
Artemis
5,921
493
83
7
0
213,545
1
W
Atlas
6,522
544
24
2
0
269,436
1
L
Guan Yu
5,368
447
54
5
0
241,562
0
W
Nemesis
7,899
658
80
7
0
288,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role